Player Matchup

Baron Samedi
Baron Samedi
AJBSAB
Baron Samedi
Level 115
God Stats
12W - 9L
1,653 SR
Queue Stats
12W - 9L
1,768 Elo+
Party 1
Danzaburou
Danzaburou
Culturedbasil66
Danzaburou
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,825 Elo+
Party 1
Hades
Hades
OGCaliHaZe
Hades
Level 61
God Stats
120W - 76L
1,736 SR
Queue Stats
170W - 153L
1,597 Elo+
Solo
King Arthur
King Arthur
OIIyst4
King Arthur
Level 122
God Stats
0W - 1L
1,316 SR
Queue Stats
158W - 146L
1,485 Elo+
Party 1
Hercules
Hercules
s4mmys
Hercules
Level 156
God Stats
6W - 8L
1,611 SR
Queue Stats
203W - 189L
1,517 Elo+
Party 1
Team Averages
Level 111
1,563 SR
1,638 Elo+

VS

Team Averages
Level 106
1,361 SR
1,493 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BoberKÚRWA
Ra
Level 97
God Stats
4W - 5L
1,477 SR
Queue Stats
78W - 70L
1,503 Elo+
Solo
Surtr
Surtr
NuuskaPeikko
Surtr
Level 67
God Stats
23W - 13L
1,217 SR
Queue Stats
140W - 117L
1,510 Elo+
Solo
Janus
Janus
ShellTooth15340
Janus
Level 96
God Stats
2W - 4L
1,113 SR
Queue Stats
16W - 17L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AJBSAB
Baron Samedi
8
0 / 1 / 0
4,553
455
382
3,514
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Culturedbasil66
Danzaburou
8
0 / 3 / 0
4,774
477
2,121
5,547
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
6
0 / 4 / 0
4,208
421
1,675
7,294
3,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
OIIyst4
King Arthur
8
0 / 2 / 0
4,855
486
2,710
7,995
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
s4mmys
Hercules
8
0 / 2 / 0
4,451
445
1,805
5,218
1,554
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 3
6,633
663
2,306
5,582
4,620
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
 
Ymir
12
2 / 0 / 2
5,958
596
2,286
5,215
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 0 / 1
7,197
720
2,434
1,739
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 0 / 0
6,410
641
4,069
6,955
6,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 3
5,319
532
5,591
3,919
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
11
12
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
3
3.5
W
Ymir
 
Ymir
2
0
2
3
L
Baron Samedi
AJBSAB
Baron Samedi
0
1
0
0
W
3
0
1
3.5
L
Danzaburou
Culturedbasil66
Danzaburou
0
3
0
0
W
2
0
0
2
L
Hades
0
4
0
0
L
King Arthur
OIIyst4
King Arthur
0
2
0
0
W
2
0
3
3.5
L
Hercules
s4mmys
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,693
Damage
16,686
29,568
Taken
23,410
10,904
Mitigated
14,811
6,750
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,306
497
204
3,092
5,582
4,620
0
888
4,694
22,339
1,982
W
Ymir
 
Ymir
2,286
1,479
0
443
5,215
2,412
0
77
5,138
47,646
0
L
Baron Samedi
AJBSAB
Baron Samedi
382
0
0
543
3,514
996
0
2,225
1,247
18,221
470
W
2,434
314
280
718
1,739
689
0
651
1,088
60,140
900
L
Danzaburou
Culturedbasil66
Danzaburou
2,121
170
0
909
5,547
1,391
0
3,244
2,003
0
24,424
W
4,069
1,823
0
2,843
6,955
6,076
0
0
6,955
618
38,283
L
Hades
1,675
98
154
2,747
7,294
3,166
0
3,825
3,219
18,691
0
L
King Arthur
OIIyst4
King Arthur
2,710
333
0
1,278
7,995
3,797
0
557
7,398
0
27,138
W
5,591
284
0
1,058
3,919
1,014
0
437
3,482
38,709
778
L
Hercules
s4mmys
Hercules
1,805
1,028
0
1,119
5,218
1,554
0
2,019
3,156
0
24,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,841
Gold Earned
31,517
214
Minions Killed
383
0
Camps Cleared
0
826,682
Distance Traveled
1,069,932
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,633
663
47
5
0
206,498
2
W
Ymir
5,958
596
72
7
0
251,190
0
L
Baron Samedi
4,553
455
47
5
0
162,615
2
W
Ra
7,197
720
123
12
0
232,711
2
L
Danzaburou
4,774
477
48
5
0
171,313
0
W
Surtr
6,410
641
73
7
0
180,069
0
L
Hades
4,208
421
30
3
0
157,841
0
L
King Arthur
4,855
486
45
5
0
187,036
0
W
Janus
5,319
532
68
7
0
199,464
0
L
Hercules
4,451
445
44
4
0
147,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role