Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Mrloki607
Skadi
Level 125
God Stats
3W - 0L
1,657 SR
Queue Stats
16W - 21L
1,395 Elo+
Solo
Mulan
Mulan
SuperArik
Mulan
Level 127
God Stats
136W - 106L
1,570 SR
Queue Stats
163W - 186L
1,414 Elo+
Party 2
Nu Wa
Nu Wa
TheST4RCHILD
Nu Wa
Level 164
God Stats
8W - 10L
1,618 SR
Queue Stats
154W - 160L
1,560 Elo+
Solo
Ratatoskr
Ratatoskr
Vralar
Ratatoskr
Level 84
God Stats
2W - 0L
1,712 SR
Queue Stats
73W - 73L
1,483 Elo+
Solo
Team Averages
Level 117
1,611 SR
1,470 Elo+

VS

Team Averages
Level 130
1,474 SR
1,426 Elo+
Freya
Freya
DCStroke
Freya
Level 159
God Stats
0W - 1L
1,226 SR
Queue Stats
18W - 20L
1,476 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nateea
Ah Muzen Cab
Level 108
God Stats
6W - 3L
1,629 SR
Queue Stats
199W - 174L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
SHulk12
Tsukuyomi
Level 222
God Stats
24W - 33L
1,360 SR
Queue Stats
343W - 341L
1,385 Elo+
Solo
Janus
Janus
Tylerdixon86
Janus
Level 127
God Stats
1W - 1L
1,554 SR
Queue Stats
95W - 86L
1,510 Elo+
Solo
Ymir
Ymir
diablo4666
Ymir
Level 36
God Stats
0W - 1L
1,599 SR
Queue Stats
1W - 2L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 1 / 5
7,554
504
2,397
7,440
6,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Mrloki607
Skadi
13
3 / 3 / 1
7,974
532
7,393
9,899
2,974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mulan
SuperArik
Mulan
17
8 / 1 / 2
10,729
715
12,666
14,170
11,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 2 / 7
8,770
585
11,037
7,188
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
Vralar
Ratatoskr
15
5 / 3 / 2
8,664
578
6,026
10,212
3,625
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DCStroke
Freya
13
1 / 7 / 0
7,889
526
5,498
13,199
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ah Muzen Cab
Nateea
Ah Muzen Cab
14
4 / 2 / 0
8,287
552
9,585
9,995
3,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
SHulk12
Tsukuyomi
15
2 / 1 / 1
7,785
519
3,684
11,518
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 0
8,871
591
6,174
9,766
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 4 / 2
6,569
438
2,259
10,459
7,059
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
10
10
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
5
3.5
L
Freya
DCStroke
Freya
1
7
0
0.14
W
Skadi
Mrloki607
Skadi
3
3
1
1.17
L
Ah Muzen Cab
Nateea
Ah Muzen Cab
4
2
0
2
L
Tsukuyomi
SHulk12
Tsukuyomi
2
1
1
2.5
W
Mulan
SuperArik
Mulan
8
1
2
9
W
0
2
7
1.75
L
3
3
0
1
W
Ratatoskr
Vralar
Ratatoskr
5
3
2
2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,519
Damage
27,200
48,909
Taken
54,937
26,009
Mitigated
21,467
15,844
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,397
933
0
1,085
7,440
6,221
0
1,341
6,095
15,606
1,292
L
Freya
DCStroke
Freya
5,498
1,658
0
3,344
13,199
4,281
0
981
12,036
38,683
3,014
W
Skadi
Mrloki607
Skadi
7,393
3,883
0
3,081
9,899
2,974
0
1,526
8,373
0
58,774
L
Ah Muzen Cab
Nateea
Ah Muzen Cab
9,585
2,728
0
1,810
9,995
3,403
0
1,576
8,261
0
74,716
L
Tsukuyomi
SHulk12
Tsukuyomi
3,684
750
0
6,898
11,518
3,663
0
3,120
8,011
0
67,474
W
Mulan
SuperArik
Mulan
12,666
1,091
0
6,437
14,170
11,571
0
4,459
9,711
0
76,242
W
11,037
2,007
0
2,146
7,188
1,618
7
4,455
2,485
68,650
1,419
L
6,174
689
0
1,866
9,766
3,061
0
3,932
5,441
87,464
830
W
Ratatoskr
Vralar
Ratatoskr
6,026
1,412
0
3,095
10,212
3,625
0
1,411
8,741
0
58,314
L
2,259
441
0
792
10,459
7,059
0
2,076
8,181
18,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,691
Gold Earned
39,401
485
Minions Killed
547
0
Camps Cleared
0
1,563,736
Distance Traveled
1,546,061
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,554
504
18
1
0
321,757
0
L
Freya
7,889
526
85
6
0
287,108
0
W
Skadi
7,974
532
112
7
0
274,187
0
L
Ah Muzen Cab
8,287
552
123
8
0
302,920
0
L
Tsukuyomi
7,785
519
115
8
0
355,423
2
W
Mulan
10,729
715
120
8
0
312,244
0
W
Nu Wa
8,770
585
146
10
0
290,923
4
L
Janus
8,871
591
184
12
0
302,089
0
W
Ratatoskr
8,664
578
89
6
0
364,625
0
L
Ymir
6,569
438
40
3
0
298,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role