Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
JFidodido8
Izanami
Level 107
God Stats
1W - 1L
1,291 SR
Queue Stats
37W - 27L
1,538 Elo+
Solo
Thanatos
Thanatos
Kirpichik4839
Thanatos
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 197L
1,404 Elo+
Party 2
Serqet
Serqet
MarS404
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,337 Elo+
Solo
Hachiman
Hachiman
Rembrant899
Hachiman
Level 18
God Stats
21W - 8L
1,827 SR
Queue Stats
188W - 187L
1,385 Elo+
Party 2
Team Averages
Level 58
1,524 SR
1,433 Elo+

VS

Team Averages
Level 105
1,434 SR
1,465 Elo+
Loki
Loki
 
Loki
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Daood0161
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 76L
1,482 Elo+
Party 3
Erlang Shen
Erlang Shen
MustafG52
Erlang Shen
Level 63
God Stats
3W - 3L
1,402 SR
Queue Stats
74W - 67L
1,488 Elo+
Party 3
The Morrigan
The Morrigan
Nonelo
The Morrigan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 86L
1,450 Elo+
Solo
Anhur
Anhur
VVolfe
Anhur
Level 127
God Stats
0W - 2L
1,266 SR
Queue Stats
155W - 153L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
11 / 2 / 15
11,670
973
20,757
12,537
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Izanami
JFidodido8
Izanami
18
9 / 3 / 13
10,880
907
15,121
9,417
4,200
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
Kirpichik4839
Thanatos
17
6 / 3 / 21
10,515
876
11,794
15,710
20,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Serqet
MarS404
Serqet
15
3 / 7 / 11
9,767
814
3,027
13,393
12,413
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Rembrant899
Hachiman
14
1 / 4 / 12
8,620
718
8,163
7,636
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 7 / 9
8,997
750
8,958
13,099
5,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ullr
13
3 / 7 / 9
8,714
726
5,586
12,581
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
MustafG52
Erlang Shen
13
1 / 5 / 14
8,054
671
10,304
14,773
16,176
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Nonelo
The Morrigan
14
6 / 7 / 7
9,055
755
8,723
10,644
4,616
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
VVolfe
Anhur
16
3 / 4 / 11
8,902
742
11,255
13,311
11,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
68
30
Kills
18
19
Deaths
30
72
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
11
2
15
9.25
L
Loki
 
Loki
5
7
9
1.36
L
Ullr
3
7
9
1.07
W
Izanami
JFidodido8
Izanami
9
3
13
5.17
W
Thanatos
Kirpichik4839
Thanatos
6
3
21
5.5
W
Serqet
MarS404
Serqet
3
7
11
1.21
L
Erlang Shen
MustafG52
Erlang Shen
1
5
14
1.6
L
The Morrigan
Nonelo
The Morrigan
6
7
7
1.36
W
Hachiman
Rembrant899
Hachiman
1
4
12
1.75
L
Anhur
VVolfe
Anhur
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,862
Damage
44,826
58,693
Taken
64,408
45,066
Mitigated
42,304
22,576
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
20,757
9,632
958
3,559
12,537
5,470
2,783
1,132
11,362
0
49,554
L
Loki
 
Loki
8,958
1,628
0
631
13,099
5,095
0
483
12,568
0
20,243
L
Ullr
5,586
926
219
1,400
12,581
4,755
0
223
12,358
0
13,713
W
Izanami
JFidodido8
Izanami
15,121
9,240
740
2,347
9,417
4,200
3,029
928
8,331
0
41,719
W
Thanatos
Kirpichik4839
Thanatos
11,794
1,348
2,713
7,577
15,710
20,536
674
2,065
12,438
2,973
13,910
W
Serqet
MarS404
Serqet
3,027
625
571
1,428
13,393
12,413
458
2,017
9,675
0
6,033
L
Erlang Shen
MustafG52
Erlang Shen
10,304
5,087
1,210
4,227
14,773
16,176
251
328
14,342
0
12,101
L
The Morrigan
Nonelo
The Morrigan
8,723
1,063
501
1,180
10,644
4,616
0
297
10,347
19,808
1,675
W
Hachiman
Rembrant899
Hachiman
8,163
6,257
1,801
882
7,636
2,447
495
965
6,601
0
21,076
L
Anhur
VVolfe
Anhur
11,255
5,335
325
1,032
13,311
11,662
18
599
12,539
0
22,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,452
Gold Earned
43,722
135
Minions Killed
93
0
Camps Cleared
0
1,065,755
Distance Traveled
987,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,670
973
66
6
0
212,897
0
L
Loki
8,997
750
14
1
0
212,584
0
L
Ullr
8,714
726
21
2
0
183,318
0
W
Izanami
10,880
907
46
4
0
189,238
0
W
Thanatos
10,515
876
7
1
0
245,811
0
W
Serqet
9,767
814
3
0
0
212,577
0
L
Erlang Shen
8,054
671
3
0
0
200,604
0
L
The Morrigan
9,055
755
25
2
0
199,089
0
W
Hachiman
8,620
718
13
1
0
205,232
0
L
Anhur
8,902
742
30
3
0
192,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role