Player Matchup

Danzaburou
Danzaburou
ChubbyMonkez
Danzaburou
Level 101
God Stats
10W - 12L
1,390 SR
Queue Stats
138W - 120L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
Sebasabe
Ah Puch
Level 128
God Stats
9W - 11L
1,410 SR
Queue Stats
114W - 112L
1,446 Elo+
Solo
The Morrigan
The Morrigan
WeCouldBeSoGood
The Morrigan
Level 115
God Stats
2W - 1L
1,626 SR
Queue Stats
249W - 242L
1,434 Elo+
Solo
Tyr
Tyr
aProBore90
Tyr
Level 138
God Stats
3W - 0L
1,925 SR
Queue Stats
201W - 205L
1,519 Elo+
Party 1
Bacchus
Bacchus
camilo1342
Bacchus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 114L
1,484 Elo+
Solo
Team Averages
Level 115
1,570 SR
1,488 Elo+

VS

Team Averages
Level 117
1,542 SR
1,491 Elo+
Agni
Agni
 
Agni
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AyeSoloTripp
Cthulhu
Level 124
God Stats
18W - 13L
1,574 SR
Queue Stats
661W - 703L
1,522 Elo+
Solo
Fenrir
Fenrir
Frozone003
Fenrir
Level 159
God Stats
7W - 5L
1,692 SR
Queue Stats
251W - 274L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Skrgelopa
Zhong Kui
Level 109
God Stats
37W - 43L
1,546 SR
Queue Stats
336W - 351L
1,474 Elo+
Solo
Achilles
Achilles
hiigh420
Achilles
Level 106
God Stats
5W - 14L
1,396 SR
Queue Stats
644W - 681L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChubbyMonkez
Danzaburou
11
3 / 0 / 8
6,907
1,381
5,785
2,872
910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Sebasabe
Ah Puch
11
2 / 1 / 9
6,492
1,298
5,866
1,721
541
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
WeCouldBeSoGood
The Morrigan
11
3 / 2 / 8
6,691
1,338
5,696
2,081
827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 1 / 7
6,218
1,244
3,073
4,601
2,575
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Bacchus
camilo1342
Bacchus
11
3 / 2 / 6
6,990
1,398
2,944
4,271
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

382

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 3 / 3
6,397
1,279
4,563
6,310
2,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
AyeSoloTripp
Cthulhu
10
0 / 3 / 4
5,232
1,046
2,722
3,595
2,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Frozone003
Fenrir
10
1 / 3 / 5
5,712
1,142
2,665
6,321
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Skrgelopa
Zhong Kui
10
0 / 2 / 6
5,666
1,133
1,733
5,258
3,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
hiigh420
Achilles
10
2 / 2 / 3
5,822
1,164
1,891
4,023
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
13
Kills
6
6
Deaths
13
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
3
3
1.5
L
Cthulhu
AyeSoloTripp
Cthulhu
0
3
4
0.67
W
Danzaburou
ChubbyMonkez
Danzaburou
3
0
8
7
L
Fenrir
Frozone003
Fenrir
1
3
5
1.17
W
Ah Puch
Sebasabe
Ah Puch
2
1
9
6.5
L
Zhong Kui
Skrgelopa
Zhong Kui
0
2
6
1.5
W
The Morrigan
WeCouldBeSoGood
The Morrigan
3
2
8
3.5
W
2
1
7
5.5
W
Bacchus
camilo1342
Bacchus
3
2
6
3
L
Achilles
hiigh420
Achilles
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,364
Damage
13,574
15,546
Taken
25,507
8,638
Mitigated
12,808
2,566
Healing
2,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,563
197
0
224
6,310
2,301
0
4,623
1,687
16,366
498
L
Cthulhu
AyeSoloTripp
Cthulhu
2,722
105
192
277
3,595
2,357
0
1,877
1,718
4,655
0
W
Danzaburou
ChubbyMonkez
Danzaburou
5,785
2,985
0
453
2,872
910
0
1,179
1,662
0
17,292
L
Fenrir
Frozone003
Fenrir
2,665
366
0
262
6,321
2,809
0
3,036
3,285
0
7,770
W
Ah Puch
Sebasabe
Ah Puch
5,866
296
0
72
1,721
541
0
361
1,360
14,796
513
L
Zhong Kui
Skrgelopa
Zhong Kui
1,733
119
0
1,010
5,258
3,600
0
3,627
1,631
16,975
0
W
The Morrigan
WeCouldBeSoGood
The Morrigan
5,696
1,323
0
329
2,081
827
0
1,447
520
14,488
824
W
3,073
40
0
259
4,601
2,575
0
2,911
1,628
0
6,398
W
Bacchus
camilo1342
Bacchus
2,944
176
0
1,453
4,271
3,785
0
2,873
1,369
6,182
0
L
Achilles
hiigh420
Achilles
1,891
376
0
70
4,023
1,741
0
1,224
2,799
0
3,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,298
Gold Earned
28,829
93
Minions Killed
87
3
Camps Cleared
3
511,518
Distance Traveled
392,751
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,397
1,279
22
4
0
93,917
0
L
Cthulhu
5,232
1,046
1
0
0
80,499
0
W
Danzaburou
6,907
1,381
28
6
2
110,869
0
L
Fenrir
5,712
1,142
16
3
2
88,784
0
W
Ah Puch
6,492
1,298
17
3
1
107,502
0
L
Zhong Kui
5,666
1,133
44
9
1
70,539
0
W
The Morrigan
6,691
1,338
34
7
0
85,838
0
W
Tyr
6,218
1,244
11
2
0
116,502
3
W
Bacchus
6,990
1,398
3
1
0
90,807
0
L
Achilles
5,822
1,164
4
1
0
59,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role