Player Matchup

Olorun
Olorun
SLIMEY_223_LNF
Olorun
Level 109
God Stats
8W - 10L
1,487 SR
Queue Stats
572W - 596L
1,476 Elo+
Party 1
King Arthur
King Arthur
ThyDaddyCrow
King Arthur
Level 66
God Stats
3W - 5L
1,577 SR
Queue Stats
78W - 85L
1,437 Elo+
Party 3
Kuzenbo
Kuzenbo
doctorevil123456
Kuzenbo
Level 50
God Stats
3W - 5L
1,319 SR
Queue Stats
105W - 107L
1,463 Elo+
Party 1
Ao Kuang
Ao Kuang
lvyPhantom
Ao Kuang
Level 79
God Stats
9W - 3L
1,577 SR
Queue Stats
254W - 262L
1,439 Elo+
Party 3
Heimdallr
Heimdallr
perez_natbell
Heimdallr
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 54L
1,537 Elo+
Party 1
Team Averages
Level 78
1,492 SR
1,470 Elo+

VS

Team Averages
Level 85
1,576 SR
1,518 Elo+
Ymir
Ymir
AnalFuhBreeze
Ymir
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,779 Elo+
Party 2
Da Ji
Da Ji
DankJoJo
Da Ji
Level 76
God Stats
3W - 0L
1,796 SR
Queue Stats
154W - 162L
1,441 Elo+
Solo
Neith
Neith
MintyEyez
Neith
Level 16
God Stats
1W - 0L
1,681 SR
Queue Stats
7W - 3L
1,542 Elo+
Party 2
Discordia
Discordia
T66XandreiGap
Discordia
Level 144
God Stats
28W - 25L
1,450 SR
Queue Stats
590W - 544L
1,454 Elo+
Solo
Amaterasu
Amaterasu
Tony Gondor
Amaterasu
Level 119
God Stats
42W - 39L
1,454 SR
Queue Stats
299W - 286L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,178
513
3,926
10,580
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
ThyDaddyCrow
King Arthur
12
0 / 3 / 1
7,001
500
5,795
11,737
10,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

11
0 / 5 / 4
6,862
490
5,924
14,479
14,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ao Kuang
lvyPhantom
Ao Kuang
12
2 / 7 / 0
6,851
489
4,887
14,657
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Heimdallr
perez_natbell
Heimdallr
13
4 / 4 / 0
7,997
571
8,195
11,294
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 8
7,550
539
6,932
7,022
4,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
DankJoJo
Da Ji
15
8 / 3 / 7
8,748
625
10,960
13,334
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
MintyEyez
Neith
13
5 / 1 / 8
8,008
572
11,540
7,956
2,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
T66XandreiGap
Discordia
13
2 / 1 / 2
8,159
583
9,596
4,896
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Tony Gondor
Amaterasu
14
3 / 1 / 1
8,947
639
6,478
12,474
9,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
23
23
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Da Ji
DankJoJo
Da Ji
8
3
7
3.83
W
Neith
MintyEyez
Neith
5
1
8
9
L
1
4
1
0.38
W
Discordia
T66XandreiGap
Discordia
2
1
2
3
L
King Arthur
ThyDaddyCrow
King Arthur
0
3
1
0.17
W
Amaterasu
Tony Gondor
Amaterasu
3
1
1
3.5
L
0
5
4
0.4
L
Ao Kuang
lvyPhantom
Ao Kuang
2
7
0
0.29
L
Heimdallr
perez_natbell
Heimdallr
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,727
Damage
45,506
62,747
Taken
45,682
37,321
Mitigated
23,217
15,556
Healing
16,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,932
1,413
0
810
7,022
4,636
0
2,848
4,174
18,193
1,833
W
Da Ji
DankJoJo
Da Ji
10,960
1,926
0
4,366
13,334
4,883
0
5,075
8,259
0
58,815
W
Neith
MintyEyez
Neith
11,540
4,507
0
3,163
7,956
2,370
860
2,301
5,655
0
60,372
L
3,926
1,794
0
2,061
10,580
3,477
0
5,141
5,439
44,856
8,377
W
Discordia
T66XandreiGap
Discordia
9,596
244
0
440
4,896
1,529
866
3,097
1,799
52,418
2,794
L
King Arthur
ThyDaddyCrow
King Arthur
5,795
853
0
1,044
11,737
10,282
0
0
11,737
0
45,309
W
Amaterasu
Tony Gondor
Amaterasu
6,478
2,818
0
8,046
12,474
9,799
111
793
11,681
0
59,425
L
5,924
1,718
0
3,960
14,479
14,793
0
3,462
10,711
28,041
1,108
L
Ao Kuang
lvyPhantom
Ao Kuang
4,887
1,323
0
4,773
14,657
4,354
0
4,177
10,360
43,083
924
L
Heimdallr
perez_natbell
Heimdallr
8,195
3,152
0
3,718
11,294
4,415
86
2,106
9,040
0
52,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,889
Gold Earned
41,412
384
Minions Killed
426
0
Camps Cleared
0
1,296,455
Distance Traveled
1,418,353
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,550
539
16
1
0
260,136
0
W
Da Ji
8,748
625
88
6
0
334,333
2
W
Neith
8,008
572
115
8
0
264,269
0
L
Olorun
7,178
513
102
7
0
244,782
0
W
Discordia
8,159
583
92
7
0
291,157
1
L
King Arthur
7,001
500
85
6
0
279,566
0
W
Amaterasu
8,947
639
115
8
0
268,458
7
L
Kuzenbo
6,862
490
32
2
0
272,029
2
L
Ao Kuang
6,851
489
77
6
0
264,211
0
L
Heimdallr
7,997
571
88
6
0
235,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role