Player Matchup

Scylla
Scylla
GOLDENV00D00
Scylla
Level 121
God Stats
2W - 0L
1,406 SR
Queue Stats
59W - 65L
1,410 Elo+
Solo
Kukulkan
Kukulkan
Gelapano Chips
Kukulkan
Level 88
God Stats
5W - 3L
1,618 SR
Queue Stats
154W - 170L
1,427 Elo+
Solo
Chaac
Chaac
MemphisBlue77
Chaac
Level 60
God Stats
18W - 6L
1,751 SR
Queue Stats
531W - 539L
1,439 Elo+
Solo
Eset
Eset
NateSureCall609
Eset
Level 88
God Stats
11W - 5L
1,635 SR
Queue Stats
666W - 710L
1,461 Elo+
Solo
Anhur
Anhur
Snapzalford23
Anhur
Level 123
God Stats
3W - 1L
1,198 SR
Queue Stats
225W - 208L
1,429 Elo+
Solo
Team Averages
Level 96
1,521 SR
1,433 Elo+

VS

Team Averages
Level 71
1,516 SR
1,401 Elo+
Rama
Rama
IrisElote
Rama
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,290 Elo+
Party 1
King Arthur
King Arthur
LoboEvolution1
King Arthur
Level 95
God Stats
2W - 4L
1,243 SR
Queue Stats
137W - 160L
1,468 Elo+
Party 1
Olorun
Olorun
Santynosaurio81
Olorun
Level 62
God Stats
0W - 1L
1,836 SR
Queue Stats
25W - 31L
1,460 Elo+
Party 1
Izanami
Izanami
Sebasojeda16
Izanami
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 138L
1,409 Elo+
Party 1
Raijin
Raijin
TimonGames
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
10 / 3 / 17
10,420
1,042
9,149
7,857
3,457
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
15
3 / 3 / 24
8,664
866
13,833
6,549
3,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 22
9,111
911
12,456
14,013
14,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
13 / 2 / 19
10,984
1,098
14,265
10,341
5,148
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 4 / 14
9,320
932
6,253
9,390
3,806
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
2 / 7 / 8
9,070
907
6,960
11,216
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LoboEvolution1
King Arthur
15
3 / 5 / 9
8,360
836
10,096
15,670
9,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
4 / 9 / 5
8,962
896
6,010
12,814
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sebasojeda16
Izanami
14
4 / 9 / 1
7,836
784
4,993
12,190
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
TimonGames
Raijin
15
1 / 5 / 8
7,792
779
8,843
8,388
2,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
45
35
Kills
14
14
Deaths
35
96
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
10
3
17
6.17
W
Kukulkan
3
3
24
5
L
Rama
2
7
8
0.86
L
King Arthur
LoboEvolution1
King Arthur
3
5
9
1.5
W
2
2
22
6.5
W
13
2
19
11.25
L
4
9
5
0.72
L
Izanami
Sebasojeda16
Izanami
4
9
1
0.5
W
7
4
14
3.5
L
Raijin
TimonGames
Raijin
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,956
Damage
36,902
48,150
Taken
60,278
29,576
Mitigated
22,703
14,796
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,149
1,259
736
756
7,857
3,457
1,213
2,582
5,275
20,936
92
W
Kukulkan
13,833
1,120
705
419
6,549
3,069
559
1,912
4,637
23,781
0
L
Rama
6,960
5,755
105
2,148
11,216
3,251
310
5,859
5,357
0
13,310
L
King Arthur
LoboEvolution1
King Arthur
10,096
85
229
3,390
15,670
9,334
0
10,545
5,125
1,458
17,218
W
12,456
609
390
4,584
14,013
14,096
187
3,930
10,083
0
20,893
W
14,265
1,337
2,168
2,431
10,341
5,148
1,001
2,969
7,372
28,610
0
L
6,010
1,407
248
2,037
12,814
3,889
514
7,010
5,804
15,242
425
L
Izanami
Sebasojeda16
Izanami
4,993
3,274
35
651
12,190
3,521
346
8,606
3,584
0
10,132
W
6,253
3,425
189
2,418
9,390
3,806
997
3,742
5,648
0
9,541
L
Raijin
TimonGames
Raijin
8,843
754
61
1,585
8,388
2,708
238
5,135
3,253
22,539
402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,499
Gold Earned
42,020
106
Minions Killed
84
0
Camps Cleared
0
974,095
Distance Traveled
838,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,420
1,042
19
2
0
201,398
0
W
Kukulkan
8,664
866
28
3
0
182,134
0
L
Rama
9,070
907
15
2
0
161,483
0
L
King Arthur
8,360
836
6
1
0
195,654
0
W
Chaac
9,111
911
21
2
0
213,380
0
W
Eset
10,984
1,098
30
3
0
188,086
0
L
Olorun
8,962
896
22
2
0
164,843
0
L
Izanami
7,836
784
14
1
0
154,059
0
W
Anhur
9,320
932
8
1
0
189,097
0
L
Raijin
7,792
779
27
3
0
162,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role