Player Matchup

Sun Wukong
Sun Wukong
En4nth1-98
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 88L
1,362 Elo+
Party 2
Nu Wa
Nu Wa
Leliana8
Nu Wa
Level 127
God Stats
60W - 43L
1,673 SR
Queue Stats
321W - 306L
1,452 Elo+
Solo
Chaac
Chaac
MateoNF91
Chaac
Level 35
God Stats
10W - 8L
1,171 SR
Queue Stats
117W - 138L
1,382 Elo+
Party 2
Izanami
Izanami
TRK502XDriver
Izanami
Level 148
God Stats
10W - 3L
1,640 SR
Queue Stats
271W - 277L
1,402 Elo+
Solo
Athena
Athena
danielesaccardi
Athena
Level 60
God Stats
7W - 9L
1,421 SR
Queue Stats
47W - 58L
1,433 Elo+
Solo
Team Averages
Level 80
1,481 SR
1,406 Elo+

VS

Team Averages
Level 88
1,584 SR
1,452 Elo+
Loki
Loki
DeathSpoke-_-
Loki
Level 112
God Stats
7W - 2L
1,936 SR
Queue Stats
217W - 197L
1,498 Elo+
Party 1
Chang'e
Chang'e
Gamakichi02
Chang'e
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 135L
1,379 Elo+
Solo
Skadi
Skadi
KrishTal999
Skadi
Level 107
God Stats
17W - 8L
1,745 SR
Queue Stats
88W - 85L
1,429 Elo+
Solo
Xing Tian
Xing Tian
Lonsavious
Xing Tian
Level 67
God Stats
1W - 4L
1,442 SR
Queue Stats
44W - 46L
1,456 Elo+
Solo
Kumbhakarna
Kumbhakarna
ticklezvii
Kumbhakarna
Level 106
God Stats
1W - 2L
1,297 SR
Queue Stats
487W - 484L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
En4nth1-98
Sun Wukong
16
2 / 1 / 0
9,067
477
5,299
13,802
8,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Leliana8
Nu Wa
16
2 / 3 / 7
10,014
527
15,074
6,620
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
MateoNF91
Chaac
14
3 / 1 / 4
9,444
497
10,197
16,639
17,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
18
11 / 0 / 4
11,554
608
20,088
10,438
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

18
5 / 0 / 8
10,585
557
10,583
16,539
8,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 0
10,582
557
10,403
17,234
9,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Gamakichi02
Chang'e
14
1 / 5 / 2
8,967
472
5,840
16,247
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 0
8,185
431
7,347
14,271
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Lonsavious
Xing Tian
13
0 / 6 / 3
8,217
432
5,619
23,993
19,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
ticklezvii
Kumbhakarna
11
3 / 3 / 0
7,911
416
4,998
11,265
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
23
Kills
5
5
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Sun Wukong
En4nth1-98
Sun Wukong
2
1
0
2
L
Chang'e
Gamakichi02
Chang'e
1
5
2
0.4
L
0
7
0
0
W
Nu Wa
Leliana8
Nu Wa
2
3
7
1.83
L
Xing Tian
Lonsavious
Xing Tian
0
6
3
0.25
W
Chaac
MateoNF91
Chaac
3
1
4
5
W
Izanami
11
0
4
13
W
5
0
8
9
L
Kumbhakarna
ticklezvii
Kumbhakarna
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,241
Damage
34,207
64,038
Taken
83,010
40,428
Mitigated
42,434
21,657
Healing
15,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,403
1,415
0
4,955
17,234
9,846
0
3,552
13,682
0
88,228
W
Sun Wukong
En4nth1-98
Sun Wukong
5,299
706
0
4,603
13,802
8,329
9
737
13,065
0
50,607
L
Chang'e
Gamakichi02
Chang'e
5,840
615
320
4,902
16,247
3,774
452
10,431
5,816
53,811
2,693
L
7,347
3,046
344
564
14,271
4,173
911
3,515
10,756
0
66,548
W
Nu Wa
Leliana8
Nu Wa
15,074
3,306
0
0
6,620
1,777
1,172
3,632
2,842
63,692
0
L
Xing Tian
Lonsavious
Xing Tian
5,619
882
0
3,414
23,993
19,686
0
4,807
19,186
31,615
0
W
Chaac
MateoNF91
Chaac
10,197
783
0
5,626
16,639
17,349
0
4,985
11,590
0
43,469
W
Izanami
20,088
13,657
0
2,848
10,438
3,996
1,996
2,462
7,916
0
98,796
W
10,583
2,086
0
8,580
16,539
8,977
258
3,545
12,780
85,112
0
L
Kumbhakarna
ticklezvii
Kumbhakarna
4,998
949
0
1,377
11,265
4,955
0
3,352
7,913
37,057
1,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,664
Gold Earned
43,862
528
Minions Killed
469
0
Camps Cleared
0
1,901,378
Distance Traveled
1,606,976
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,582
557
150
8
0
354,117
5
W
Sun Wukong
9,067
477
84
4
0
365,505
0
L
Chang'e
8,967
472
121
6
0
323,173
0
L
Skadi
8,185
431
112
6
0
332,650
0
W
Nu Wa
10,014
527
103
5
0
333,199
12
L
Xing Tian
8,217
432
31
2
0
382,744
0
W
Chaac
9,444
497
54
3
0
388,542
0
W
Izanami
11,554
608
160
8
0
353,299
0
W
Athena
10,585
557
127
7
0
460,833
0
L
Kumbhakarna
7,911
416
55
3
0
214,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role