Player Matchup

Hun Batz
Hun Batz
Acareless
Hun Batz
Level 156
God Stats
15W - 0L
2,009 SR
Queue Stats
2,907W - 178L
2,174 Elo+
Party 1
Bakasura
Bakasura
人影烛火跃婆娑
Bakasura
Level 157
God Stats
5W - 0L
1,847 SR
Queue Stats
1,429W - 130L
2,130 Elo+
Party 1
Sun Wukong
Sun Wukong
听风执酒
Sun Wukong
Level 141
God Stats
20W - 1L
2,027 SR
Queue Stats
1,221W - 175L
1,934 Elo+
Party 1
He Bo
He Bo
日向翔阳是小太阳
He Bo
Level 149
God Stats
12W - 0L
1,886 SR
Queue Stats
1,344W - 211L
1,971 Elo+
Party 1
Cthulhu
Cthulhu
长春汽车职业技术大学
Cthulhu
Level 109
God Stats
33W - 5L
1,858 SR
Queue Stats
921W - 240L
1,872 Elo+
Party 1
Team Averages
Level 142
1,925 SR
2,016 Elo+

VS

Team Averages
Level 95
1,495 SR
1,498 Elo+
Hercules
Hercules
AUFAT
Hercules
Level 79
God Stats
15W - 23L
1,370 SR
Queue Stats
215W - 220L
1,540 Elo+
Solo
Chang'e
Chang'e
DatBoiM0
Chang'e
Level 122
God Stats
1W - 1L
1,737 SR
Queue Stats
33W - 21L
1,600 Elo+
Solo
Awilix
Awilix
JEDC94
Awilix
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,497 Elo+
Solo
Hou Yi
Hou Yi
Sinlesspoet4825
Hou Yi
Level 118
God Stats
10W - 10L
1,471 SR
Queue Stats
365W - 363L
1,437 Elo+
Solo
Vulcan
Vulcan
XL1eutenantXDan
Vulcan
Level 69
God Stats
22W - 31L
1,396 SR
Queue Stats
111W - 119L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Acareless
Hun Batz
12
3 / 1 / 11
7,050
1,410
7,726
4,959
3,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
3 / 2 / 12
7,185
1,437
5,067
5,475
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
听风执酒
Sun Wukong
12
2 / 1 / 10
7,146
1,429
3,500
6,319
5,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

12
6 / 1 / 7
7,587
1,517
8,333
3,387
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 10
6,699
1,340
9,822
5,500
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

401

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AUFAT
Hercules
11
1 / 3 / 4
6,291
1,258
4,317
9,534
6,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
DatBoiM0
Chang'e
11
2 / 3 / 3
6,762
1,352
6,257
8,226
2,117
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
JEDC94
Awilix
11
0 / 4 / 5
6,039
1,208
3,193
8,377
2,591
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 4
5,671
1,134
1,838
4,387
1,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
2 / 2 / 2
6,443
1,289
4,812
6,097
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
15
Kills
5
5
Deaths
15
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
AUFAT
Hercules
1
3
4
1
W
Hun Batz
Acareless
Hun Batz
3
1
11
8.5
L
Chang'e
DatBoiM0
Chang'e
2
3
3
1.17
L
Awilix
JEDC94
Awilix
0
4
5
0.63
L
0
3
4
0.67
L
2
2
2
1.5
W
3
2
12
4.5
W
Sun Wukong
听风执酒
Sun Wukong
2
1
10
7
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,448
Damage
20,417
25,640
Taken
36,621
16,647
Mitigated
13,805
4,357
Healing
3,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AUFAT
Hercules
4,317
909
0
1,504
9,534
6,175
0
4,605
4,014
0
6,251
W
Hun Batz
Acareless
Hun Batz
7,726
1,105
0
1,079
4,959
3,663
0
2,684
2,212
0
17,637
L
Chang'e
DatBoiM0
Chang'e
6,257
199
818
767
8,226
2,117
0
2,954
4,676
24,400
0
L
Awilix
JEDC94
Awilix
3,193
801
0
0
8,377
2,591
0
3,089
4,788
0
6,435
L
1,838
678
0
97
4,387
1,232
0
2,267
1,807
0
4,146
L
4,812
524
0
0
6,097
1,690
0
2,589
3,032
14,790
0
W
5,067
3,039
0
1,077
5,475
2,483
0
2,580
2,820
0
9,494
W
Sun Wukong
听风执酒
Sun Wukong
3,500
274
0
497
6,319
5,945
0
2,760
3,483
0
6,692
W
8,333
771
0
230
3,387
1,023
0
783
2,568
13,834
528
W
9,822
344
229
1,245
5,500
3,533
0
2,262
2,980
22,969
1,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,667
Gold Earned
31,206
123
Minions Killed
77
3
Camps Cleared
3
630,748
Distance Traveled
476,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,291
1,258
3
1
0
100,521
0
W
Hun Batz
7,050
1,410
11
2
0
120,501
0
L
Chang'e
6,762
1,352
45
9
0
125,196
0
L
Awilix
6,039
1,208
14
3
3
104,459
0
L
Hou Yi
5,671
1,134
3
1
0
54,837
0
L
Vulcan
6,443
1,289
12
2
0
91,545
0
W
Bakasura
7,185
1,437
30
6
2
118,063
0
W
Sun Wukong
7,146
1,429
5
1
0
133,144
0
W
He Bo
7,587
1,517
28
6
0
127,448
0
W
Cthulhu
6,699
1,340
49
10
1
131,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role