Player Matchup

Ullr
Ullr
IronFalda
Ullr
Level 148
God Stats
1W - 1L
1,806 SR
Queue Stats
52W - 57L
1,537 Elo+
Solo
Chronos
Chronos
SL33PY_THING
Chronos
Level 114
God Stats
0W - 1L
1,463 SR
Queue Stats
67W - 74L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
Taboo_Penguin
Cthulhu
Level 89
God Stats
7W - 11L
1,542 SR
Queue Stats
62W - 73L
1,439 Elo+
Party 1
Team Averages
Level 117
1,604 SR
1,470 Elo+

VS

Team Averages
Level 80
1,466 SR
1,477 Elo+
Ra
Ra
BlondeSeraf
Ra
Level 29
God Stats
8W - 2L
1,756 SR
Queue Stats
27W - 24L
1,502 Elo+
Party 2
Maui
Maui
Okapiajohnstoni
Maui
Level 125
God Stats
3W - 7L
1,225 SR
Queue Stats
87W - 75L
1,473 Elo+
Party 2
Neith
Neith
eljwilliams
Neith
Level 86
God Stats
2W - 1L
1,415 SR
Queue Stats
51W - 52L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
0 / 0 / 0
7,213
721
6,149
7,641
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Chronos
SL33PY_THING
Chronos
13
0 / 4 / 0
6,862
686
2,353
7,101
2,172
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
13
0 / 5 / 0
7,023
702
7,109
9,256
7,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
9,152
915
7,292
5,054
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 0 / 4
8,043
804
5,668
8,423
7,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 0 / 5
7,860
786
6,347
5,792
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
9
9
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Ullr
0
0
0
0
W
3
0
4
5
L
Chronos
SL33PY_THING
Chronos
0
4
0
0
L
Cthulhu
0
5
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,611
Damage
19,307
23,998
Taken
19,269
12,279
Mitigated
11,441
1,902
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,292
657
2,896
2,453
5,054
1,900
0
2,511
2,543
34,288
0
L
Ullr
6,149
1,655
0
784
7,641
2,416
0
3,796
3,594
0
25,977
W
5,668
1,370
0
943
8,423
7,297
34
4,176
4,247
16,486
1,229
L
Chronos
SL33PY_THING
Chronos
2,353
940
0
344
7,101
2,172
0
3,543
3,445
18,198
0
L
Cthulhu
7,109
481
96
678
9,256
7,691
0
4,544
4,489
24,098
1,201
W
6,347
2,126
0
2,273
5,792
2,244
0
2,640
3,152
0
29,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,098
Gold Earned
25,055
116
Minions Killed
133
0
Camps Cleared
0
547,310
Distance Traveled
584,395
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,152
915
75
8
0
206,661
2
L
Ullr
7,213
721
47
5
0
201,834
0
W
Maui
8,043
804
21
2
0
190,757
3
L
Chronos
6,862
686
32
3
0
167,387
0
L
Cthulhu
7,023
702
37
4
0
178,089
1
W
Neith
7,860
786
37
4
0
186,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role