Player Matchup

Serqet
Serqet
Arkou
Serqet
Level 132
God Stats
10W - 5L
1,678 SR
Queue Stats
18W - 11L
1,588 Elo+
Solo
Anubis
Anubis
Aymanone
Anubis
Level 83
God Stats
66W - 51L
1,585 SR
Queue Stats
298W - 276L
1,421 Elo+
Solo
Chiron
Chiron
ItzBL5DE
Chiron
Level 99
God Stats
3W - 0L
1,676 SR
Queue Stats
24W - 22L
1,484 Elo+
Party 2
Ymir
Ymir
Myrdax
Ymir
Level 97
God Stats
6W - 2L
1,404 SR
Queue Stats
128W - 122L
1,507 Elo+
Party 2
Neith
Neith
Ths-Shelby
Neith
Level 126
God Stats
8W - 3L
1,671 SR
Queue Stats
151W - 192L
1,375 Elo+
Solo
Team Averages
Level 107
1,603 SR
1,475 Elo+

VS

Team Averages
Level 93
1,529 SR
1,497 Elo+
Janus
Janus
Jake Dirt OT
Janus
Level 46
God Stats
1W - 1L
1,619 SR
Queue Stats
16W - 14L
1,394 Elo+
Solo
Bellona
Bellona
Radu95
Bellona
Level 154
God Stats
6W - 4L
1,526 SR
Queue Stats
218W - 222L
1,540 Elo+
Solo
Nut
Nut
SzahaL30
Nut
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,390 Elo+
Solo
Athena
Athena
blooddiamondzz00
Athena
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,634 Elo+
Party 1
Mercury
Mercury
maxosthegreat
Mercury
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Arkou
Serqet
12
7 / 0 / 3
6,688
669
6,679
6,968
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Aymanone
Anubis
13
7 / 1 / 1
7,850
785
6,835
7,417
3,220
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ItzBL5DE
Chiron
11
5 / 1 / 3
6,932
693
6,247
4,486
1,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Myrdax
Ymir
11
3 / 0 / 5
6,714
671
4,752
7,933
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
12
2 / 1 / 3
6,905
691
2,599
5,213
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
4,953
495
2,606
6,497
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Radu95
Bellona
6
0 / 8 / 0
4,395
440
3,081
9,164
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 3 / 1
5,126
513
4,666
7,673
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 1
5,605
561
3,019
7,881
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mercury
9
1 / 5 / 1
5,291
529
2,938
7,596
2,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
24
Kills
3
3
Deaths
24
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
Arkou
Serqet
7
0
3
8.5
W
Anubis
Aymanone
Anubis
7
1
1
7.5
W
Chiron
ItzBL5DE
Chiron
5
1
3
6.5
L
0
4
1
0.13
W
Ymir
Myrdax
Ymir
3
0
5
5.5
L
Bellona
Radu95
Bellona
0
8
0
0
L
1
3
1
0.5
W
Neith
2
1
3
3.5
L
1
4
1
0.38
L
Mercury
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,112
Damage
16,310
32,017
Taken
38,811
13,465
Mitigated
16,336
13,847
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Arkou
Serqet
6,679
1,956
0
3,179
6,968
2,284
429
786
6,142
0
37,763
W
Anubis
Aymanone
Anubis
6,835
434
0
4,649
7,417
3,220
208
484
6,933
53,768
1,974
W
Chiron
ItzBL5DE
Chiron
6,247
3,628
405
1,819
4,486
1,398
742
728
3,758
0
43,410
L
2,606
481
0
1,593
6,497
1,518
0
0
6,468
29,520
0
W
Ymir
Myrdax
Ymir
4,752
1,163
0
2,082
7,933
4,999
90
1,223
6,710
21,977
1,516
L
Bellona
Radu95
Bellona
3,081
1,204
0
962
9,164
4,471
0
6,137
3,027
0
20,615
L
4,666
2,510
0
2,488
7,673
2,035
0
2,299
5,374
0
30,955
W
Neith
2,599
617
0
1,713
5,213
1,564
551
2,146
2,743
0
45,390
L
3,019
1,307
0
2,236
7,881
5,924
0
1,825
5,823
13,179
0
L
Mercury
2,938
1,707
0
461
7,596
2,388
0
838
6,682
0
26,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,089
Gold Earned
25,370
366
Minions Killed
222
0
Camps Cleared
0
959,888
Distance Traveled
986,007
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,688
669
73
7
0
248,892
0
W
Anubis
7,850
785
98
10
0
165,715
4
W
Chiron
6,932
693
78
8
0
170,488
2
L
Janus
4,953
495
60
6
0
175,592
2
W
Ymir
6,714
671
33
3
0
206,571
1
L
Bellona
4,395
440
31
3
0
178,030
1
L
Nut
5,126
513
66
7
0
198,426
0
W
Neith
6,905
691
84
8
0
168,222
2
L
Athena
5,605
561
19
2
0
212,509
0
L
Mercury
5,291
529
46
5
0
221,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role