Player Matchup

Merlin
Merlin
BUI2ZUM
Merlin
Level 123
God Stats
4W - 6L
1,417 SR
Queue Stats
68W - 81L
1,452 Elo+
Solo
Athena
Athena
Hydrate0rdie
Athena
Level 39
God Stats
3W - 4L
1,327 SR
Queue Stats
72W - 88L
1,392 Elo+
Solo
Nike
Nike
Kasoru
Nike
Level 122
God Stats
6W - 3L
1,739 SR
Queue Stats
111W - 112L
1,509 Elo+
Party 2
Skadi
Skadi
Theleaper5000
Skadi
Level 67
God Stats
11W - 11L
1,673 SR
Queue Stats
71W - 61L
1,497 Elo+
Party 2
Bacchus
Bacchus
npr2002
Bacchus
Level 47
God Stats
6W - 5L
1,607 SR
Queue Stats
85W - 86L
1,497 Elo+
Party 2
Team Averages
Level 80
1,553 SR
1,469 Elo+

VS

Team Averages
Level 86
1,581 SR
1,365 Elo+
Persephone
Persephone
 
Persephone
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Cardy64
Fenrir
Level 99
God Stats
13W - 7L
1,688 SR
Queue Stats
78W - 87L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
LunarisxXx
Cthulhu
Level 111
God Stats
4W - 1L
1,716 SR
Queue Stats
76W - 85L
1,387 Elo+
Party 1
Bellona
Bellona
XeffmaN
Bellona
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,313 Elo+
Solo
Nut
Nut
nman13
Nut
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BUI2ZUM
Merlin
12
1 / 1 / 2
6,932
533
3,199
5,453
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Athena
7
2 / 4 / 0
5,649
435
2,650
6,895
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
Kasoru
Nike
14
7 / 3 / 2
7,543
580
9,350
13,837
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 3
6,179
475
7,700
7,935
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
npr2002
Bacchus
11
2 / 2 / 2
6,760
520
5,918
9,369
9,179
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 4 / 1
7,403
569
4,499
6,743
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Cardy64
Fenrir
12
1 / 2 / 4
6,750
519
6,160
9,692
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
LunarisxXx
Cthulhu
12
2 / 2 / 1
7,633
587
5,088
12,652
7,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
XeffmaN
Bellona
14
5 / 3 / 1
8,431
649
6,977
9,865
7,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nut
nman13
Nut
12
2 / 2 / 2
7,043
542
5,639
8,330
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
13
Kills
11
12
Deaths
13
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
4
1
0.38
L
Merlin
BUI2ZUM
Merlin
1
1
2
2
W
Fenrir
Cardy64
Fenrir
1
2
4
1.5
L
Athena
2
4
0
0.5
L
Nike
Kasoru
Nike
7
3
2
2.67
W
Cthulhu
LunarisxXx
Cthulhu
2
2
1
1.25
L
1
2
3
1.25
W
Bellona
XeffmaN
Bellona
5
3
1
1.83
W
Nut
nman13
Nut
2
2
2
1.5
L
Bacchus
npr2002
Bacchus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,817
Damage
28,363
43,489
Taken
47,282
21,864
Mitigated
23,652
12,492
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,499
80
0
893
6,743
1,975
0
2,991
3,681
38,469
1,038
L
Merlin
BUI2ZUM
Merlin
3,199
218
0
1,442
5,453
1,592
0
2,955
2,498
40,412
0
W
Fenrir
Cardy64
Fenrir
6,160
1,777
0
2,037
9,692
3,832
0
1,173
8,405
0
47,694
L
Athena
2,650
606
0
1,450
6,895
3,204
0
0
6,895
15,580
0
L
Nike
Kasoru
Nike
9,350
2,549
0
5,539
13,837
5,152
0
2,070
11,767
0
54,169
W
Cthulhu
LunarisxXx
Cthulhu
5,088
274
1,324
3,018
12,652
7,808
0
1,828
10,824
35,332
0
L
7,700
2,540
0
760
7,935
2,737
0
2,115
5,820
0
44,689
W
Bellona
XeffmaN
Bellona
6,977
2,107
0
1,806
9,865
7,297
252
2,096
7,260
0
53,749
W
Nut
nman13
Nut
5,639
2,647
0
3,230
8,330
2,740
610
3,009
5,321
0
37,214
L
Bacchus
npr2002
Bacchus
5,918
923
0
3,301
9,369
9,179
0
2,441
6,928
23,274
636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,063
Gold Earned
37,260
306
Minions Killed
353
0
Camps Cleared
0
1,181,081
Distance Traveled
1,280,936
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,403
569
70
5
0
240,902
2
L
Merlin
6,932
533
84
6
0
232,757
1
W
Fenrir
6,750
519
67
5
0
314,336
3
L
Athena
5,649
435
32
2
0
139,030
3
L
Nike
7,543
580
78
6
0
282,025
4
W
Cthulhu
7,633
587
45
3
0
260,740
4
L
Skadi
6,179
475
65
5
0
255,486
1
W
Bellona
8,431
649
89
7
0
217,993
1
W
Nut
7,043
542
82
6
0
246,965
0
L
Bacchus
6,760
520
47
4
0
271,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role