Player Matchup

Nike
Nike
Micaelmichell
Nike
Level 124
God Stats
17W - 8L
1,527 SR
Queue Stats
97W - 94L
1,421 Elo+
Party 2
Lancelot
Lancelot
NearStyle
Lancelot
Level 52
God Stats
2W - 6L
1,113 SR
Queue Stats
54W - 54L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
Papa_DeLosPapas
Baron Samedi
Level 62
God Stats
28W - 18L
1,577 SR
Queue Stats
195W - 208L
1,402 Elo+
Party 2
Team Averages
Level 79
1,406 SR
1,437 Elo+

VS

Team Averages
Level 138
1,687 SR
1,417 Elo+
Fenrir
Fenrir
ICANTLOS3
Fenrir
Level 159
God Stats
26W - 21L
1,646 SR
Queue Stats
351W - 368L
1,436 Elo+
Party 1
Sol
Sol
SupaSwag7924
Sol
Level 147
God Stats
2W - 0L
1,805 SR
Queue Stats
74W - 80L
1,401 Elo+
Solo
Ares
Ares
newborn13
Ares
Level 107
God Stats
8W - 4L
1,611 SR
Queue Stats
77W - 81L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 3
12,472
959
14,518
19,893
19,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Lancelot
NearStyle
Lancelot
5
0 / 0 / 0
5,761
443
0
0
0
Baron Samedi
Papa_DeLosPapas
Baron Samedi
15
3 / 9 / 4
10,804
831
4,427
12,080
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ICANTLOS3
Fenrir
16
4 / 2 / 8
10,937
841
14,380
13,206
7,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 3
11,656
897
7,527
8,925
3,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
18
4 / 3 / 7
11,168
859
6,014
11,544
12,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
12
12
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ICANTLOS3
Fenrir
4
2
8
4
L
5
3
3
2.17
L
Lancelot
NearStyle
Lancelot
0
0
0
0
L
Baron Samedi
Papa_DeLosPapas
Baron Samedi
3
9
4
0.56
W
4
3
3
1.83
W
Ares
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,945
Damage
27,921
31,973
Taken
33,675
24,362
Mitigated
23,140
1,642
Healing
4,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ICANTLOS3
Fenrir
14,380
4,802
0
2,074
13,206
7,379
561
1,552
11,615
0
39,879
L
14,518
909
0
755
19,893
19,763
0
9,496
10,343
0
49,742
L
Lancelot
NearStyle
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Papa_DeLosPapas
Baron Samedi
4,427
149
385
502
12,080
4,599
0
3,425
8,632
18,949
0
W
7,527
2,869
0
2,408
8,925
3,130
1,651
1,643
7,273
52,633
0
W
Ares
6,014
43
116
204
11,544
12,631
45
1,351
10,158
19,315
967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,037
Gold Earned
33,761
113
Minions Killed
165
0
Camps Cleared
0
454,784
Distance Traveled
690,382
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,937
841
55
4
0
240,832
4
L
Nike
12,472
959
86
7
0
283,547
0
L
Lancelot
5,761
443
0
0
0
0
0
L
Baron Samedi
10,804
831
27
2
0
171,237
2
W
Sol
11,656
897
82
6
0
200,452
0
W
Ares
11,168
859
28
2
0
249,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role