Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bunny-Bombr
Gilgamesh
Level 148
God Stats
14W - 19L
1,577 SR
Queue Stats
563W - 533L
1,554 Elo+
Solo
Cabrakan
Cabrakan
PrinceTemptation
Cabrakan
Level 164
God Stats
33W - 18L
1,645 SR
Queue Stats
76W - 71L
1,547 Elo+
Solo
Nu Wa
Nu Wa
YargenBlargen
Nu Wa
Level 159
God Stats
21W - 20L
1,562 SR
Queue Stats
213W - 189L
1,509 Elo+
Solo
Medusa
Medusa
heyrefustink
Medusa
Level 148
God Stats
1W - 6L
1,388 SR
Queue Stats
87W - 85L
1,456 Elo+
Solo
Team Averages
Level 155
1,534 SR
1,513 Elo+

VS

Team Averages
Level 153
1,568 SR
1,528 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
OrphanBlender
Hel
Level 98
God Stats
2W - 3L
1,536 SR
Queue Stats
216W - 196L
1,604 Elo+
Solo
Erlang Shen
Erlang Shen
Sayito
Erlang Shen
Level 213
God Stats
1W - 2L
1,672 SR
Queue Stats
125W - 156L
1,481 Elo+
Party 1
Thanatos
Thanatos
esgetcarried
Thanatos
Level 147
God Stats
69W - 46L
1,631 SR
Queue Stats
656W - 620L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
4 / 1 / 7
7,251
558
6,639
9,838
7,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Bunny-Bombr
Gilgamesh
13
2 / 1 / 1
7,472
575
6,918
10,444
7,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
4 / 0 / 7
7,176
552
9,315
8,199
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 0 / 4
7,641
588
7,077
4,826
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
13
2 / 1 / 5
7,535
580
8,383
8,109
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 4 / 1
7,341
565
5,705
9,975
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thor
 
Thor
10
0 / 3 / 1
5,908
454
5,264
12,533
5,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 3 / 0
6,105
470
5,506
7,878
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
Sayito
Erlang Shen
10
0 / 3 / 2
6,145
473
6,430
14,139
10,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
esgetcarried
Thanatos
10
2 / 3 / 0
5,852
450
3,514
10,573
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
3
3
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
7
7.5
L
Danzaburou
 
Danzaburou
1
4
1
0.38
L
Thor
 
Thor
0
3
1
0.17
W
Gilgamesh
Bunny-Bombr
Gilgamesh
2
1
1
2.5
L
0
3
0
0
W
4
0
7
7.5
L
Erlang Shen
Sayito
Erlang Shen
0
3
2
0.33
W
4
0
4
6
L
Thanatos
esgetcarried
Thanatos
2
3
0
0.67
W
Medusa
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,332
Damage
26,419
41,416
Taken
55,098
26,071
Mitigated
26,056
18,032
Healing
23,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,639
1,252
3,073
4,637
9,838
7,967
0
2,014
7,824
18,686
0
L
Danzaburou
 
Danzaburou
5,705
2,506
0
2,974
9,975
3,483
0
2,366
7,563
0
64,797
L
Thor
 
Thor
5,264
854
0
3,754
12,533
5,640
0
3,035
9,440
0
33,036
W
Gilgamesh
Bunny-Bombr
Gilgamesh
6,918
2,506
0
2,982
10,444
7,183
0
549
9,359
0
48,389
L
5,506
257
3,304
3,845
7,878
2,557
0
5,782
1,816
55,399
0
W
9,315
1,190
0
4,111
8,199
6,277
0
794
7,367
58,884
0
L
Erlang Shen
Sayito
Erlang Shen
6,430
1,987
0
3,170
14,139
10,679
0
7,862
6,133
0
20,346
W
7,077
1,259
0
1,273
4,826
2,001
0
2,149
2,599
53,337
0
L
Thanatos
esgetcarried
Thanatos
3,514
385
0
5,994
10,573
3,697
0
3,378
7,115
0
39,698
W
Medusa
8,383
3,271
0
1,956
8,109
2,643
244
0
8,109
0
57,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,075
Gold Earned
31,351
409
Minions Killed
377
0
Camps Cleared
0
1,272,917
Distance Traveled
1,279,020
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,251
558
22
2
0
281,977
4
L
Danzaburou
7,341
565
102
8
0
244,719
3
L
Thor
5,908
454
70
5
0
232,944
5
W
Gilgamesh
7,472
575
79
6
0
222,874
2
L
Hel
6,105
470
104
8
0
242,823
0
W
Cabrakan
7,176
552
86
7
0
285,057
0
L
Erlang Shen
6,145
473
32
2
0
261,021
1
W
Nu Wa
7,641
588
119
9
0
276,238
6
L
Thanatos
5,852
450
69
5
0
297,513
2
W
Medusa
7,535
580
103
8
0
206,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role