Player Matchup

Surtr
Surtr
ARIOSTF
Surtr
Level 159
God Stats
5W - 3L
1,851 SR
Queue Stats
378W - 354L
1,477 Elo+
Party 1
Ra
Ra
JUANFRAV732
Ra
Level 126
God Stats
6W - 8L
1,559 SR
Queue Stats
608W - 592L
1,502 Elo+
Solo
Cthulhu
Cthulhu
TheGeebs632
Cthulhu
Level 137
God Stats
73W - 60L
1,618 SR
Queue Stats
224W - 230L
1,468 Elo+
Solo
Danzaburou
Danzaburou
TitchyNinjaPig
Danzaburou
Level 157
God Stats
0W - 1L
1,392 SR
Queue Stats
105W - 97L
1,637 Elo+
Solo
Janus
Janus
ZADQUIYEL
Janus
Level 215
God Stats
16W - 12L
1,627 SR
Queue Stats
269W - 229L
1,524 Elo+
Party 1
Team Averages
Level 159
1,609 SR
1,522 Elo+

VS

Team Averages
Level 122
1,615 SR
1,581 Elo+
Eset
Eset
Doasadi
Eset
Level 158
God Stats
2W - 0L
1,585 SR
Queue Stats
274W - 283L
1,462 Elo+
Solo
Bacchus
Bacchus
FugleMan001
Bacchus
Level 36
God Stats
4W - 7L
1,524 SR
Queue Stats
34W - 50L
1,428 Elo+
Solo
King Arthur
King Arthur
MikeyTheWalrus
King Arthur
Level 147
God Stats
14W - 6L
1,854 SR
Queue Stats
148W - 129L
1,723 Elo+
Solo
Aphrodite
Aphrodite
Omina
Aphrodite
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 13L
1,702 Elo+
Party 2
Cupid
Cupid
Zenogan
Cupid
Level 148
God Stats
1W - 1L
1,614 SR
Queue Stats
45W - 35L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ARIOSTF
Surtr
15
2 / 5 / 0
9,547
955
7,778
20,096
22,094
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 5 / 2
8,985
899
5,372
7,091
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
TheGeebs632
Cthulhu
15
0 / 2 / 5
9,394
939
9,638
13,352
14,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TitchyNinjaPig
Danzaburou
15
1 / 5 / 3
9,600
960
9,737
14,905
6,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Janus
ZADQUIYEL
Janus
15
2 / 2 / 3
9,889
989
9,470
9,012
4,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

203

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Doasadi
Eset
16
3 / 3 / 10
10,222
1,022
12,728
7,398
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
FugleMan001
Bacchus
17
1 / 1 / 13
11,224
1,122
7,694
11,131
15,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MikeyTheWalrus
King Arthur
16
8 / 0 / 8
11,436
1,144
16,250
11,555
9,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Omina
Aphrodite
16
1 / 0 / 13
9,857
986
7,930
8,094
8,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cupid
Zenogan
Cupid
16
6 / 1 / 6
11,200
1,120
16,529
7,451
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
5
Kills
19
19
Deaths
5
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Surtr
ARIOSTF
Surtr
2
5
0
0.4
W
Eset
Doasadi
Eset
3
3
10
2.67
W
Bacchus
FugleMan001
Bacchus
1
1
13
7.5
L
0
5
2
0.2
W
King Arthur
MikeyTheWalrus
King Arthur
8
0
8
12
W
Aphrodite
Omina
Aphrodite
1
0
13
7.5
L
Cthulhu
TheGeebs632
Cthulhu
0
2
5
1.25
L
Danzaburou
TitchyNinjaPig
Danzaburou
1
5
3
0.5
L
Janus
ZADQUIYEL
Janus
2
2
3
1.75
W
Cupid
Zenogan
Cupid
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,995
Damage
61,131
64,456
Taken
45,629
49,793
Mitigated
41,618
7,215
Healing
15,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
ARIOSTF
Surtr
7,778
1,970
0
1,216
20,096
22,094
0
10,246
8,714
1,058
17,289
W
Eset
Doasadi
Eset
12,728
814
1,109
955
7,398
3,172
0
3,818
3,426
28,386
663
W
Bacchus
FugleMan001
Bacchus
7,694
646
0
2,124
11,131
15,366
0
5,953
4,804
17,398
0
L
5,372
154
535
206
7,091
2,430
0
2,980
3,952
20,421
0
W
King Arthur
MikeyTheWalrus
King Arthur
16,250
1,185
0
352
11,555
9,968
0
5,462
5,874
457
36,752
W
Aphrodite
Omina
Aphrodite
7,930
360
4,465
5,565
8,094
8,768
0
5,615
2,157
17,520
0
L
Cthulhu
TheGeebs632
Cthulhu
9,638
81
869
2,352
13,352
14,408
0
5,092
7,835
28,545
0
L
Danzaburou
TitchyNinjaPig
Danzaburou
9,737
3,097
0
1,491
14,905
6,081
0
4,835
9,758
0
22,051
L
Janus
ZADQUIYEL
Janus
9,470
456
0
546
9,012
4,780
0
4,189
4,691
32,442
0
W
Cupid
Zenogan
Cupid
16,529
7,782
76
733
7,451
4,344
0
3,445
4,006
0
42,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,415
Gold Earned
53,939
190
Minions Killed
217
6
Camps Cleared
6
941,289
Distance Traveled
1,014,275
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,547
955
23
2
2
198,909
0
W
Eset
10,222
1,022
44
4
1
178,138
0
W
Bacchus
11,224
1,122
20
2
0
216,647
0
L
Ra
8,985
899
43
4
1
169,800
0
W
King Arthur
11,436
1,144
57
6
0
201,918
0
W
Aphrodite
9,857
986
26
3
0
216,476
0
L
Cthulhu
9,394
939
36
4
1
204,362
1
L
Danzaburou
9,600
960
23
2
1
185,522
0
L
Janus
9,889
989
65
7
1
182,696
0
W
Cupid
11,200
1,120
70
7
5
201,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role