Player Matchup

Odin
Odin
ALiimpChimp
Odin
Level 107
God Stats
62W - 39L
1,673 SR
Queue Stats
212W - 168L
1,544 Elo+
Solo
Sol
Sol
DonJ3ffe1993
Sol
Level 108
God Stats
14W - 9L
1,579 SR
Queue Stats
186W - 165L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kobesama
Tsukuyomi
Level 145
God Stats
1W - 1L
1,320 SR
Queue Stats
122W - 118L
1,560 Elo+
Solo
Charon
Charon
killergdove123
Charon
Level 106
God Stats
9W - 4L
1,764 SR
Queue Stats
90W - 68L
1,651 Elo+
Solo
Thoth
Thoth
thereaperpeaps9
Thoth
Level 141
God Stats
1W - 2L
1,200 SR
Queue Stats
176W - 155L
1,514 Elo+
Solo
Team Averages
Level 121
1,507 SR
1,550 Elo+

VS

Team Averages
Level 144
1,506 SR
1,519 Elo+
Mercury
Mercury
DemurestElm763
Mercury
Level 159
God Stats
3W - 6L
1,457 SR
Queue Stats
269W - 251L
1,542 Elo+
Solo
Anubis
Anubis
JuanPablo0205
Anubis
Level 127
God Stats
1W - 1L
1,595 SR
Queue Stats
10W - 9L
1,514 Elo+
Solo
Cernunnos
Cernunnos
LtK-Killaz
Cernunnos
Level 160
God Stats
1W - 5L
1,563 SR
Queue Stats
181W - 160L
1,580 Elo+
Solo
Aphrodite
Aphrodite
NoNotMyEyes
Aphrodite
Level 120
God Stats
25W - 19L
1,425 SR
Queue Stats
89W - 73L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
Solomon4Awesome
Gilgamesh
Level 155
God Stats
5W - 7L
1,489 SR
Queue Stats
212W - 276L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
8,227
823
6,777
6,974
3,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
1 / 2 / 2
5,841
584
3,923
5,068
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Tsukuyomi
Kobesama
Tsukuyomi
12
4 / 2 / 1
6,593
659
5,964
7,930
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 3
6,440
644
3,469
7,670
4,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 3 / 0
6,330
633
2,387
4,960
1,018
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
4,066
407
989
2,250
633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 1 / 0
7,520
752
5,508
8,709
3,658
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
LtK-Killaz
Cernunnos
10
1 / 2 / 1
5,894
589
5,600
6,660
1,927
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
NoNotMyEyes
Aphrodite
7
0 / 2 / 1
5,093
509
1,780
6,307
2,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Solomon4Awesome
Gilgamesh
9
0 / 5 / 0
5,080
508
2,537
10,124
6,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
7
7
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
0
1
0
0
W
1
2
2
1
L
6
1
0
6
W
Tsukuyomi
Kobesama
Tsukuyomi
4
2
1
2.25
L
Cernunnos
LtK-Killaz
Cernunnos
1
2
1
0.75
L
Aphrodite
NoNotMyEyes
Aphrodite
0
2
1
0.25
L
Gilgamesh
Solomon4Awesome
Gilgamesh
0
5
0
0
W
1
0
3
2.5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,520
Damage
16,414
32,602
Taken
34,050
11,823
Mitigated
15,833
13,094
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,777
2,688
0
2,550
6,974
3,339
322
370
6,212
0
46,239
L
989
312
0
369
2,250
633
0
196
2,014
0
10,220
W
3,923
1,384
300
2,182
5,068
1,068
1,213
992
4,076
34,886
1,161
L
5,508
157
0
5,046
8,709
3,658
0
2,808
5,901
57,892
1,579
W
Tsukuyomi
Kobesama
Tsukuyomi
5,964
1,765
0
4,073
7,930
2,065
0
2,263
5,638
0
51,872
L
Cernunnos
LtK-Killaz
Cernunnos
5,600
2,816
0
2,525
6,660
1,927
320
2,890
3,590
0
42,561
L
Aphrodite
NoNotMyEyes
Aphrodite
1,780
203
1,146
3,141
6,307
2,861
0
3,270
2,855
14,245
1,080
L
Gilgamesh
Solomon4Awesome
Gilgamesh
2,537
756
0
2,254
10,124
6,754
0
0
10,124
0
25,502
W
3,469
965
0
3,284
7,670
4,333
237
1,550
6,120
23,662
0
W
2,387
135
0
705
4,960
1,018
0
2,222
2,738
43,141
864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,431
Gold Earned
27,653
358
Minions Killed
278
0
Camps Cleared
0
1,063,352
Distance Traveled
828,301
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,227
823
68
7
0
223,396
2
L
Mercury
4,066
407
20
2
0
76,394
0
W
Sol
5,841
584
78
8
0
203,823
0
L
Anubis
7,520
752
114
11
0
206,207
0
W
Tsukuyomi
6,593
659
90
9
0
241,006
1
L
Cernunnos
5,894
589
75
8
0
205,157
1
L
Aphrodite
5,093
509
22
2
0
155,401
2
L
Gilgamesh
5,080
508
47
5
0
185,142
0
W
Charon
6,440
644
30
3
0
205,690
2
W
Thoth
6,330
633
92
9
0
189,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role