Player Matchup

Surtr
Surtr
K2shmoker
Surtr
Level 64
God Stats
42W - 34L
1,613 SR
Queue Stats
337W - 346L
1,485 Elo+
Solo
Ra
Ra
XCaseyJones12xTV
Ra
Level 63
God Stats
12W - 5L
1,602 SR
Queue Stats
131W - 165L
1,359 Elo+
Party 1
Mulan
Mulan
X_Brayden01_X
Mulan
Level 37
God Stats
32W - 23L
1,586 SR
Queue Stats
85W - 108L
1,406 Elo+
Party 1
Cerberus
Cerberus
danio312
Cerberus
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 42L
1,427 Elo+
Solo
Heimdallr
Heimdallr
spaz_dopplegang
Heimdallr
Level 65
God Stats
4W - 1L
1,273 SR
Queue Stats
199W - 233L
1,449 Elo+
Solo
Team Averages
Level 53
1,515 SR
1,425 Elo+

VS

Team Averages
Level 57
1,444 SR
1,448 Elo+
Ratatoskr
Ratatoskr
BinBLw
Ratatoskr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 48L
1,413 Elo+
Party 2
Serqet
Serqet
NST-TrollmanLw
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 122L
1,449 Elo+
Party 2
Nut
Nut
Redfoxx141
Nut
Level 64
God Stats
6W - 8L
1,505 SR
Queue Stats
47W - 58L
1,390 Elo+
Solo
Ah Puch
Ah Puch
atrasp
Ah Puch
Level 65
God Stats
44W - 25L
1,580 SR
Queue Stats
121W - 96L
1,538 Elo+
Solo
Jormungandr
Jormungandr
l_SurfY_l
Jormungandr
Level 66
God Stats
6W - 7L
1,136 SR
Queue Stats
349W - 352L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
K2shmoker
Surtr
11
2 / 3 / 5
6,114
556
6,193
8,951
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 3 / 3
6,734
612
4,776
8,129
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 2 / 1
6,773
616
5,189
9,905
3,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
danio312
Cerberus
9
3 / 1 / 3
5,572
507
1,516
5,533
4,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
spaz_dopplegang
Heimdallr
10
2 / 1 / 2
5,783
526
4,998
6,064
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BinBLw
Ratatoskr
10
2 / 5 / 2
5,985
544
4,508
8,552
2,935
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 5 / 1
5,596
509
2,157
8,232
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 0
5,881
535
2,711
5,443
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
atrasp
Ah Puch
11
3 / 2 / 0
6,803
618
4,904
7,357
2,613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Jormungandr
l_SurfY_l
Jormungandr
12
2 / 2 / 0
6,851
623
4,890
6,399
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
9
10
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BinBLw
Ratatoskr
2
5
2
0.6
W
Surtr
K2shmoker
Surtr
2
3
5
1.5
L
1
5
1
0.3
L
1
1
0
1
W
3
3
3
1.5
W
5
2
1
2.75
L
Ah Puch
atrasp
Ah Puch
3
2
0
1.5
W
Cerberus
danio312
Cerberus
3
1
3
4.5
L
Jormungandr
l_SurfY_l
Jormungandr
2
2
0
1
W
Heimdallr
spaz_dopplegang
Heimdallr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,672
Damage
19,170
38,582
Taken
35,983
16,420
Mitigated
11,957
14,682
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BinBLw
Ratatoskr
4,508
588
0
250
8,552
2,935
0
1,991
6,561
0
34,246
W
Surtr
K2shmoker
Surtr
6,193
2,506
0
3,860
8,951
3,673
2
1,423
7,378
1,465
41,206
L
2,157
412
0
2,007
8,232
2,370
61
710
7,522
0
24,259
L
2,711
1,635
0
1,419
5,443
1,366
0
492
4,951
0
28,378
W
4,776
715
254
2,768
8,129
2,348
19
3,683
4,064
36,576
0
W
5,189
492
0
3,997
9,905
3,918
19
3,812
6,049
0
33,073
L
Ah Puch
atrasp
Ah Puch
4,904
51
0
3,335
7,357
2,613
60
82
7,275
36,392
760
W
Cerberus
danio312
Cerberus
1,516
58
148
455
5,533
4,642
235
251
5,242
16,444
0
L
Jormungandr
l_SurfY_l
Jormungandr
4,890
1,907
0
1,585
6,399
2,673
942
3,302
3,042
46,631
496
W
Heimdallr
spaz_dopplegang
Heimdallr
4,998
1,305
0
3,200
6,064
1,839
712
0
6,064
0
34,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,976
Gold Earned
31,116
286
Minions Killed
294
0
Camps Cleared
0
1,077,471
Distance Traveled
1,105,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,985
544
56
5
0
250,187
0
W
Surtr
6,114
556
75
7
0
250,412
0
L
Serqet
5,596
509
39
4
0
249,727
0
L
Nut
5,881
535
60
5
0
240,876
0
W
Ra
6,734
612
65
6
0
214,808
0
W
Mulan
6,773
616
62
6
0
189,639
0
L
Ah Puch
6,803
618
60
5
0
166,114
0
W
Cerberus
5,572
507
32
3
0
218,760
0
L
Jormungandr
6,851
623
79
7
0
198,661
0
W
Heimdallr
5,783
526
52
5
0
203,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role