Player Matchup

Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver III
Dj_palestino13
Ullr
Silver III
Level 92
God Stats
4W - 4L
1,488 SR
Queue Stats
153W - 168L
1,110 MMR
Party 1
Ravana
Ravana
Silver IV
IIIBEXIMOIII
Ravana
Silver IV
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 221L
1,231 MMR
Solo
Hou Yi
Hou Yi
Gold IV
MatrixKTR_
Hou Yi
Gold IV
Level 125
God Stats
4W - 6L
1,373 SR
Queue Stats
278W - 282L
1,317 MMR
Party 1
Merlin
Merlin
Silver III
UltimateIncoming
Merlin
Silver III
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,224 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,472 SR
1,276 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,546 SR
1,263 MMR
Artio
Artio
Silver II
 
Artio
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze IV
GixFather77
Zhong Kui
Bronze IV
Level 126
God Stats
0W - 4L
1,548 SR
Queue Stats
11W - 19L
1,228 MMR
Party 2
Horus
Horus
Bronze I
MrPaTaklOw
Horus
Bronze I
Level 157
God Stats
4W - 7L
1,511 SR
Queue Stats
7W - 23L
1,122 MMR
Party 2
Awilix
Awilix
Gold V
Tariqx
Awilix
Gold V
Level 156
God Stats
10W - 6L
1,629 SR
Queue Stats
370W - 368L
1,232 MMR
Solo
Nu Wa
Nu Wa
Gold V
usnavymike
Nu Wa
Gold V
Level 157
God Stats
136W - 118L
1,541 SR
Queue Stats
563W - 587L
1,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 3 / 5
5,667
567
3,491
8,078
4,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 0
6,717
672
4,918
4,970
1,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
11
1 / 0 / 3
5,644
564
3,016
5,274
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
MatrixKTR_
Hou Yi
11
4 / 2 / 1
6,350
635
5,155
5,929
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 1
5,429
543
2,272
4,792
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
FreyaSurtrAgniKing Arthur

VS

Bans
KuzenboErlang ShenIx ChelCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 1 / 0
4,623
462
463
5,908
2,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Zhong Kui
GixFather77
Zhong Kui
10
3 / 3 / 1
5,662
566
4,367
5,679
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Horus
7
0 / 2 / 3
4,840
484
3,118
8,137
4,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Awilix
Tariqx
Awilix
12
1 / 2 / 2
5,744
574
5,516
7,896
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
10
1 / 0 / 0
5,777
578
6,231
2,980
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
5
5
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
3
5
1.17
L
Artio
 
Artio
0
1
0
0
W
2
0
0
2
L
Zhong Kui
GixFather77
Zhong Kui
3
3
1
1.17
W
Ravana
1
0
3
2.5
W
Hou Yi
MatrixKTR_
Hou Yi
4
2
1
2.25
L
Horus
0
2
3
0.75
L
Awilix
Tariqx
Awilix
1
2
2
1
W
0
0
1
0.5
L
Nu Wa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,852
Damage
19,695
29,043
Taken
30,600
10,620
Mitigated
13,933
11,437
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,491
568
163
2,421
8,078
4,579
0
3,590
4,264
23,349
490
L
Artio
 
Artio
463
0
0
2,253
5,908
2,226
0
0
5,908
15,504
502
W
4,918
1,632
0
1,664
4,970
1,538
0
992
3,802
0
38,673
L
Zhong Kui
GixFather77
Zhong Kui
4,367
1,520
0
2,192
5,679
3,613
0
1,057
4,622
29,916
6,502
W
Ravana
3,016
1,097
0
3,167
5,274
1,765
0
541
4,597
0
41,912
W
Hou Yi
MatrixKTR_
Hou Yi
5,155
2,898
0
2,651
5,929
1,682
0
1,989
3,900
0
38,899
L
Horus
3,118
1,523
320
2,220
8,137
4,543
0
2,164
5,962
0
12,865
L
Awilix
Tariqx
Awilix
5,516
2,267
0
2,914
7,896
2,783
0
574
7,315
0
43,826
W
2,272
165
0
1,371
4,792
1,056
0
2,693
1,806
40,545
0
L
Nu Wa
6,231
1,942
0
1,264
2,980
768
697
1,776
1,187
37,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,807
Gold Earned
26,646
338
Minions Killed
270
0
Camps Cleared
0
960,469
Distance Traveled
977,914
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,667
567
33
3
0
195,295
2
L
Artio
4,623
462
38
4
0
146,110
0
W
Ullr
6,717
672
68
7
0
180,517
0
L
Zhong Kui
5,662
566
74
7
0
187,208
0
W
Ravana
5,644
564
83
8
0
204,045
0
W
Hou Yi
6,350
635
71
7
0
172,834
0
L
Horus
4,840
484
13
1
0
208,197
4
L
Awilix
5,744
574
75
8
0
240,896
1
W
Merlin
5,429
543
83
8
0
207,778
0
L
Nu Wa
5,777
578
70
7
0
195,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role