Player Matchup

Bacchus
Bacchus
CelticRogue6
Bacchus
Level 182
God Stats
16W - 27L
1,375 SR
Queue Stats
373W - 367L
1,525 Elo+
Party 1
Poseidon
Poseidon
JackinFactotum
Poseidon
Level 190
God Stats
3W - 5L
1,470 SR
Queue Stats
444W - 430L
1,520 Elo+
Party 1
Odin
Odin
PuppyPunterr
Odin
Level 101
God Stats
0W - 2L
1,320 SR
Queue Stats
277W - 223L
1,584 Elo+
Solo
Chronos
Chronos
Rx Draw
Chronos
Level 128
God Stats
0W - 1L
1,679 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
duduMeiaNove
Hou Yi
Level 35
God Stats
1W - 6L
1,372 SR
Queue Stats
155W - 140L
1,620 Elo+
Solo
Team Averages
Level 127
1,443 SR
1,550 Elo+

VS

Team Averages
Level 125
1,488 SR
1,512 Elo+
Baron Samedi
Baron Samedi
Bongory
Baron Samedi
Level 101
God Stats
16W - 18L
1,562 SR
Queue Stats
584W - 542L
1,502 Elo+
Solo
Jing Wei
Jing Wei
FlyEaglesFly215
Jing Wei
Level 62
God Stats
4W - 2L
1,508 SR
Queue Stats
140W - 155L
1,482 Elo+
Solo
Horus
Horus
I2th
Horus
Level 169
God Stats
1W - 1L
1,701 SR
Queue Stats
197W - 181L
1,589 Elo+
Solo
Khepri
Khepri
I_Miss_N64
Khepri
Level 147
God Stats
2W - 1L
1,232 SR
Queue Stats
397W - 387L
1,468 Elo+
Solo
Bastet
Bastet
Shieldwolf19
Bastet
Level 147
God Stats
3W - 2L
1,435 SR
Queue Stats
383W - 339L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CelticRogue6
Bacchus
8
0 / 1 / 2
4,933
493
1,924
7,781
4,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
11
1 / 5 / 1
6,072
607
2,265
5,418
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 0
4,886
489
4,820
8,636
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Rx Draw
Chronos
9
1 / 2 / 1
5,033
503
3,337
6,923
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
9
1 / 1 / 1
5,131
513
5,809
5,544
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bongory
Baron Samedi
11
1 / 1 / 3
5,982
598
2,444
4,630
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
11
1 / 0 / 0
5,800
580
2,777
4,752
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
I2th
Horus
11
3 / 1 / 1
6,408
641
7,924
8,144
4,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
I_Miss_N64
Khepri
8
1 / 2 / 1
5,209
521
1,973
6,680
4,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
11
5 / 0 / 3
6,355
636
8,090
8,414
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
11
11
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bongory
Baron Samedi
1
1
3
2.5
L
Bacchus
CelticRogue6
Bacchus
0
1
2
1
W
Jing Wei
1
0
0
1
W
Horus
I2th
Horus
3
1
1
3.5
W
Khepri
I_Miss_N64
Khepri
1
2
1
0.75
L
Poseidon
1
5
1
0.3
L
1
2
0
0.5
L
Chronos
Rx Draw
Chronos
1
2
1
0.75
W
Bastet
5
0
3
6.5
L
Hou Yi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,155
Damage
23,208
34,302
Taken
32,620
12,041
Mitigated
14,714
11,334
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bongory
Baron Samedi
2,444
111
61
1,406
4,630
2,065
0
2,662
1,968
33,755
1,319
L
Bacchus
CelticRogue6
Bacchus
1,924
239
1,437
2,433
7,781
4,291
0
843
6,938
12,686
485
W
Jing Wei
2,777
1,681
0
2,643
4,752
1,336
1,231
366
4,386
0
45,281
W
Horus
I2th
Horus
7,924
4,300
120
4,657
8,144
4,088
0
909
7,235
0
40,239
W
Khepri
I_Miss_N64
Khepri
1,973
116
1,010
1,359
6,680
4,253
0
1,241
5,439
12,479
0
L
Poseidon
2,265
268
0
384
5,418
1,379
36
1,228
4,010
44,495
0
L
4,820
1,377
0
3,090
8,636
2,891
0
95
8,131
0
24,924
L
Chronos
Rx Draw
Chronos
3,337
1,420
0
2,363
6,923
1,779
0
797
5,879
32,114
0
W
Bastet
8,090
3,163
0
3,470
8,414
2,972
69
2,019
6,395
0
38,890
L
Hou Yi
5,809
2,948
0
1,627
5,544
1,701
0
1,130
4,414
0
31,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
29,754
271
Minions Killed
327
0
Camps Cleared
0
924,540
Distance Traveled
1,051,990
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,982
598
81
8
0
188,145
4
L
Bacchus
4,933
493
26
3
0
194,155
4
W
Jing Wei
5,800
580
97
10
0
215,813
2
W
Horus
6,408
641
78
8
0
203,644
0
W
Khepri
5,209
521
17
2
0
201,786
0
L
Poseidon
6,072
607
87
9
0
187,611
0
L
Odin
4,886
489
39
4
0
151,974
0
L
Chronos
5,033
503
64
6
0
220,172
1
W
Bastet
6,355
636
54
5
0
242,602
0
L
Hou Yi
5,131
513
55
6
0
170,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role