Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
CoNqUeR-iLLuSioN
Eset
Level 77
God Stats
1W - 0L
1,419 SR
Queue Stats
60W - 51L
1,516 Elo+
Solo
Ne Zha
Ne Zha
DualStilz
Ne Zha
Level 145
God Stats
6W - 1L
1,520 SR
Queue Stats
470W - 478L
1,467 Elo+
Party 1
Anhur
Anhur
TacoxBellz
Anhur
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 22L
1,376 Elo+
Solo
Cthulhu
Cthulhu
USMCDEVILDOG8
Cthulhu
Level 119
God Stats
16W - 10L
1,580 SR
Queue Stats
415W - 413L
1,436 Elo+
Party 1
Team Averages
Level 115
1,504 SR
1,459 Elo+

VS

Team Averages
Level 125
1,549 SR
1,549 Elo+
Baba Yaga
Baba Yaga
NotAHappyBunnyy
Baba Yaga
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,756 Elo+
Solo
Kukulkan
Kukulkan
PINKUSPONKUS
Kukulkan
Level 108
God Stats
3W - 3L
1,640 SR
Queue Stats
108W - 108L
1,460 Elo+
Solo
Mercury
Mercury
Snapzalford23
Mercury
Level 123
God Stats
1W - 4L
1,489 SR
Queue Stats
204W - 192L
1,439 Elo+
Solo
Jing Wei
Jing Wei
TwinkleSamm
Jing Wei
Level 144
God Stats
3W - 2L
1,896 SR
Queue Stats
120W - 113L
1,567 Elo+
Solo
Artio
Artio
charwels
Artio
Level 119
God Stats
3W - 4L
1,221 SR
Queue Stats
163W - 133L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 3 / 7
9,450
859
7,906
12,395
10,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 2 / 9
9,552
868
11,223
9,412
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
DualStilz
Ne Zha
16
7 / 2 / 11
9,961
906
16,771
11,032
5,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
16
5 / 2 / 12
9,797
891
11,303
8,354
3,455
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
15
0 / 3 / 12
8,674
789
7,469
12,574
13,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
NotAHappyBunnyy
Baba Yaga
15
1 / 4 / 8
8,347
759
8,798
9,807
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
PINKUSPONKUS
Kukulkan
15
6 / 5 / 1
9,054
823
10,853
8,844
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
11
1 / 6 / 4
6,949
632
5,970
11,616
3,489
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jing Wei
TwinkleSamm
Jing Wei
14
0 / 5 / 4
7,551
686
8,185
10,823
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
charwels
Artio
14
3 / 4 / 3
8,477
771
6,573
17,191
16,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
24
Kills
11
12
Deaths
24
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
3
7
3.17
W
6
2
9
5.25
W
Ne Zha
DualStilz
Ne Zha
7
2
11
6.25
L
Baba Yaga
NotAHappyBunnyy
Baba Yaga
1
4
8
1.25
L
Kukulkan
PINKUSPONKUS
Kukulkan
6
5
1
1.3
L
Mercury
1
6
4
0.5
W
Anhur
5
2
12
5.5
L
Jing Wei
TwinkleSamm
Jing Wei
0
5
4
0.4
W
Cthulhu
0
3
12
2
L
Artio
charwels
Artio
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,672
Damage
40,379
53,767
Taken
58,281
36,915
Mitigated
29,980
19,102
Healing
18,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,906
2,365
948
3,577
12,395
10,769
1,033
6,629
5,766
10,991
0
W
11,223
993
1,000
2,503
9,412
4,061
719
4,949
4,463
21,924
0
W
Ne Zha
DualStilz
Ne Zha
16,771
932
890
3,918
11,032
5,337
1,041
5,178
5,854
0
27,675
L
Baba Yaga
NotAHappyBunnyy
Baba Yaga
8,798
572
158
1,979
9,807
3,681
0
3,607
5,988
19,047
0
L
Kukulkan
PINKUSPONKUS
Kukulkan
10,853
638
942
299
8,844
2,893
0
3,883
4,571
23,483
0
L
Mercury
5,970
2,221
519
2,791
11,616
3,489
0
5,072
6,211
0
7,051
W
Anhur
11,303
7,177
1,208
2,275
8,354
3,455
1,199
5,063
3,291
0
27,157
L
Jing Wei
TwinkleSamm
Jing Wei
8,185
6,335
957
1,584
10,823
3,384
0
4,386
6,041
0
25,662
W
Cthulhu
7,469
649
1,175
1,608
12,574
13,293
186
4,405
8,169
16,769
537
L
Artio
charwels
Artio
6,573
237
3,381
5,808
17,191
16,533
0
7,301
9,083
8,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,434
Gold Earned
40,378
125
Minions Killed
94
0
Camps Cleared
0
1,048,210
Distance Traveled
991,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,450
859
13
1
0
193,590
0
W
Eset
9,552
868
29
3
0
210,751
0
W
Ne Zha
9,961
906
24
2
0
229,463
0
L
Baba Yaga
8,347
759
24
2
0
213,040
0
L
Kukulkan
9,054
823
29
3
0
156,418
0
L
Mercury
6,949
632
3
0
0
211,188
0
W
Anhur
9,797
891
46
4
0
197,784
0
L
Jing Wei
7,551
686
35
3
0
197,917
0
W
Cthulhu
8,674
789
13
1
0
216,622
0
L
Artio
8,477
771
3
0
0
212,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role