Player Matchup

Nemesis
Nemesis
LxdyLunaa
Nemesis
Level 153
God Stats
4W - 8L
1,394 SR
Queue Stats
332W - 346L
1,519 Elo+
Party 2
Achilles
Achilles
MrMarcEddy
Achilles
Level 158
God Stats
40W - 27L
1,625 SR
Queue Stats
233W - 256L
1,508 Elo+
Party 2
Ymir
Ymir
MrPops1459
Ymir
Level 144
God Stats
14W - 17L
1,518 SR
Queue Stats
143W - 155L
1,447 Elo+
Party 2
Chaac
Chaac
PAPA COOMBS2155
Chaac
Level 134
God Stats
0W - 7L
1,026 SR
Queue Stats
205W - 219L
1,512 Elo+
Party 2
Chang'e
Chang'e
rxbittt
Chang'e
Level 62
God Stats
5W - 11L
1,429 SR
Queue Stats
82W - 99L
1,460 Elo+
Party 2
Team Averages
Level 130
1,398 SR
1,489 Elo+

VS

Team Averages
Level 116
1,533 SR
1,464 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AceSEANYBOY
Neith
Level 87
God Stats
7W - 6L
1,654 SR
Queue Stats
47W - 63L
1,408 Elo+
Party 1
Lancelot
Lancelot
Revan3363
Lancelot
Level 149
God Stats
20W - 8L
1,625 SR
Queue Stats
225W - 211L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Rony G5982
Nu Wa
Level 67
God Stats
3W - 9L
1,450 SR
Queue Stats
112W - 135L
1,429 Elo+
Party 1
King Arthur
King Arthur
SmithyK2002
King Arthur
Level 157
God Stats
30W - 33L
1,435 SR
Queue Stats
363W - 372L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LxdyLunaa
Nemesis
12
1 / 1 / 0
6,674
513
9,448
13,352
9,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
MrMarcEddy
Achilles
11
1 / 4 / 1
5,940
457
4,451
11,763
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 0
6,641
511
4,803
11,240
4,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 3 / 0
6,946
534
4,843
10,765
4,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
rxbittt
Chang'e
12
0 / 1 / 1
6,283
483
3,208
7,259
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 0 / 0
6,438
495
6,715
5,583
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 2
6,713
516
8,500
10,177
3,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Revan3363
Lancelot
12
2 / 3 / 4
6,980
537
6,504
9,588
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
14
3 / 1 / 3
7,914
609
7,458
4,305
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
SmithyK2002
King Arthur
13
1 / 0 / 1
7,795
600
9,341
14,690
11,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
11
11
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
0
2
W
3
2
2
2
L
Nemesis
LxdyLunaa
Nemesis
1
1
0
1
L
Achilles
MrMarcEddy
Achilles
1
4
1
0.38
L
2
2
0
1
L
2
3
0
0.67
W
Lancelot
Revan3363
Lancelot
2
3
4
1.33
W
Nu Wa
3
1
3
4.5
W
King Arthur
SmithyK2002
King Arthur
1
0
1
1.5
L
Chang'e
rxbittt
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,753
Damage
38,518
54,379
Taken
44,343
24,947
Mitigated
21,565
19,223
Healing
19,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,715
123
4,448
4,336
5,583
2,137
72
2,435
3,148
39,788
0
W
8,500
2,194
0
1,557
10,177
3,532
499
5,286
4,891
0
39,748
L
Nemesis
LxdyLunaa
Nemesis
9,448
2,624
0
6,694
13,352
9,216
0
970
12,328
0
46,971
L
Achilles
MrMarcEddy
Achilles
4,451
741
0
2,966
11,763
4,668
0
2,082
9,511
0
39,723
L
4,803
1,849
0
2,481
11,240
4,824
919
3,624
7,544
41,309
2,386
L
4,843
84
0
2,291
10,765
4,087
0
3,979
6,387
0
52,497
W
Lancelot
Revan3363
Lancelot
6,504
1,167
0
4,414
9,588
3,612
0
0
9,510
0
48,955
W
Nu Wa
7,458
1,432
0
500
4,305
1,055
339
0
4,237
43,533
1,266
W
King Arthur
SmithyK2002
King Arthur
9,341
1,552
0
4,396
14,690
11,229
0
0
13,738
0
55,729
L
Chang'e
rxbittt
Chang'e
3,208
337
1,000
3,791
7,259
2,152
0
2,647
4,540
31,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,484
Gold Earned
35,840
385
Minions Killed
384
0
Camps Cleared
0
1,379,250
Distance Traveled
1,333,716
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,438
495
49
4
0
256,004
4
W
Neith
6,713
516
80
6
0
263,284
0
L
Nemesis
6,674
513
85
7
0
264,196
0
L
Achilles
5,940
457
55
4
0
311,772
0
L
Ymir
6,641
511
79
6
0
246,935
0
L
Chaac
6,946
534
103
8
0
277,314
0
W
Lancelot
6,980
537
78
6
0
307,776
5
W
Nu Wa
7,914
609
84
6
0
235,396
0
W
King Arthur
7,795
600
93
7
0
271,256
4
L
Chang'e
6,283
483
63
5
0
279,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role