Player Matchup

Janus
Janus
Diamond III
 
Janus
Diamond III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
Destino0
Mercury
Diamond III
Level 154
God Stats
4W - 4L
1,458 SR
Queue Stats
328W - 272L
2,197 MMR
Party 2
Jing Wei
Jing Wei
Platinum V
PedrøBala
Jing Wei
Platinum V
Level 87
God Stats
1W - 2L
1,609 SR
Queue Stats
91W - 92L
1,726 MMR
Solo
Hercules
Hercules
Platinum V
Rebelbii
Hercules
Platinum V
Level 148
God Stats
2W - 6L
1,364 SR
Queue Stats
93W - 86L
1,632 MMR
Solo
Athena
Athena
Diamond III
leguitincho
Athena
Diamond III
Level 196
God Stats
3W - 3L
1,612 SR
Queue Stats
432W - 405L
2,157 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,509 SR
1,843 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 176
1,620 SR
2,046 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond II
EmiliaMp3
Xbalanque
Diamond II
Level 146
God Stats
6W - 4L
1,859 SR
Queue Stats
404W - 388L
2,129 MMR
Solo
Medusa
Medusa
Masters
Farinha415
Medusa
Masters
Level 186
God Stats
5W - 3L
1,893 SR
Queue Stats
589W - 469L
2,506 MMR
Party 1
Artio
Artio
Gold V
chrisjeday
Artio
Gold V
Level 146
God Stats
1W - 1L
1,135 SR
Queue Stats
26W - 24L
1,484 MMR
Solo
Camazotz
Camazotz
Masters
peppersz
Camazotz
Masters
Level 246
God Stats
9W - 6L
1,716 SR
Queue Stats
284W - 183L
2,609 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 6 / 0
3,245
649
1,098
4,139
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Destino0
Mercury
4
0 / 2 / 0
2,715
543
109
1,848
499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
PedrøBala
Jing Wei
5
0 / 1 / 0
3,001
600
545
2,023
471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Rebelbii
Hercules
7
2 / 0 / 0
4,093
819
1,688
2,485
1,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
5
0 / 0 / 0
3,175
635
461
3,269
1,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Maman BrigitteDa JiSusano

VS

Bans
King ArthurScyllaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 0 / 1
3,663
733
674
2,361
894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
EmiliaMp3
Xbalanque
6
1 / 0 / 0
3,408
682
2,042
1,749
504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
Farinha415
Medusa
8
5 / 1 / 1
4,595
919
3,513
3,032
758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
6
0 / 2 / 0
3,193
639
772
3,940
1,295
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Camazotz
peppersz
Camazotz
7
3 / 0 / 2
4,085
817
1,398
3,034
801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
9
9
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
0
0
W
Geb
 
Geb
0
0
1
0.5
L
Mercury
Destino0
Mercury
0
2
0
0
W
Xbalanque
EmiliaMp3
Xbalanque
1
0
0
1
W
Medusa
Farinha415
Medusa
5
1
1
5.5
L
Jing Wei
PedrøBala
Jing Wei
0
1
0
0
L
Hercules
Rebelbii
Hercules
2
0
0
2
W
Artio
0
2
0
0
L
Athena
0
0
0
0
W
Camazotz
peppersz
Camazotz
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,901
Damage
8,399
13,764
Taken
14,116
4,679
Mitigated
4,252
2,754
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,098
260
0
47
4,139
750
0
0
4,139
13,089
0
W
Geb
 
Geb
674
64
0
1,430
2,361
894
0
216
2,145
9,273
588
L
Mercury
Destino0
Mercury
109
0
0
112
1,848
499
0
0
1,848
0
6,026
W
Xbalanque
EmiliaMp3
Xbalanque
2,042
833
0
969
1,749
504
0
245
1,504
0
21,247
W
Medusa
Farinha415
Medusa
3,513
1,378
0
591
3,032
758
37
426
2,542
0
27,110
L
Jing Wei
PedrøBala
Jing Wei
545
535
0
645
2,023
471
0
317
1,706
0
10,360
L
Hercules
Rebelbii
Hercules
1,688
1,098
0
1,049
2,485
1,099
0
772
1,713
552
19,306
W
Artio
772
110
0
1,401
3,940
1,295
0
0
3,847
11,929
0
L
Athena
461
267
0
901
3,269
1,860
0
357
2,912
8,891
0
W
Camazotz
peppersz
Camazotz
1,398
557
0
1,112
3,034
801
0
530
2,426
0
17,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,229
Gold Earned
18,944
137
Minions Killed
150
0
Camps Cleared
0
462,903
Distance Traveled
503,386
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,245
649
32
6
0
96,928
0
W
Geb
3,663
733
14
3
0
88,238
2
L
Mercury
2,715
543
12
2
0
54,773
0
W
Xbalanque
3,408
682
35
7
0
82,268
0
W
Medusa
4,595
919
43
9
0
117,604
0
L
Jing Wei
3,001
600
26
5
0
100,896
0
L
Hercules
4,093
819
50
10
0
101,412
2
W
Artio
3,193
639
24
5
0
94,567
0
L
Athena
3,175
635
17
3
0
108,894
1
W
Camazotz
4,085
817
34
7
0
120,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role