Player Matchup

Aphrodite
Aphrodite
EdbertAlan
Aphrodite
Level 185
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 132L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gr1myKidd
Cu Chulainn
Level 155
God Stats
1W - 0L
1,655 SR
Queue Stats
45W - 36L
1,556 Elo+
Solo
Nut
Nut
JellyManX
Nut
Level 108
God Stats
2W - 5L
1,211 SR
Queue Stats
307W - 305L
1,480 Elo+
Solo
Hun Batz
Hun Batz
deslagod
Hun Batz
Level 149
God Stats
2W - 0L
1,724 SR
Queue Stats
24W - 33L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ängel1
Morgan Le Fay
Level 162
God Stats
9W - 1L
1,911 SR
Queue Stats
317W - 331L
1,466 Elo+
Solo
Team Averages
Level 152
1,600 SR
1,498 Elo+

VS

Team Averages
Level 169
1,677 SR
1,507 Elo+
Ah Muzen Cab
Ah Muzen Cab
HamsterScout
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
OrderlyKarma
Cthulhu
Level 179
God Stats
39W - 28L
1,591 SR
Queue Stats
802W - 879L
1,512 Elo+
Solo
Aphrodite
Aphrodite
TGI General Ray
Aphrodite
Level 193
God Stats
2W - 5L
1,511 SR
Queue Stats
323W - 258L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The_UnSullied117
Morgan Le Fay
Level 146
God Stats
3W - 1L
1,936 SR
Queue Stats
119W - 123L
1,518 Elo+
Solo
He Bo
He Bo
ZonaCat833
He Bo
Level 199
God Stats
3W - 4L
1,847 SR
Queue Stats
833W - 835L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EdbertAlan
Aphrodite
19
4 / 1 / 8
10,943
684
7,734
13,184
16,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
Gr1myKidd
Cu Chulainn
20
5 / 1 / 11
11,756
735
20,959
27,960
28,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
2 / 7 / 9
10,122
633
12,976
16,271
6,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
deslagod
Hun Batz
14
4 / 6 / 7
9,793
612
17,489
15,756
9,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
Ängel1
Morgan Le Fay
19
3 / 3 / 10
11,625
727
18,991
20,216
8,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HamsterScout
Ah Muzen Cab
13
1 / 3 / 3
8,431
527
10,645
10,384
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
OrderlyKarma
Cthulhu
20
10 / 3 / 7
12,967
810
26,180
28,528
40,296
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
TGI General Ray
Aphrodite
20
1 / 1 / 8
10,947
684
13,610
17,021
13,679
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
The_UnSullied117
Morgan Le Fay
18
6 / 3 / 4
10,808
676
21,812
14,677
8,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
12
0 / 8 / 5
8,981
561
6,179
10,754
6,419
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
45
18
Kills
18
18
Deaths
18
45
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
EdbertAlan
Aphrodite
4
1
8
8
W
Cu Chulainn
Gr1myKidd
Cu Chulainn
5
1
11
10.5
L
Ah Muzen Cab
HamsterScout
Ah Muzen Cab
1
3
3
0.83
W
2
7
9
0.93
L
Cthulhu
OrderlyKarma
Cthulhu
10
3
7
4.5
L
Aphrodite
TGI General Ray
Aphrodite
1
1
8
5
L
Morgan Le Fay
The_UnSullied117
Morgan Le Fay
6
3
4
2.67
L
He Bo
0
8
5
0.31
W
Hun Batz
deslagod
Hun Batz
4
6
7
1.25
W
Morgan Le Fay
Ängel1
Morgan Le Fay
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,149
Damage
78,426
93,387
Taken
81,364
70,068
Mitigated
73,664
52,856
Healing
37,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
EdbertAlan
Aphrodite
7,734
396
14,572
9,899
13,184
16,792
90
8,902
4,282
21,772
952
W
Cu Chulainn
Gr1myKidd
Cu Chulainn
20,959
2,340
381
12,448
27,960
28,637
0
16,829
11,131
0
43,549
L
Ah Muzen Cab
HamsterScout
Ah Muzen Cab
10,645
885
0
509
10,384
4,726
0
3,502
6,614
0
19,068
W
12,976
4,439
1,282
2,249
16,271
6,590
272
12,108
4,163
0
22,870
L
Cthulhu
OrderlyKarma
Cthulhu
26,180
536
1,991
4,200
28,528
40,296
0
9,875
18,259
49,747
3,900
L
Aphrodite
TGI General Ray
Aphrodite
13,610
672
14,620
10,766
17,021
13,679
90
4,558
12,251
34,381
155
L
Morgan Le Fay
The_UnSullied117
Morgan Le Fay
21,812
1,049
563
3,300
14,677
8,544
0
3,793
10,847
38,525
0
L
He Bo
6,179
165
1,109
390
10,754
6,419
0
3,887
6,745
10,517
192
W
Hun Batz
deslagod
Hun Batz
17,489
1,186
885
2,065
15,756
9,385
0
10,638
5,118
0
26,043
W
Morgan Le Fay
Ängel1
Morgan Le Fay
18,991
1,544
1,815
7,260
20,216
8,664
47
15,443
4,773
43,287
1,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,239
Gold Earned
52,134
208
Minions Killed
185
0
Camps Cleared
0
1,453,276
Distance Traveled
1,291,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,943
684
50
3
0
312,510
0
W
Cu Chulainn
11,756
735
42
3
0
331,797
0
L
Ah Muzen Cab
8,431
527
19
1
0
185,866
0
W
Nut
10,122
633
32
2
0
233,404
0
L
Cthulhu
12,967
810
57
4
0
337,859
0
L
Aphrodite
10,947
684
56
4
0
315,149
0
L
Morgan Le Fay
10,808
676
45
3
0
288,670
0
L
He Bo
8,981
561
8
1
0
163,725
0
W
Hun Batz
9,793
612
18
1
0
257,043
0
W
Morgan Le Fay
11,625
727
66
4
0
318,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role