Player Matchup

Mulan
Mulan
ACEHeadHunter
Mulan
Level 61
God Stats
4W - 0L
1,843 SR
Queue Stats
91W - 107L
1,511 Elo+
Solo
Kali
Kali
DarcsUwu
Kali
Level 125
God Stats
14W - 10L
1,588 SR
Queue Stats
764W - 747L
1,537 Elo+
Solo
Medusa
Medusa
Ignís
Medusa
Level 159
God Stats
1W - 0L
1,612 SR
Queue Stats
14W - 20L
1,475 Elo+
Party 1
Bacchus
Bacchus
LordHeggy
Bacchus
Level 154
God Stats
2W - 2L
1,960 SR
Queue Stats
17W - 19L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
MataMen3023
Nu Wa
Level 163
God Stats
1W - 0L
1,571 SR
Queue Stats
62W - 56L
1,537 Elo+
Solo
Team Averages
Level 132
1,715 SR
1,515 Elo+

VS

Team Averages
Level 127
1,556 SR
1,571 Elo+
Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Itchyeggplant
Anubis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 159L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
MikeOxSoBig
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,689 Elo+
Party 2
King Arthur
King Arthur
Pοdge
King Arthur
Level 156
God Stats
4W - 5L
1,639 SR
Queue Stats
122W - 91L
1,616 Elo+
Party 2
Thanatos
Thanatos
Yátsko
Thanatos
Level 150
God Stats
18W - 11L
1,640 SR
Queue Stats
117W - 159L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,496
650
5,356
9,475
5,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kali
11
4 / 0 / 3
6,296
630
3,221
6,998
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
Ignís
Medusa
12
3 / 1 / 1
7,014
701
7,592
6,757
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
LordHeggy
Bacchus
10
5 / 2 / 5
6,607
661
4,196
7,427
5,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 6
6,366
637
5,846
3,771
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 3 / 0
5,228
523
1,913
6,548
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 2
5,620
562
4,620
7,882
3,029
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
MikeOxSoBig
Baron Samedi
9
1 / 2 / 3
5,547
555
1,941
6,352
3,553
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Pοdge
King Arthur
10
0 / 3 / 3
5,547
555
6,882
10,297
8,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
Yátsko
Thanatos
11
3 / 1 / 3
5,941
594
4,401
8,403
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
13
Kills
5
6
Deaths
13
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
W
0
1
3
1.5
W
Kali
4
0
3
5.5
W
Medusa
Ignís
Medusa
3
1
1
3.5
L
1
4
2
0.5
W
Bacchus
LordHeggy
Bacchus
5
2
5
3.75
W
1
2
6
2
L
Baron Samedi
MikeOxSoBig
Baron Samedi
1
2
3
1.25
L
King Arthur
Pοdge
King Arthur
0
3
3
0.5
L
Thanatos
Yátsko
Thanatos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,211
Damage
19,757
34,428
Taken
39,482
16,120
Mitigated
19,027
13,044
Healing
17,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,913
1,021
0
1,678
6,548
1,499
0
962
5,556
0
32,743
W
5,356
878
0
3,354
9,475
5,499
0
0
9,475
0
44,471
W
Kali
3,221
1,560
0
2,817
6,998
2,064
66
1,726
5,272
0
37,005
W
Medusa
Ignís
Medusa
7,592
2,869
0
2,860
6,757
2,154
1,134
598
6,159
0
55,117
L
4,620
244
0
3,681
7,882
3,029
0
3,521
4,079
49,349
0
W
Bacchus
LordHeggy
Bacchus
4,196
673
1,306
2,142
7,427
5,534
0
2,782
4,645
13,955
3,866
W
5,846
1,153
0
565
3,771
869
10
1,455
2,316
41,924
0
L
Baron Samedi
MikeOxSoBig
Baron Samedi
1,941
196
316
3,258
6,352
3,553
0
2,338
3,856
14,244
0
L
King Arthur
Pοdge
King Arthur
6,882
146
0
2,118
10,297
8,069
0
1,069
9,183
0
36,055
L
Thanatos
Yátsko
Thanatos
4,401
765
0
6,592
8,403
2,877
0
1,400
6,861
0
37,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,779
Gold Earned
27,883
365
Minions Killed
313
0
Camps Cleared
0
1,041,691
Distance Traveled
1,023,799
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,228
523
61
6
0
188,167
0
W
Mulan
6,496
650
92
9
0
197,224
2
W
Kali
6,296
630
67
7
0
229,225
0
W
Medusa
7,014
701
97
10
0
185,420
3
L
Anubis
5,620
562
99
10
0
195,739
0
W
Bacchus
6,607
661
32
3
0
211,862
4
W
Nu Wa
6,366
637
77
8
0
217,960
2
L
Baron Samedi
5,547
555
34
3
0
185,678
4
L
King Arthur
5,547
555
60
6
0
210,165
0
L
Thanatos
5,941
594
59
6
0
244,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role