Player Matchup

Cthulhu
Cthulhu
Devil_Warrior_02
Cthulhu
Level 69
God Stats
21W - 18L
1,536 SR
Queue Stats
38W - 34L
1,538 Elo+
Party 1
Ishtar
Ishtar
GodWarrios12
Ishtar
Level 86
God Stats
5W - 4L
1,519 SR
Queue Stats
114W - 94L
1,550 Elo+
Party 1
Nemesis
Nemesis
NPC400
Nemesis
Level 44
God Stats
1W - 5L
1,170 SR
Queue Stats
34W - 47L
1,425 Elo+
Solo
Surtr
Surtr
Prinz-Dennis
Surtr
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
o Ethxn o
Morgan Le Fay
Level 140
God Stats
14W - 7L
1,663 SR
Queue Stats
299W - 294L
1,469 Elo+
Solo
Team Averages
Level 95
1,478 SR
1,495 Elo+

VS

Team Averages
Level 83
1,466 SR
1,466 Elo+
Camazotz
Camazotz
Alda74
Camazotz
Level 52
God Stats
1W - 1L
1,336 SR
Queue Stats
47W - 73L
1,413 Elo+
Party 2
Neith
Neith
AstroPinga
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
TheNova90123
The Morrigan
Level 92
God Stats
4W - 1L
1,711 SR
Queue Stats
69W - 64L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
WunderwaffIe
Gilgamesh
Level 184
God Stats
5W - 10L
1,281 SR
Queue Stats
319W - 316L
1,457 Elo+
Solo
Ymir
Ymir
dani15pg
Ymir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 163L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,626
510
5,448
10,638
8,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
10
1 / 6 / 1
5,748
442
5,383
8,564
2,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
NPC400
Nemesis
11
0 / 4 / 1
6,072
467
933
10,294
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 0
7,503
577
10,599
14,244
10,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Morgan Le Fay
o Ethxn o
Morgan Le Fay
14
1 / 2 / 0
7,371
567
8,473
5,535
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Alda74
Camazotz
14
7 / 0 / 5
7,965
613
10,401
12,572
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
12
3 / 2 / 6
6,944
534
7,416
6,281
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
TheNova90123
The Morrigan
15
2 / 1 / 4
8,844
680
2,330
5,605
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
WunderwaffIe
Gilgamesh
14
4 / 1 / 0
8,627
664
8,649
17,186
15,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ymir
12
3 / 0 / 6
7,761
597
4,954
10,936
8,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
19
19
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Alda74
Camazotz
7
0
5
9.5
W
Neith
3
2
6
3
L
1
3
1
0.5
L
Ishtar
1
6
1
0.25
L
Nemesis
NPC400
Nemesis
0
4
1
0.13
L
1
4
0
0.25
W
The Morrigan
TheNova90123
The Morrigan
2
1
4
4
W
Gilgamesh
WunderwaffIe
Gilgamesh
4
1
0
4
W
Ymir
3
0
6
6
L
Morgan Le Fay
o Ethxn o
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,836
Damage
33,750
49,275
Taken
52,580
25,959
Mitigated
30,954
10,206
Healing
19,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Alda74
Camazotz
10,401
3,996
0
8,910
12,572
3,662
0
3,457
8,991
0
52,317
W
Neith
7,416
2,312
0
1,643
6,281
2,193
0
2,608
3,653
0
39,878
L
5,448
84
0
1,361
10,638
8,042
0
2,069
8,523
26,643
0
L
Ishtar
5,383
2,550
0
2,434
8,564
2,286
0
1,449
7,115
0
31,118
L
Nemesis
NPC400
Nemesis
933
0
0
758
10,294
3,525
0
2,077
8,217
0
35,553
L
10,599
4,619
0
4,905
14,244
10,286
0
0
13,404
1,008
55,364
W
The Morrigan
TheNova90123
The Morrigan
2,330
459
0
610
5,605
1,281
356
3,145
2,134
58,653
4,750
W
Gilgamesh
WunderwaffIe
Gilgamesh
8,649
2,544
0
5,143
17,186
15,231
0
664
15,471
0
60,899
W
Ymir
4,954
619
0
3,258
10,936
8,587
0
3,966
6,834
36,339
2,210
L
Morgan Le Fay
o Ethxn o
Morgan Le Fay
8,473
838
0
748
5,535
1,820
0
710
4,825
63,941
989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,320
Gold Earned
40,141
384
Minions Killed
460
0
Camps Cleared
0
1,322,102
Distance Traveled
1,305,216
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,965
613
86
7
0
330,586
0
W
Neith
6,944
534
77
6
0
238,123
0
L
Cthulhu
6,626
510
38
3
0
276,600
0
L
Ishtar
5,748
442
54
4
0
226,214
1
L
Nemesis
6,072
467
56
4
0
293,660
3
L
Surtr
7,503
577
98
8
0
249,510
0
W
The Morrigan
8,844
680
131
10
0
259,643
0
W
Gilgamesh
8,627
664
118
9
0
216,849
0
W
Ymir
7,761
597
48
4
0
260,015
4
L
Morgan Le Fay
7,371
567
138
11
0
276,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role