Player Matchup

Hera
Hera
 
Hera
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Slade_Sharingan
Bakasura
Level 102
God Stats
3W - 4L
1,471 SR
Queue Stats
37W - 52L
1,288 Elo+
Party 1
Ymir
Ymir
T0P DUELIST
Ymir
Level 122
God Stats
31W - 36L
1,522 SR
Queue Stats
323W - 328L
1,446 Elo+
Solo
Hercules
Hercules
Wxvyy_Tv
Hercules
Level 63
God Stats
2W - 3L
1,240 SR
Queue Stats
25W - 34L
1,267 Elo+
Party 1
Medusa
Medusa
idkhow2playsmite
Medusa
Level 63
God Stats
2W - 4L
1,812 SR
Queue Stats
569W - 594L
1,427 Elo+
Solo
Team Averages
Level 97
1,509 SR
1,385 Elo+

VS

Team Averages
Level 80
1,546 SR
1,437 Elo+
Mulan
Mulan
 
Mulan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Johnii_Boii
Thoth
Level 106
God Stats
3W - 1L
1,794 SR
Queue Stats
117W - 117L
1,433 Elo+
Solo
Skadi
Skadi
KrizTdj
Skadi
Level 60
God Stats
33W - 34L
1,465 SR
Queue Stats
211W - 243L
1,350 Elo+
Solo
Awilix
Awilix
Sosuke aizen863
Awilix
Level 86
God Stats
89W - 80L
1,472 SR
Queue Stats
237W - 221L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
7
2 / 4 / 0
4,463
638
2,328
3,565
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
9
3 / 0 / 1
4,748
678
3,390
4,125
1,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

5
1 / 1 / 0
3,716
531
1,746
4,096
2,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
Wxvyy_Tv
Hercules
6
0 / 5 / 0
3,704
529
1,855
5,376
3,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 1 / 0
3,397
485
159
2,057
485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
6 / 0 / 0
5,605
801
3,630
5,157
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kumbhakarna
 
Kumbhakarna
6
0 / 1 / 1
4,312
616
965
5,049
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 3 / 1
4,988
713
1,446
3,944
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
KrizTdj
Skadi
6
1 / 1 / 0
4,052
579
1,662
2,352
534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

7
1 / 1 / 0
4,185
598
1,289
5,932
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
6
Kills
10
11
Deaths
6
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
4
0
0.5
W
Mulan
 
Mulan
6
0
0
6
W
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
W
2
3
1
0.83
W
Skadi
KrizTdj
Skadi
1
1
0
1
L
Bakasura
3
0
1
3.5
W
1
1
0
1
L
1
1
0
1
L
Hercules
Wxvyy_Tv
Hercules
0
5
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,478
Damage
8,992
19,219
Taken
22,434
9,285
Mitigated
6,549
3,429
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,328
931
87
454
3,565
773
0
1,024
2,265
21,742
0
W
Mulan
 
Mulan
3,630
791
0
1,498
5,157
1,969
0
0
4,973
0
29,635
W
Kumbhakarna
 
Kumbhakarna
965
172
0
542
5,049
1,935
310
1,040
4,009
10,951
426
W
1,446
50
0
482
3,944
756
0
1,349
2,440
21,206
665
W
Skadi
KrizTdj
Skadi
1,662
691
0
440
2,352
534
1,018
706
1,625
0
18,769
L
Bakasura
3,390
2,422
0
1,039
4,125
1,562
0
101
3,984
0
22,720
W
1,289
373
0
2,226
5,932
1,355
0
979
4,673
0
17,495
L
1,746
202
0
530
4,096
2,549
0
871
3,225
9,540
0
L
Hercules
Wxvyy_Tv
Hercules
1,855
653
0
774
5,376
3,916
0
0
5,376
0
16,149
L
159
0
0
545
2,057
485
0
75
1,982
0
9,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,028
Gold Earned
23,142
156
Minions Killed
177
0
Camps Cleared
0
573,253
Distance Traveled
650,490
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,463
638
50
7
0
132,818
2
W
Mulan
5,605
801
52
7
0
147,572
0
W
Kumbhakarna
4,312
616
14
2
0
126,767
0
W
Thoth
4,988
713
40
6
0
135,278
0
W
Skadi
4,052
579
30
4
0
107,851
1
L
Bakasura
4,748
678
50
7
0
177,949
0
W
Awilix
4,185
598
41
6
0
133,022
0
L
Ymir
3,716
531
12
2
0
102,429
0
L
Hercules
3,704
529
29
4
0
101,102
0
L
Medusa
3,397
485
15
2
0
58,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role