Player Matchup

Mulan
Mulan
GONCHYYY
Mulan
Level 84
God Stats
15W - 16L
1,458 SR
Queue Stats
227W - 222L
1,426 Elo+
Party 1
Anubis
Anubis
MikeMan_44-
Anubis
Level 85
God Stats
8W - 1L
1,713 SR
Queue Stats
132W - 120L
1,435 Elo+
Party 1
Medusa
Medusa
O-FOUL-XV
Medusa
Level 111
God Stats
3W - 2L
1,469 SR
Queue Stats
10W - 13L
1,378 Elo+
Solo
Maui
Maui
SwiftBilly27
Maui
Level 129
God Stats
3W - 2L
1,682 SR
Queue Stats
114W - 138L
1,360 Elo+
Solo
Bakasura
Bakasura
The_xArchAngelx
Bakasura
Level 77
God Stats
3W - 4L
1,163 SR
Queue Stats
158W - 159L
1,442 Elo+
Party 1
Team Averages
Level 97
1,497 SR
1,408 Elo+

VS

Team Averages
Level 83
1,476 SR
1,424 Elo+
Sylvanus
Sylvanus
C-sizzle52
Sylvanus
Level 115
God Stats
3W - 3L
1,552 SR
Queue Stats
146W - 143L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
DemonTimez_ytis
Cu Chulainn
Level 122
God Stats
19W - 17L
1,543 SR
Queue Stats
237W - 238L
1,459 Elo+
Solo
Neith
Neith
MrZcavenger
Neith
Level 37
God Stats
1W - 1L
1,708 SR
Queue Stats
24W - 38L
1,360 Elo+
Solo
Hun Batz
Hun Batz
PabloBlanco710
Hun Batz
Level 77
God Stats
0W - 7L
1,123 SR
Queue Stats
147W - 163L
1,413 Elo+
Solo
Aphrodite
Aphrodite
SilverSouls888
Aphrodite
Level 65
God Stats
7W - 7L
1,456 SR
Queue Stats
198W - 233L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GONCHYYY
Mulan
11
4 / 2 / 0
6,051
605
6,184
8,821
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
11
6 / 1 / 3
6,213
621
7,645
5,599
2,380
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Medusa
O-FOUL-XV
Medusa
9
2 / 1 / 1
5,359
536
5,637
6,878
1,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

9
2 / 2 / 4
5,722
572
4,412
8,139
4,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
11
2 / 2 / 4
6,009
601
5,018
6,902
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
C-sizzle52
Sylvanus
8
0 / 5 / 3
4,639
464
3,876
10,017
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cu Chulainn
DemonTimez_ytis
Cu Chulainn
10
1 / 3 / 2
5,808
581
7,447
9,974
7,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 0 / 0
5,538
554
4,874
4,650
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
10
2 / 3 / 3
5,665
567
2,428
8,532
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
SilverSouls888
Aphrodite
10
2 / 5 / 0
5,632
563
3,179
6,381
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
16
Kills
8
8
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
C-sizzle52
Sylvanus
0
5
3
0.3
L
Cu Chulainn
DemonTimez_ytis
Cu Chulainn
1
3
2
0.67
W
Mulan
GONCHYYY
Mulan
4
2
0
2
W
Anubis
6
1
3
7.5
L
3
0
0
3
W
Medusa
O-FOUL-XV
Medusa
2
1
1
2.5
L
Hun Batz
2
3
3
1.17
L
Aphrodite
SilverSouls888
Aphrodite
2
5
0
0.4
W
2
2
4
2
W
Bakasura
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,896
Damage
21,804
36,339
Taken
39,554
16,818
Mitigated
16,506
12,361
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
C-sizzle52
Sylvanus
3,876
1,362
689
2,508
10,017
4,587
0
3,947
5,850
14,738
4,760
L
Cu Chulainn
DemonTimez_ytis
Cu Chulainn
7,447
1,844
0
1,705
9,974
7,272
0
0
9,782
886
39,477
W
Mulan
GONCHYYY
Mulan
6,184
1,539
0
1,963
8,821
5,302
0
412
8,409
0
38,184
W
Anubis
7,645
905
0
3,213
5,599
2,380
382
2,282
3,317
46,136
0
L
4,874
1,958
0
2,528
4,650
1,295
0
1,599
3,051
0
37,992
W
Medusa
O-FOUL-XV
Medusa
5,637
2,393
0
2,232
6,878
1,901
0
974
5,904
0
34,643
L
Hun Batz
2,428
681
0
3,266
8,532
1,911
0
2,249
6,169
0
30,172
L
Aphrodite
SilverSouls888
Aphrodite
3,179
283
156
1,980
6,381
1,441
0
3,977
2,329
29,382
1,303
W
4,412
1,401
0
1,359
8,139
4,854
196
2,703
5,436
19,398
1,284
W
Bakasura
5,018
3,733
0
3,594
6,902
2,381
0
698
6,204
0
27,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
27,282
289
Minions Killed
300
0
Camps Cleared
0
994,316
Distance Traveled
918,801
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,639
464
39
4
0
170,239
0
L
Cu Chulainn
5,808
581
74
7
0
178,638
0
W
Mulan
6,051
605
66
7
0
200,506
1
W
Anubis
6,213
621
64
6
0
184,186
0
L
Neith
5,538
554
63
6
0
177,921
0
W
Medusa
5,359
536
70
7
0
196,474
0
L
Hun Batz
5,665
567
62
6
0
207,915
2
L
Aphrodite
5,632
563
62
6
0
184,088
0
W
Maui
5,722
572
26
3
0
196,785
0
W
Bakasura
6,009
601
63
6
0
216,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role