Player Matchup

Osiris
Osiris
 
Osiris
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Mehtos1337
Jing Wei
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 155L
1,414 Elo+
Party 2
Athena
Athena
Schlattermau_
Athena
Level 118
God Stats
2W - 0L
1,730 SR
Queue Stats
107W - 98L
1,418 Elo+
Party 2
Hades
Hades
Shegix
Hades
Level 32
God Stats
6W - 8L
1,328 SR
Queue Stats
69W - 64L
1,442 Elo+
Party 3
Thanatos
Thanatos
nunuwa
Thanatos
Level 55
God Stats
38W - 29L
1,549 SR
Queue Stats
74W - 69L
1,433 Elo+
Party 3
Team Averages
Level 88
1,521 SR
1,441 Elo+

VS

Team Averages
Level 101
1,494 SR
1,538 Elo+
Hel
Hel
Exosxxx92
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,683 Elo+
Party 1
Cthulhu
Cthulhu
OffCurse
Cthulhu
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,382 Elo+
Solo
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 116
God Stats
598W - 591L
1,574 SR
Queue Stats
608W - 606L
1,507 Elo+
Solo
Osiris
Osiris
Yarik-Kratos
Osiris
Level 172
God Stats
5W - 7L
1,395 SR
Queue Stats
198W - 190L
1,436 Elo+
Solo
Charybdis
Charybdis
ZoraZorN
Charybdis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
4 / 0 / 4
6,259
626
7,384
8,492
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Mehtos1337
Jing Wei
9
0 / 0 / 2
5,248
525
5,449
4,478
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 4
5,799
580
2,457
6,452
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
Shegix
Hades
11
0 / 0 / 0
5,911
591
1,728
5,285
1,573
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
nunuwa
Thanatos
10
5 / 0 / 1
5,950
595
3,561
8,626
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,276
428
929
4,226
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
OffCurse
Cthulhu
7
0 / 0 / 1
5,040
504
2,972
6,967
3,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
10
0 / 0 / 0
5,587
559
3,196
3,034
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
8
1 / 2 / 0
4,747
475
3,172
9,963
7,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
ZoraZorN
Charybdis
7
0 / 5 / 0
4,317
432
2,969
7,397
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
1
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
4
6
L
0
3
0
0
W
Jing Wei
Mehtos1337
Jing Wei
0
0
2
1
L
Cthulhu
OffCurse
Cthulhu
0
0
1
0.5
W
1
1
4
3
L
Nu Wa
0
0
0
0
W
Hades
Shegix
Hades
0
0
0
0
L
Osiris
1
2
0
0.5
L
Charybdis
ZoraZorN
Charybdis
0
5
0
0
W
Thanatos
nunuwa
Thanatos
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,579
Damage
13,238
33,333
Taken
31,587
16,985
Mitigated
14,479
15,580
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,384
2,188
0
3,520
8,492
6,456
82
1,297
7,121
0
37,117
L
929
475
1,054
1,478
4,226
944
0
777
3,449
8,013
0
W
Jing Wei
Mehtos1337
Jing Wei
5,449
3,955
0
1,586
4,478
1,245
0
1,063
3,375
0
32,996
L
Cthulhu
OffCurse
Cthulhu
2,972
486
1,239
1,834
6,967
3,591
0
426
6,541
18,196
0
W
2,457
948
0
1,126
6,452
4,437
0
1,538
4,840
13,354
1,247
L
Nu Wa
3,196
1,292
0
1,000
3,034
772
0
1,728
1,306
29,827
0
W
Hades
Shegix
Hades
1,728
86
40
3,091
5,285
1,573
288
1,917
3,195
37,758
2,780
L
Osiris
3,172
1,130
0
3,367
9,963
7,480
0
527
9,436
0
27,657
L
Charybdis
ZoraZorN
Charybdis
2,969
1,510
166
1,549
7,397
1,692
207
565
6,832
0
23,898
W
Thanatos
nunuwa
Thanatos
3,561
1,090
0
6,217
8,626
3,274
0
826
7,705
0
41,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
23,967
275
Minions Killed
205
0
Camps Cleared
0
1,022,741
Distance Traveled
952,986
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,259
626
45
5
0
209,206
2
L
Hel
4,276
428
12
1
0
166,704
0
W
Jing Wei
5,248
525
51
5
0
193,981
0
L
Cthulhu
5,040
504
35
4
0
206,040
1
W
Athena
5,799
580
22
2
0
196,885
0
L
Nu Wa
5,587
559
57
6
0
191,967
0
W
Hades
5,911
591
89
9
0
195,854
0
L
Osiris
4,747
475
51
5
0
214,281
0
L
Charybdis
4,317
432
50
5
0
173,994
0
W
Thanatos
5,950
595
68
7
0
226,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role