Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DEVÕ
Ah Muzen Cab
Level 212
God Stats
3W - 0L
2,002 SR
Queue Stats
121W - 119L
1,553 Elo+
Solo
Nu Wa
Nu Wa
Flaming060
Nu Wa
Level 108
God Stats
7W - 2L
1,667 SR
Queue Stats
119W - 101L
1,607 Elo+
Party 2
Charon
Charon
TheBussyBandit
Charon
Level 155
God Stats
2W - 2L
1,801 SR
Queue Stats
117W - 106L
1,585 Elo+
Party 2
Team Averages
Level 153
1,694 SR
1,549 Elo+

VS

Team Averages
Level 166
1,603 SR
1,602 Elo+
Scylla
Scylla
AO Ramrod
Scylla
Level 190
God Stats
9W - 10L
1,729 SR
Queue Stats
781W - 785L
1,631 Elo+
Solo
Serqet
Serqet
BillsMafia
Serqet
Level 163
God Stats
1W - 2L
1,489 SR
Queue Stats
283W - 244L
1,570 Elo+
Solo
Artemis
Artemis
Gastóne
Artemis
Level 186
God Stats
0W - 2L
1,229 SR
Queue Stats
64W - 64L
1,589 Elo+
Party 1
Sobek
Sobek
Suzuya18
Sobek
Level 161
God Stats
2W - 2L
1,744 SR
Queue Stats
131W - 92L
1,693 Elo+
Party 1
Lancelot
Lancelot
ZetasThiery
Lancelot
Level 129
God Stats
2W - 1L
1,824 SR
Queue Stats
129W - 114L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
6 / 2 / 12
8,752
875
15,080
8,343
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
 
Nike
13
4 / 3 / 12
8,544
854
8,677
11,863
10,494
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
DEVÕ
Ah Muzen Cab
15
2 / 3 / 15
9,125
913
11,733
10,615
3,858
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
15
7 / 2 / 10
9,129
913
12,332
6,419
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 17
9,213
921
7,533
7,998
5,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AO Ramrod
Scylla
18
2 / 0 / 6
8,800
880
5,644
3,675
1,109
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
BillsMafia
Serqet
11
1 / 6 / 2
7,386
739
2,224
9,387
11,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Gastóne
Artemis
15
3 / 2 / 6
7,839
784
8,510
8,184
2,926
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
Suzuya18
Sobek
12
1 / 5 / 9
7,302
730
6,084
21,601
17,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
ZetasThiery
Lancelot
12
4 / 10 / 5
8,090
809
11,042
15,576
8,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
23
Kills
11
11
Deaths
23
66
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
2
12
6
W
Nike
 
Nike
4
3
12
3.33
L
Scylla
AO Ramrod
Scylla
2
0
6
5
L
Serqet
BillsMafia
Serqet
1
6
2
0.33
W
Ah Muzen Cab
DEVÕ
Ah Muzen Cab
2
3
15
3.17
W
Nu Wa
7
2
10
6
L
Artemis
Gastóne
Artemis
3
2
6
3
L
Sobek
Suzuya18
Sobek
1
5
9
1.1
W
4
1
17
12.5
L
Lancelot
ZetasThiery
Lancelot
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,355
Damage
33,504
45,238
Taken
58,423
24,987
Mitigated
41,230
17,572
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,080
9,434
840
2,886
8,343
2,711
1,768
1,693
6,611
0
20,502
W
Nike
 
Nike
8,677
313
751
464
11,863
10,494
194
3,114
8,523
0
15,401
L
Scylla
AO Ramrod
Scylla
5,644
170
786
311
3,675
1,109
0
1,143
2,418
43,162
878
L
Serqet
BillsMafia
Serqet
2,224
181
110
1,194
9,387
11,431
0
3,775
5,332
0
3,425
W
Ah Muzen Cab
DEVÕ
Ah Muzen Cab
11,733
3,300
631
1,577
10,615
3,858
359
2,618
7,473
0
32,401
W
Nu Wa
12,332
3,566
2,252
1,726
6,419
1,986
1,069
1,559
4,696
21,052
0
L
Artemis
Gastóne
Artemis
8,510
1,950
411
2,721
8,184
2,926
217
2,907
5,099
0
20,574
L
Sobek
Suzuya18
Sobek
6,084
166
1,255
6,019
21,601
17,726
0
6,477
14,685
11,477
50
W
7,533
1,165
2,852
3,593
7,998
5,938
631
1,952
5,930
12,646
718
L
Lancelot
ZetasThiery
Lancelot
11,042
1,002
229
1,806
15,576
8,038
0
4,188
11,144
0
19,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,763
Gold Earned
39,417
121
Minions Killed
152
0
Camps Cleared
0
888,533
Distance Traveled
866,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,752
875
19
2
0
167,681
0
W
Nike
8,544
854
12
1
0
197,979
0
L
Scylla
8,800
880
101
10
0
199,416
0
L
Serqet
7,386
739
2
0
0
136,530
0
W
Ah Muzen Cab
9,125
913
47
5
0
181,655
0
W
Nu Wa
9,129
913
27
3
0
150,521
0
L
Artemis
7,839
784
24
2
0
166,189
0
L
Sobek
7,302
730
9
1
0
172,558
0
W
Charon
9,213
921
16
2
0
190,697
0
L
Lancelot
8,090
809
16
2
0
191,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role