Player Matchup

Artio
Artio
Lich
Artio
Level 50
God Stats
27W - 20L
1,591 SR
Queue Stats
65W - 78L
1,436 Elo+
Solo
Xbalanque
Xbalanque
M31IN4 OG56
Xbalanque
Level 149
God Stats
3W - 4L
1,528 SR
Queue Stats
48W - 54L
1,463 Elo+
Party 1
Surtr
Surtr
OGStormer
Surtr
Level 140
God Stats
5W - 0L
2,029 SR
Queue Stats
40W - 46L
1,463 Elo+
Party 1
Chronos
Chronos
Sailorwaves
Chronos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,339 Elo+
Solo
Ne Zha
Ne Zha
Sebastian6992
Ne Zha
Level 158
God Stats
3W - 1L
1,622 SR
Queue Stats
50W - 57L
1,460 Elo+
Party 1
Team Averages
Level 125
1,654 SR
1,432 Elo+

VS

Team Averages
Level 88
1,552 SR
1,498 Elo+
Atlas
Atlas
 
Atlas
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
STOP THE TOXIC
Cernunnos
Level 108
God Stats
8W - 13L
1,510 SR
Queue Stats
246W - 225L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
TCF-Goon
Nu Wa
Level 66
God Stats
49W - 50L
1,494 SR
Queue Stats
212W - 219L
1,472 Elo+
Solo
Ne Zha
Ne Zha
qwvo
Ne Zha
Level 81
God Stats
1W - 3L
1,754 SR
Queue Stats
138W - 124L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
redwards2004
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 112L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Lich
Artio
10
2 / 1 / 3
6,071
552
2,261
9,292
4,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xbalanque
M31IN4 OG56
Xbalanque
10
3 / 2 / 2
6,073
552
6,577
7,623
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
OGStormer
Surtr
10
0 / 4 / 0
5,636
512
6,204
9,923
5,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
Sailorwaves
Chronos
11
0 / 1 / 2
6,119
556
2,870
5,914
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 1
6,689
608
5,083
10,307
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 2 / 3
5,606
510
4,824
8,127
5,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
STOP THE TOXIC
Cernunnos
11
2 / 3 / 2
6,051
550
6,493
6,965
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
TCF-Goon
Nu Wa
12
3 / 0 / 0
6,582
598
4,932
3,382
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
qwvo
Ne Zha
10
0 / 3 / 4
5,325
484
4,034
8,335
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
redwards2004
Cu Chulainn
12
5 / 0 / 0
7,097
645
7,613
10,737
7,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
10
10
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
3
0.75
W
Artio
Lich
Artio
2
1
3
3.5
W
Xbalanque
M31IN4 OG56
Xbalanque
3
2
2
2
W
Surtr
OGStormer
Surtr
0
4
0
0
L
Cernunnos
STOP THE TOXIC
Cernunnos
2
3
2
1
W
Chronos
Sailorwaves
Chronos
0
1
2
1
W
3
2
1
1.75
L
Nu Wa
TCF-Goon
Nu Wa
3
0
0
3
L
Ne Zha
qwvo
Ne Zha
0
3
4
0.67
L
Cu Chulainn
redwards2004
Cu Chulainn
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,995
Damage
27,896
43,059
Taken
37,546
17,656
Mitigated
17,892
15,158
Healing
13,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,824
1,660
231
2,498
8,127
5,149
0
1,745
6,382
17,257
0
W
Artio
Lich
Artio
2,261
52
2,718
4,290
9,292
4,735
189
2,556
6,616
11,182
0
W
Xbalanque
M31IN4 OG56
Xbalanque
6,577
3,179
0
1,649
7,623
2,036
744
2,443
5,137
0
40,982
W
Surtr
OGStormer
Surtr
6,204
2,094
0
2,941
9,923
5,695
0
1,336
8,497
772
31,296
L
Cernunnos
STOP THE TOXIC
Cernunnos
6,493
2,925
0
2,598
6,965
1,885
0
1,141
5,824
0
46,709
W
Chronos
Sailorwaves
Chronos
2,870
54
0
1,538
5,914
1,711
0
2,344
3,390
46,051
1,283
W
5,083
2,023
0
2,022
10,307
3,479
0
1,911
8,284
0
52,171
L
Nu Wa
TCF-Goon
Nu Wa
4,932
1,132
0
1,093
3,382
1,130
0
1,379
2,003
46,803
770
L
Ne Zha
qwvo
Ne Zha
4,034
1,059
0
3,142
8,335
2,591
0
817
7,518
0
30,656
L
Cu Chulainn
redwards2004
Cu Chulainn
7,613
903
0
3,541
10,737
7,137
0
514
9,590
9,060
43,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
30,661
328
Minions Killed
360
0
Camps Cleared
0
1,031,092
Distance Traveled
1,064,987
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,606
510
21
2
0
214,420
1
W
Artio
6,071
552
16
1
0
211,573
0
W
Xbalanque
6,073
552
73
7
0
177,797
0
W
Surtr
5,636
512
63
6
0
196,440
0
L
Cernunnos
6,051
550
86
8
0
183,663
0
W
Chronos
6,119
556
84
8
0
215,780
0
W
Ne Zha
6,689
608
92
8
0
229,502
0
L
Nu Wa
6,582
598
101
9
0
203,624
2
L
Ne Zha
5,325
484
50
5
0
234,884
1
L
Cu Chulainn
7,097
645
102
9
0
228,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role