Player Matchup

Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Yulearia
Chaac
Level 125
God Stats
3W - 3L
1,702 SR
Queue Stats
205W - 190L
1,517 Elo+
Party 1
Hou Yi
Hou Yi
blackspinach
Hou Yi
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 214L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
АвРеДэЙ
Kukulkan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,585 Elo+
Solo
Team Averages
Level 125
1,540 SR
1,515 Elo+

VS

Team Averages
Level 160
1,535 SR
1,581 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AvengerSenju
Yu Huang
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 21L
1,654 Elo+
Party 2
Janus
Janus
CielMithrandir
Janus
Level 157
God Stats
1W - 2L
1,567 SR
Queue Stats
113W - 103L
1,523 Elo+
Solo
Hercules
Hercules
MoNsTeRShOoTt
Hercules
Level 157
God Stats
3W - 4L
1,487 SR
Queue Stats
95W - 65L
1,621 Elo+
Party 2
Nu Wa
Nu Wa
RocketDayz
Nu Wa
Level 156
God Stats
6W - 4L
1,620 SR
Queue Stats
91W - 68L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 6 / 6
8,737
672
12,830
12,860
4,017
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
 
Guan Yu
14
0 / 7 / 5
8,360
643
8,398
16,334
12,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
Yulearia
Chaac
16
4 / 6 / 4
9,709
747
11,945
16,851
8,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hou Yi
16
4 / 6 / 2
9,784
753
5,904
12,333
4,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
17
1 / 4 / 5
9,455
727
11,308
10,444
4,097
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 3 / 15
9,936
764
5,343
12,938
13,892
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Yu Huang
AvengerSenju
Yu Huang
19
8 / 1 / 13
11,829
910
14,768
9,571
4,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
6 / 5 / 12
11,118
855
12,747
11,380
3,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
MoNsTeRShOoTt
Hercules
19
9 / 2 / 13
11,265
867
15,928
26,513
23,188
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
18
4 / 2 / 12
10,756
827
16,529
8,128
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
12
Kills
29
29
Deaths
13
22
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
6
1
L
Guan Yu
 
Guan Yu
0
7
5
0.36
W
Sylvanus
 
Sylvanus
2
3
15
3.17
W
Yu Huang
AvengerSenju
Yu Huang
8
1
13
14.5
W
6
5
12
2.4
W
Hercules
MoNsTeRShOoTt
Hercules
9
2
13
7.75
W
Nu Wa
4
2
12
5
L
Chaac
Yulearia
Chaac
4
6
4
1
L
Hou Yi
4
6
2
0.83
L
Kukulkan
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,385
Damage
65,315
68,822
Taken
68,530
33,477
Mitigated
47,912
17,768
Healing
34,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,830
1,516
443
2,544
12,860
4,017
0
8,758
4,102
0
24,047
L
Guan Yu
 
Guan Yu
8,398
689
2,238
3,615
16,334
12,985
0
9,460
6,874
0
15,796
W
Sylvanus
 
Sylvanus
5,343
1,470
5,804
4,983
12,938
13,892
585
2,992
9,910
9,576
1,116
W
Yu Huang
AvengerSenju
Yu Huang
14,768
1,465
815
2,306
9,571
4,356
1,233
591
8,894
27,390
634
W
12,747
406
157
3,493
11,380
3,790
632
2,335
8,881
25,008
93
W
Hercules
MoNsTeRShOoTt
Hercules
15,928
3,360
278
13,899
26,513
23,188
338
4,406
21,796
0
24,605
W
Nu Wa
16,529
3,937
1,139
1,581
8,128
2,686
956
1,442
6,562
42,648
116
L
Chaac
Yulearia
Chaac
11,945
532
460
3,253
16,851
8,377
0
13,628
3,223
592
27,203
L
Hou Yi
5,904
2,265
1,259
1,564
12,333
4,001
0
8,269
4,064
0
28,019
L
Kukulkan
11,308
996
669
1,723
10,444
4,097
0
8,527
1,917
44,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,045
Gold Earned
54,904
197
Minions Killed
157
0
Camps Cleared
0
1,178,269
Distance Traveled
1,283,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,737
672
32
2
0
233,086
0
L
Guan Yu
8,360
643
17
1
0
225,735
0
W
Sylvanus
9,936
764
13
1
0
227,954
0
W
Yu Huang
11,829
910
34
3
0
250,635
0
W
Janus
11,118
855
35
3
0
261,155
0
W
Hercules
11,265
867
14
1
0
282,653
0
W
Nu Wa
10,756
827
61
5
0
261,420
0
L
Chaac
9,709
747
36
3
0
257,188
0
L
Hou Yi
9,784
753
40
3
0
204,144
0
L
Kukulkan
9,455
727
72
6
0
258,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role