Player Matchup

Ymir
Ymir
ForgeSon
Ymir
Level 14
God Stats
3W - 8L
1,384 SR
Queue Stats
10W - 27L
1,036 Elo+
Party 1
Neith
Neith
Th3Alchemist33
Neith
Level 10
God Stats
1W - 4L
1,307 SR
Queue Stats
8W - 13L
1,067 Elo+
Party 1
Fenrir
Fenrir
The420Homiez
Fenrir
Level 46
God Stats
1W - 4L
1,388 SR
Queue Stats
27W - 48L
1,138 Elo+
Party 1
Team Averages
Level 23
1,360 SR
1,081 Elo+

VS

Team Averages
Level 99
1,588 SR
1,395 Elo+
Hera
Hera
InfiniteAPEIROS
Hera
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
75W - 85L
1,449 Elo+
Solo
Bacchus
Bacchus
Stoeger
Bacchus
Level 120
God Stats
14W - 7L
1,791 SR
Queue Stats
207W - 207L
1,402 Elo+
Solo
Awilix
Awilix
abraham359
Awilix
Level 88
God Stats
27W - 34L
1,474 SR
Queue Stats
349W - 403L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 1 / 0
7,047
705
3,102
8,995
7,359
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

12
0 / 2 / 0
6,822
682
2,585
5,466
2,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
11
0 / 2 / 0
6,760
676
4,681
8,018
4,548
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,017
802
5,042
3,625
1,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Stoeger
Bacchus
14
2 / 0 / 3
7,895
790
6,001
5,551
5,348
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
abraham359
Awilix
14
2 / 0 / 3
8,195
820
3,032
5,716
2,209
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
0
0
W
1
0
4
3
W
Bacchus
Stoeger
Bacchus
2
0
3
3.5
L
0
2
0
0
L
Fenrir
0
2
0
0
W
Awilix
abraham359
Awilix
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,368
Damage
14,075
22,479
Taken
14,892
14,078
Mitigated
8,687
763
Healing
4,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,102
845
0
0
8,995
7,359
0
4,538
4,436
19,127
0
W
5,042
1,095
0
1,695
3,625
1,130
315
189
3,436
31,747
1,098
W
Bacchus
Stoeger
Bacchus
6,001
432
0
1,786
5,551
5,348
0
1,923
3,628
11,055
156
L
2,585
1,001
0
521
5,466
2,171
0
2,260
3,156
0
19,990
L
Fenrir
4,681
134
0
242
8,018
4,548
0
4,105
3,913
0
18,689
W
Awilix
abraham359
Awilix
3,032
733
0
1,264
5,716
2,209
195
1,086
4,630
0
24,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,629
Gold Earned
24,107
104
Minions Killed
106
0
Camps Cleared
0
530,049
Distance Traveled
557,456
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,047
705
39
4
0
174,248
0
W
Hera
8,017
802
56
6
0
180,645
2
W
Bacchus
7,895
790
10
1
0
185,214
4
L
Neith
6,822
682
40
4
0
139,195
0
L
Fenrir
6,760
676
25
3
0
216,606
0
W
Awilix
8,195
820
40
4
0
191,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role