Player Matchup

Morgan Le Fay
Morgan Le Fay
Bermudav3
Morgan Le Fay
Level 157
God Stats
6W - 5L
1,546 SR
Queue Stats
159W - 130L
1,513 Elo+
Solo
Cerberus
Cerberus
ISKIRTT
Cerberus
Level 145
God Stats
5W - 10L
1,340 SR
Queue Stats
493W - 480L
1,552 Elo+
Party 2
Anubis
Anubis
Thrøngler
Anubis
Level 129
God Stats
38W - 33L
1,584 SR
Queue Stats
449W - 422L
1,602 Elo+
Solo
Chernobog
Chernobog
jwde
Chernobog
Level 126
God Stats
1W - 1L
1,907 SR
Queue Stats
104W - 96L
1,490 Elo+
Party 2
Awilix
Awilix
smile4deathblow
Awilix
Level 157
God Stats
9W - 1L
2,037 SR
Queue Stats
281W - 251L
1,511 Elo+
Solo
Team Averages
Level 143
1,683 SR
1,534 Elo+

VS

Team Averages
Level 125
1,519 SR
1,549 Elo+
Sylvanus
Sylvanus
BustedNyoDaD
Sylvanus
Level 149
God Stats
21W - 8L
1,646 SR
Queue Stats
210W - 199L
1,577 Elo+
Solo
Kukulkan
Kukulkan
GG Capu
Kukulkan
Level 70
God Stats
2W - 6L
1,364 SR
Queue Stats
82W - 86L
1,479 Elo+
Solo
Chiron
Chiron
JungleAndy
Chiron
Level 193
God Stats
1W - 4L
1,564 SR
Queue Stats
37W - 43L
1,551 Elo+
Party 1
Guan Yu
Guan Yu
franafc
Guan Yu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,597 Elo+
Party 1
Thanatos
Thanatos
lou2fried
Thanatos
Level 64
God Stats
5W - 6L
1,523 SR
Queue Stats
130W - 110L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bermudav3
Morgan Le Fay
17
7 / 2 / 3
10,750
672
10,027
8,959
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
ISKIRTT
Cerberus
16
5 / 0 / 7
10,345
647
7,864
12,305
8,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
Thrøngler
Anubis
17
4 / 2 / 4
10,951
684
12,366
9,744
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
jwde
Chernobog
17
4 / 0 / 7
10,376
649
10,058
9,151
3,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
9 / 1 / 4
9,992
625
9,215
10,362
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BustedNyoDaD
Sylvanus
12
0 / 7 / 2
7,102
444
3,087
15,924
11,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
GG Capu
Kukulkan
11
0 / 7 / 2
6,946
434
1,326
9,157
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
JungleAndy
Chiron
14
0 / 3 / 1
7,384
462
9,197
10,497
2,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
franafc
Guan Yu
13
1 / 7 / 0
7,664
479
4,954
15,759
12,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
lou2fried
Thanatos
11
4 / 5 / 1
7,247
453
6,798
11,957
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
29
Kills
5
5
Deaths
29
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bermudav3
Morgan Le Fay
7
2
3
4.25
L
Sylvanus
BustedNyoDaD
Sylvanus
0
7
2
0.14
L
Kukulkan
GG Capu
Kukulkan
0
7
2
0.14
W
Cerberus
ISKIRTT
Cerberus
5
0
7
8.5
L
Chiron
JungleAndy
Chiron
0
3
1
0.17
W
Anubis
Thrøngler
Anubis
4
2
4
3
L
Guan Yu
franafc
Guan Yu
1
7
0
0.14
W
Chernobog
jwde
Chernobog
4
0
7
7.5
L
Thanatos
lou2fried
Thanatos
4
5
1
0.9
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,530
Damage
25,362
50,521
Taken
63,294
23,504
Mitigated
33,497
26,159
Healing
18,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bermudav3
Morgan Le Fay
10,027
841
20
2,213
8,959
3,442
730
1,088
7,871
78,202
3,754
L
Sylvanus
BustedNyoDaD
Sylvanus
3,087
595
0
3,949
15,924
11,970
0
10,695
4,433
28,671
931
L
Kukulkan
GG Capu
Kukulkan
1,326
97
0
624
9,157
2,351
0
4,860
3,868
36,186
0
W
Cerberus
ISKIRTT
Cerberus
7,864
396
0
5,830
12,305
8,832
129
431
11,874
34,772
621
L
Chiron
JungleAndy
Chiron
9,197
4,348
362
3,699
10,497
2,989
0
2,454
8,039
0
61,316
W
Anubis
Thrøngler
Anubis
12,366
342
0
5,777
9,744
4,053
0
2,296
7,448
72,743
1,646
L
Guan Yu
franafc
Guan Yu
4,954
784
1,179
2,803
15,759
12,453
0
5,392
10,311
0
27,879
W
Chernobog
jwde
Chernobog
10,058
7,153
0
6,857
9,151
3,479
385
243
8,908
0
103,088
L
Thanatos
lou2fried
Thanatos
6,798
1,594
0
5,506
11,957
3,734
0
4,876
6,831
0
37,614
W
9,215
3,103
0
5,462
10,362
3,698
590
885
9,477
0
79,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,414
Gold Earned
36,343
661
Minions Killed
349
0
Camps Cleared
0
1,709,595
Distance Traveled
1,439,323
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,750
672
143
9
0
323,822
2
L
Sylvanus
7,102
444
59
4
0
292,924
1
L
Kukulkan
6,946
434
86
5
0
209,951
0
W
Cerberus
10,345
647
83
5
0
331,751
2
L
Chiron
7,384
462
103
6
0
308,339
2
W
Anubis
10,951
684
149
9
0
285,812
2
L
Guan Yu
7,664
479
41
3
0
349,838
2
W
Chernobog
10,376
649
176
11
0
344,009
1
L
Thanatos
7,247
453
60
4
0
278,271
0
W
Awilix
9,992
625
110
7
0
424,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role