Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Colonel_Dalton
Charybdis
Level 82
God Stats
14W - 19L
1,437 SR
Queue Stats
26W - 47L
1,318 Elo+
Solo
Ah Puch
Ah Puch
EverybodyDance
Ah Puch
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 55L
1,552 Elo+
Solo
Fenrir
Fenrir
Nenadveliki
Fenrir
Level 88
God Stats
4W - 5L
1,632 SR
Queue Stats
198W - 185L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
schirmi07
Gilgamesh
Level 101
God Stats
1W - 1L
1,200 SR
Queue Stats
91W - 78L
1,553 Elo+
Solo
Team Averages
Level 112
1,454 SR
1,489 Elo+

VS

Team Averages
Level 89
1,537 SR
1,516 Elo+
Cthulhu
Cthulhu
Eigenlink
Cthulhu
Level 28
God Stats
3W - 5L
1,334 SR
Queue Stats
14W - 11L
1,518 Elo+
Party 1
Ishtar
Ishtar
I3eLzebuTh59
Ishtar
Level 162
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 95L
1,501 Elo+
Solo
Arachne
Arachne
Sussyb4lls
Arachne
Level 88
God Stats
10W - 7L
1,598 SR
Queue Stats
188W - 197L
1,537 Elo+
Solo
Geb
Geb
dapagliflozin
Geb
Level 67
God Stats
2W - 2L
1,650 SR
Queue Stats
16W - 11L
1,535 Elo+
Party 1
Scylla
Scylla
zDxrf
Scylla
Level 100
God Stats
2W - 2L
1,603 SR
Queue Stats
161W - 148L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 0 / 2
3,511
702
977
4,004
1,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Colonel_Dalton
Charybdis
5
0 / 0 / 1
3,033
607
2,441
3,369
767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 0 / 1
3,822
764
3,961
2,691
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
6
3 / 1 / 1
3,870
774
2,320
3,664
1,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
schirmi07
Gilgamesh
7
0 / 0 / 0
3,714
743
1,665
4,210
1,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eigenlink
Cthulhu
7
0 / 0 / 0
3,825
765
2,001
3,393
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
5
1 / 1 / 0
3,285
657
4,259
3,397
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Sussyb4lls
Arachne
2
0 / 1 / 0
2,638
528
522
1,518
387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

5
0 / 1 / 1
3,654
731
2,185
4,496
1,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
zDxrf
Scylla
6
0 / 2 / 0
3,360
672
1,295
3,005
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
2
1
W
Charybdis
Colonel_Dalton
Charybdis
0
0
1
0.5
L
Cthulhu
Eigenlink
Cthulhu
0
0
0
0
W
2
0
1
2.5
L
Ishtar
1
1
0
1
W
Fenrir
3
1
1
3.5
L
Arachne
Sussyb4lls
Arachne
0
1
0
0
L
0
1
1
0.5
W
Gilgamesh
schirmi07
Gilgamesh
0
0
0
0
L
Scylla
zDxrf
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,364
Damage
10,262
17,938
Taken
15,809
6,180
Mitigated
5,974
6,901
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
977
320
0
1,533
4,004
1,638
0
836
3,168
7,038
318
W
Charybdis
Colonel_Dalton
Charybdis
2,441
1,545
0
1,666
3,369
767
0
938
2,431
0
15,519
L
Cthulhu
Eigenlink
Cthulhu
2,001
244
0
1,220
3,393
2,128
0
0
3,127
19,005
0
W
3,961
350
0
1,056
2,691
701
0
1,556
1,135
15,252
0
L
Ishtar
4,259
2,529
0
1,351
3,397
863
0
819
2,578
0
17,077
W
Fenrir
2,320
768
0
906
3,664
1,226
0
608
3,008
0
16,232
L
Arachne
Sussyb4lls
Arachne
522
326
0
387
1,518
387
0
307
1,211
0
3,259
L
2,185
412
0
1,774
4,496
1,804
0
1,301
3,195
11,039
0
W
Gilgamesh
schirmi07
Gilgamesh
1,665
461
0
1,740
4,210
1,848
0
1,209
2,715
0
19,590
L
Scylla
zDxrf
Scylla
1,295
387
0
929
3,005
792
0
2,502
503
15,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,950
Gold Earned
16,762
143
Minions Killed
125
0
Camps Cleared
0
529,983
Distance Traveled
462,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,511
702
4
1
0
106,298
0
W
Charybdis
3,033
607
32
6
0
91,923
0
L
Cthulhu
3,825
765
49
10
0
110,643
0
W
Ah Puch
3,822
764
30
6
0
101,923
0
L
Ishtar
3,285
657
28
6
0
96,823
0
W
Fenrir
3,870
774
33
7
0
123,764
0
L
Arachne
2,638
528
7
1
0
46,920
0
L
Geb
3,654
731
7
1
0
99,465
0
W
Gilgamesh
3,714
743
44
9
0
106,075
0
L
Scylla
3,360
672
34
7
0
108,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role