Player Matchup

King Arthur
King Arthur
Diamond II
Krextive I
King Arthur
Diamond II
Level 149
God Stats
1W - 2L
1,204 SR
Queue Stats
115W - 98L
2,378 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum II
Pip3Dr3ams
Kuzenbo
Platinum II
Level 141
God Stats
3W - 2L
1,661 SR
Queue Stats
135W - 146L
1,593 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
vituchenKO
Kukulkan
Platinum IV
Level 125
God Stats
3W - 4L
1,583 SR
Queue Stats
91W - 95L
1,788 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,483 SR
1,920 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 188
1,725 SR
1,953 MMR
Hera
Hera
Gold III
CoLOneLRiBs
Hera
Gold III
Level 158
God Stats
11W - 5L
1,657 SR
Queue Stats
175W - 196L
1,554 MMR
Solo
Mulan
Mulan
Diamond IV
LitVibesPolo
Mulan
Diamond IV
Level 226
God Stats
6W - 3L
1,511 SR
Queue Stats
351W - 364L
1,908 MMR
Party 2
Cerberus
Cerberus
Diamond III
xz OG xz
Cerberus
Diamond III
Level 179
God Stats
25W - 3L
2,007 SR
Queue Stats
103W - 70L
2,397 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Krextive I
King Arthur
16
0 / 6 / 5
10,078
775
11,449
19,793
15,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Pip3Dr3ams
Kuzenbo
15
3 / 5 / 3
10,561
812
12,041
19,165
21,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
vituchenKO
Kukulkan
14
3 / 6 / 2
9,902
762
8,078
13,449
3,696
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SerqetMedusaNe ZhaKumbhakarnaCthulhu

VS

Bans
CharybdisVulcanAnhurBaron SamediXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 10
12,386
953
14,703
7,644
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
6 / 2 / 10
12,070
928
17,744
20,147
19,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cerberus
xz OG xz
Cerberus
18
6 / 2 / 10
12,177
937
14,504
21,163
17,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
6
Kills
17
17
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
King Arthur
Krextive I
King Arthur
0
6
5
0.42
W
6
2
10
5.5
L
Kuzenbo
Pip3Dr3ams
Kuzenbo
3
5
3
0.9
L
Kukulkan
vituchenKO
Kukulkan
3
6
2
0.67
W
Cerberus
xz OG xz
Cerberus
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,568
Damage
46,951
52,407
Taken
48,954
40,497
Mitigated
39,769
5,334
Healing
19,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,703
2,804
0
1,616
7,644
2,731
2,041
3,422
3,981
56,522
389
L
King Arthur
Krextive I
King Arthur
11,449
945
0
2,167
19,793
15,218
0
10,765
8,947
0
35,495
W
17,744
3,448
16
8,308
20,147
19,474
754
7,762
11,941
0
44,643
L
Kuzenbo
Pip3Dr3ams
Kuzenbo
12,041
2,967
0
1,941
19,165
21,583
0
9,257
9,860
27,870
2,023
L
Kukulkan
vituchenKO
Kukulkan
8,078
570
0
1,226
13,449
3,696
0
8,672
4,777
36,373
0
W
Cerberus
xz OG xz
Cerberus
14,504
1,123
0
9,633
21,163
17,564
812
6,851
13,941
49,159
941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
36,633
133
Minions Killed
219
0
Camps Cleared
0
702,291
Distance Traveled
724,203
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,386
953
103
8
0
248,204
0
L
King Arthur
10,078
775
43
3
0
237,738
2
W
Mulan
12,070
928
46
4
0
235,393
0
L
Kuzenbo
10,561
812
32
2
0
246,559
0
L
Kukulkan
9,902
762
58
4
0
217,994
0
W
Cerberus
12,177
937
70
5
0
240,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role