Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Pellegrine00
Anubis
Level 123
God Stats
8W - 4L
1,536 SR
Queue Stats
382W - 371L
1,456 Elo+
Solo
Ishtar
Ishtar
Schumachers5
Ishtar
Level 155
God Stats
145W - 140L
1,479 SR
Queue Stats
183W - 174L
1,404 Elo+
Solo
Kumbhakarna
Kumbhakarna
chahlee__wonton
Kumbhakarna
Level 164
God Stats
126W - 120L
1,562 SR
Queue Stats
326W - 329L
1,552 Elo+
Solo
Freya
Freya
migkiller115
Freya
Level 137
God Stats
5W - 1L
1,827 SR
Queue Stats
71W - 87L
1,432 Elo+
Solo
Team Averages
Level 147
1,581 SR
1,469 Elo+

VS

Team Averages
Level 122
1,459 SR
1,438 Elo+
Kumbhakarna
Kumbhakarna
AnulDestruction1
Kumbhakarna
Level 142
God Stats
1W - 3L
1,432 SR
Queue Stats
130W - 139L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
FrozenAggron
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Arachne
Arachne
Hendershot42
Arachne
Level 104
God Stats
16W - 8L
1,444 SR
Queue Stats
68W - 48L
1,537 Elo+
Solo
Raijin
Raijin
SSeidzi
Raijin
Level 145
God Stats
2W - 6L
1,452 SR
Queue Stats
213W - 215L
1,395 Elo+
Solo
Neith
Neith
xxfirelord1
Neith
Level 156
God Stats
1W - 3L
1,468 SR
Queue Stats
148W - 157L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 4 / 1
5,977
543
6,443
16,905
12,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
12
6 / 3 / 1
7,120
647
7,669
6,338
2,603
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
11
0 / 4 / 1
5,147
468
1,779
7,555
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
chahlee__wonton
Kumbhakarna
11
6 / 0 / 0
7,188
653
3,156
9,185
4,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 3
6,457
587
5,622
6,163
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AnulDestruction1
Kumbhakarna
5
0 / 3 / 1
4,711
428
1,205
5,904
2,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
FrozenAggron
Sun Wukong
11
4 / 1 / 0
6,824
620
10,091
9,778
10,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Hendershot42
Arachne
12
6 / 3 / 1
6,693
608
3,921
8,424
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Raijin
SSeidzi
Raijin
10
1 / 5 / 2
5,633
512
2,435
6,552
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 3
6,988
635
7,725
7,266
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
14
Kills
14
14
Deaths
14
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
4
1
0.13
L
Kumbhakarna
AnulDestruction1
Kumbhakarna
0
3
1
0.17
L
Sun Wukong
FrozenAggron
Sun Wukong
4
1
0
4
L
Arachne
Hendershot42
Arachne
6
3
1
2.17
W
Anubis
6
3
1
2.17
L
Raijin
SSeidzi
Raijin
1
5
2
0.4
W
Ishtar
0
4
1
0.13
W
Kumbhakarna
chahlee__wonton
Kumbhakarna
6
0
0
6
W
2
3
3
1.17
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,669
Damage
25,377
46,146
Taken
37,924
23,101
Mitigated
18,102
15,805
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,443
3,652
0
7,572
16,905
12,323
0
0
16,067
0
38,756
L
Kumbhakarna
AnulDestruction1
Kumbhakarna
1,205
280
0
1,205
5,904
2,420
0
2,765
2,851
6,395
0
L
Sun Wukong
FrozenAggron
Sun Wukong
10,091
3,992
0
3,572
9,778
10,571
0
813
8,965
0
40,804
L
Arachne
Hendershot42
Arachne
3,921
2,252
0
3,148
8,424
1,980
0
3,061
5,257
0
25,589
W
Anubis
7,669
82
0
1,887
6,338
2,603
161
1,939
4,399
53,108
0
L
Raijin
SSeidzi
Raijin
2,435
234
0
310
6,552
867
0
5,287
1,265
31,732
745
W
Ishtar
1,779
881
0
305
7,555
2,142
555
373
7,182
0
26,888
W
Kumbhakarna
chahlee__wonton
Kumbhakarna
3,156
428
0
4,530
9,185
4,320
0
654
8,491
35,897
3,756
W
5,622
1,413
0
1,511
6,163
1,713
418
551
5,612
27,500
1,787
L
7,725
2,713
0
2,295
7,266
2,264
637
3,247
3,608
0
53,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,889
Gold Earned
30,849
316
Minions Killed
268
0
Camps Cleared
0
966,626
Distance Traveled
880,756
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,977
543
67
6
0
167,839
0
L
Kumbhakarna
4,711
428
6
1
0
118,274
2
L
Sun Wukong
6,824
620
58
5
0
186,021
1
L
Arachne
6,693
608
45
4
0
219,238
0
W
Anubis
7,120
647
85
8
0
196,541
0
L
Raijin
5,633
512
75
7
0
176,994
2
W
Ishtar
5,147
468
47
4
0
196,583
0
W
Kumbhakarna
7,188
653
62
6
0
207,635
2
W
Freya
6,457
587
55
5
0
198,028
0
L
Neith
6,988
635
84
8
0
180,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role