Player Matchup

Ratatoskr
Ratatoskr
Anarchy_Faker
Ratatoskr
Level 36
God Stats
2W - 2L
1,629 SR
Queue Stats
9W - 26L
1,300 Elo+
Solo
Raijin
Raijin
CoockiE__DoUgh39
Raijin
Level 75
God Stats
4W - 6L
1,199 SR
Queue Stats
38W - 46L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
Dino___04
Sun Wukong
Level 109
God Stats
0W - 2L
1,289 SR
Queue Stats
29W - 44L
1,436 Elo+
Party 1
Yemoja
Yemoja
IvanFonseca
Yemoja
Level 44
God Stats
2W - 3L
1,485 SR
Queue Stats
65W - 71L
1,474 Elo+
Party 3
Skadi
Skadi
KodeONNE
Skadi
Level 143
God Stats
8W - 3L
1,810 SR
Queue Stats
129W - 135L
1,475 Elo+
Party 3
Team Averages
Level 81
1,482 SR
1,423 Elo+

VS

Team Averages
Level 118
1,607 SR
1,468 Elo+
Thanatos
Thanatos
LewlewIsAbot
Thanatos
Level 123
God Stats
10W - 18L
1,384 SR
Queue Stats
95W - 101L
1,450 Elo+
Solo
Bacchus
Bacchus
Many_007cz
Bacchus
Level 104
God Stats
10W - 6L
1,644 SR
Queue Stats
396W - 380L
1,488 Elo+
Party 2
Jing Wei
Jing Wei
Sammyboy951
Jing Wei
Level 109
God Stats
13W - 11L
1,614 SR
Queue Stats
200W - 191L
1,471 Elo+
Solo
Cerberus
Cerberus
Torymu
Cerberus
Level 124
God Stats
8W - 3L
1,689 SR
Queue Stats
135W - 119L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
amiga500doma
Baron Samedi
Level 129
God Stats
4W - 1L
1,702 SR
Queue Stats
605W - 588L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Anarchy_Faker
Ratatoskr
13
2 / 3 / 2
7,447
465
5,051
12,328
4,090
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 2
8,264
517
6,879
13,341
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Dino___04
Sun Wukong
14
2 / 7 / 0
8,466
529
8,751
17,815
11,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
13
0 / 1 / 5
7,739
484
6,227
13,394
11,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
KodeONNE
Skadi
15
6 / 2 / 1
8,362
523
13,143
11,201
4,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LewlewIsAbot
Thanatos
16
7 / 1 / 3
9,064
567
8,730
12,862
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
Many_007cz
Bacchus
14
1 / 4 / 5
8,622
539
8,616
13,679
14,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Sammyboy951
Jing Wei
14
0 / 3 / 1
7,356
460
7,839
12,986
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Torymu
Cerberus
17
7 / 2 / 2
10,928
683
15,302
14,875
11,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
amiga500doma
Baron Samedi
15
2 / 0 / 4
8,280
518
10,418
9,763
4,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
17
17
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Anarchy_Faker
Ratatoskr
2
3
2
1
L
0
4
2
0.25
L
Sun Wukong
Dino___04
Sun Wukong
2
7
0
0.29
L
Yemoja
0
1
5
2.5
L
Skadi
KodeONNE
Skadi
6
2
1
3.25
W
Thanatos
LewlewIsAbot
Thanatos
7
1
3
8.5
W
Bacchus
Many_007cz
Bacchus
1
4
5
0.88
W
Jing Wei
Sammyboy951
Jing Wei
0
3
1
0.17
W
Cerberus
Torymu
Cerberus
7
2
2
4
W
Baron Samedi
amiga500doma
Baron Samedi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,051
Damage
50,905
68,079
Taken
64,165
35,609
Mitigated
39,896
20,998
Healing
36,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Anarchy_Faker
Ratatoskr
5,051
1,812
0
4,857
12,328
4,090
72
3,352
8,892
0
46,519
L
6,879
356
0
2,219
13,341
4,204
0
7,280
6,057
60,073
277
L
Sun Wukong
Dino___04
Sun Wukong
8,751
2,272
0
4,598
17,815
11,842
0
10,783
6,004
0
64,819
L
Yemoja
6,227
1,541
4,791
3,630
13,394
11,314
127
6,562
6,772
29,683
798
L
Skadi
KodeONNE
Skadi
13,143
4,531
0
903
11,201
4,159
463
4,214
6,939
0
74,603
W
Thanatos
LewlewIsAbot
Thanatos
8,730
1,312
0
10,478
12,862
5,635
0
2,375
10,487
0
65,880
W
Bacchus
Many_007cz
Bacchus
8,616
726
335
5,510
13,679
14,227
234
2,802
10,877
26,158
1,241
W
Jing Wei
Sammyboy951
Jing Wei
7,839
5,835
0
5,428
12,986
4,771
772
1,756
11,230
0
72,137
W
Cerberus
Torymu
Cerberus
15,302
737
0
8,131
14,875
11,125
0
810
14,065
79,309
4,157
W
Baron Samedi
amiga500doma
Baron Samedi
10,418
759
1,200
5,392
9,763
4,138
60
5,044
4,719
65,168
3,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,278
Gold Earned
44,250
497
Minions Killed
529
0
Camps Cleared
0
1,522,729
Distance Traveled
1,604,447
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,447
465
84
5
0
361,630
4
L
Raijin
8,264
517
130
8
0
280,702
0
L
Sun Wukong
8,466
529
125
8
0
282,618
0
L
Yemoja
7,739
484
36
2
0
281,580
0
L
Skadi
8,362
523
122
8
0
316,199
0
W
Thanatos
9,064
567
90
6
0
363,974
0
W
Bacchus
8,622
539
33
2
0
321,730
0
W
Jing Wei
7,356
460
118
7
0
297,785
0
W
Cerberus
10,928
683
195
12
0
317,042
0
W
Baron Samedi
8,280
518
93
6
0
303,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role