Player Matchup

Yu Huang
Yu Huang
AuroraSnow
Yu Huang
Level 145
God Stats
5W - 2L
1,542 SR
Queue Stats
322W - 306L
1,468 Elo+
Party 1
Chiron
Chiron
DotRodot
Chiron
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,374 Elo+
Solo
Janus
Janus
MakeTheDecisions
Janus
Level 127
God Stats
1W - 3L
1,266 SR
Queue Stats
313W - 295L
1,456 Elo+
Party 1
Awilix
Awilix
hirezpersonal
Awilix
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
422W - 438L
1,487 Elo+
Solo
Chronos
Chronos
конопл9
Chronos
Level 89
God Stats
6W - 4L
1,460 SR
Queue Stats
111W - 111L
1,379 Elo+
Party 1
Team Averages
Level 128
1,453 SR
1,433 Elo+

VS

Team Averages
Level 62
1,510 SR
1,472 Elo+
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Pazicunj
Anhur
Level 106
God Stats
1W - 5L
1,226 SR
Queue Stats
225W - 235L
1,481 Elo+
Solo
Serqet
Serqet
Vova1344
Serqet
Level 67
God Stats
1W - 1L
1,761 SR
Queue Stats
210W - 224L
1,442 Elo+
Party 2
Scylla
Scylla
xerfz
Scylla
Level 65
God Stats
6W - 4L
1,565 SR
Queue Stats
203W - 214L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AuroraSnow
Yu Huang
14
4 / 4 / 12
8,677
868
6,177
5,955
1,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
DotRodot
Chiron
16
7 / 1 / 15
9,717
972
9,369
5,288
2,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 1 / 13
10,146
1,015
13,698
5,851
2,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 1 / 14
8,319
832
2,421
6,931
4,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
15
3 / 1 / 16
8,925
893
5,978
3,849
1,312
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 7 / 5
6,953
695
2,603
10,571
7,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tyr
 
Tyr
13
1 / 1 / 2
6,897
690
1,704
5,445
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Pazicunj
Anhur
15
3 / 5 / 3
8,617
862
5,660
9,626
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Serqet
Vova1344
Serqet
12
0 / 7 / 3
6,799
680
3,026
10,389
4,246
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
xerfz
Scylla
15
2 / 5 / 3
8,316
832
7,720
6,558
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
25
Kills
6
8
Deaths
25
70
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
5
0.36
L
Tyr
 
Tyr
1
1
2
2
W
Yu Huang
AuroraSnow
Yu Huang
4
4
12
2.5
W
Chiron
DotRodot
Chiron
7
1
15
14.5
W
10
1
13
16.5
L
Anhur
Pazicunj
Anhur
3
5
3
0.9
L
Serqet
Vova1344
Serqet
0
7
3
0.21
W
1
1
14
8
L
Scylla
xerfz
Scylla
2
5
3
0.7
W
Chronos
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,643
Damage
20,713
27,874
Taken
42,589
12,217
Mitigated
20,968
9,910
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,603
327
0
766
10,571
7,760
0
6,059
4,512
0
3,735
L
Tyr
 
Tyr
1,704
84
333
1,615
5,445
3,797
0
2,432
3,013
0
2,624
W
Yu Huang
AuroraSnow
Yu Huang
6,177
109
925
439
5,955
1,887
0
657
5,298
8,178
782
W
Chiron
DotRodot
Chiron
9,369
2,355
1,587
2,147
5,288
2,040
1,197
1,894
3,202
0
25,662
W
13,698
891
1,042
1,146
5,851
2,006
813
2,076
3,775
33,065
0
L
Anhur
Pazicunj
Anhur
5,660
1,609
570
2,564
9,626
3,312
0
5,500
4,126
0
19,353
L
Serqet
Vova1344
Serqet
3,026
292
0
1,595
10,389
4,246
0
6,790
3,599
0
9,381
W
2,421
440
2
1,236
6,931
4,972
288
1,480
5,109
0
8,737
L
Scylla
xerfz
Scylla
7,720
0
0
30
6,558
1,853
0
4,883
1,675
25,543
0
W
Chronos
5,978
784
710
676
3,849
1,312
1,052
1,613
2,236
12,548
125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,784
Gold Earned
37,582
127
Minions Killed
85
0
Camps Cleared
0
1,029,412
Distance Traveled
827,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,953
695
3
0
0
177,628
0
L
Tyr
6,897
690
0
0
0
133,209
0
W
Yu Huang
8,677
868
9
1
0
207,535
0
W
Chiron
9,717
972
38
4
0
180,855
0
W
Janus
10,146
1,015
43
4
0
188,674
0
L
Anhur
8,617
862
27
3
0
171,532
0
L
Serqet
6,799
680
14
1
0
154,206
0
W
Awilix
8,319
832
14
1
0
216,737
0
L
Scylla
8,316
832
41
4
0
190,672
0
W
Chronos
8,925
893
23
2
0
235,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role