Player Matchup

King Arthur
King Arthur
KRISX08
King Arthur
Level 28
God Stats
2W - 15L
1,298 SR
Queue Stats
2W - 17L
1,221 Elo+
Party 1
Sobek
Sobek
Kapi210pl
Sobek
Level 6
God Stats
0W - 7L
1,500 SR
Queue Stats
2W - 15L
1,221 Elo+
Party 1
Izanami
Izanami
Killer_Krismo
Izanami
Level 35
God Stats
0W - 4L
1,173 SR
Queue Stats
12W - 26L
1,387 Elo+
Party 1
Bakasura
Bakasura
damian8478
Bakasura
Level 27
God Stats
6W - 11L
1,397 SR
Queue Stats
10W - 25L
1,362 Elo+
Party 1
Baba Yaga
Baba Yaga
ichru-
Baba Yaga
Level 15
God Stats
0W - 2L
1,222 SR
Queue Stats
0W - 5L
1,197 Elo+
Party 1
Team Averages
Level 22
1,318 SR
1,278 Elo+

VS

Team Averages
Level 57
1,491 SR
1,430 Elo+
Mercury
Mercury
 
Mercury
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Mikix97
Kuzenbo
Level 39
God Stats
2W - 1L
1,299 SR
Queue Stats
74W - 113L
1,368 Elo+
Party 2
Fafnir
Fafnir
Pinicius
Fafnir
Level 67
God Stats
3W - 4L
1,413 SR
Queue Stats
132W - 160L
1,422 Elo+
Party 2
Anubis
Anubis
Samuelcato227
Anubis
Level 67
God Stats
2W - 0L
1,598 SR
Queue Stats
87W - 66L
1,438 Elo+
Solo
Cupid
Cupid
Ximacolot
Cupid
Level 49
God Stats
10W - 5L
1,647 SR
Queue Stats
63W - 83L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KRISX08
King Arthur
10
1 / 3 / 0
5,366
488
2,113
11,805
3,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sobek
Kapi210pl
Sobek
9
0 / 3 / 0
5,253
478
1,268
9,173
5,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
9
0 / 2 / 0
4,780
435
1,739
5,231
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
damian8478
Bakasura
10
3 / 2 / 0
5,626
511
3,710
7,288
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baba Yaga
ichru-
Baba Yaga
9
0 / 5 / 0
4,964
451
1,343
5,640
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 3 / 1
6,207
564
3,752
8,275
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Mikix97
Kuzenbo
12
3 / 1 / 1
7,195
654
4,694
4,700
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Pinicius
Fafnir
11
0 / 0 / 6
7,011
637
2,632
4,528
4,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
7 / 1 / 3
8,326
757
10,255
6,216
2,722
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Ximacolot
Cupid
11
3 / 0 / 3
6,525
593
5,262
3,035
860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
4
Kills
15
15
Deaths
5
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
3
1
0.83
L
King Arthur
KRISX08
King Arthur
1
3
0
0.33
L
Sobek
Kapi210pl
Sobek
0
3
0
0
L
Izanami
0
2
0
0
W
Kuzenbo
Mikix97
Kuzenbo
3
1
1
3.5
W
Fafnir
Pinicius
Fafnir
0
0
6
3
W
7
1
3
8.5
W
Cupid
Ximacolot
Cupid
3
0
3
4.5
L
Bakasura
damian8478
Bakasura
3
2
0
1.5
L
Baba Yaga
ichru-
Baba Yaga
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,173
Damage
26,595
39,137
Taken
26,754
14,721
Mitigated
15,097
10,774
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,752
1,398
0
969
8,275
2,926
821
349
7,682
0
43,651
L
King Arthur
KRISX08
King Arthur
2,113
273
0
2,789
11,805
3,828
0
6,335
5,108
0
25,458
L
Sobek
Kapi210pl
Sobek
1,268
97
101
3,363
9,173
5,847
0
3,167
6,006
12,158
247
L
Izanami
1,739
1,119
0
1,403
5,231
1,195
0
2,497
2,734
0
31,448
W
Kuzenbo
Mikix97
Kuzenbo
4,694
1,295
0
950
4,700
4,320
446
71
4,629
36,263
2,527
W
Fafnir
Pinicius
Fafnir
2,632
637
0
1,614
4,528
4,269
52
365
4,163
14,565
0
W
10,255
304
0
4,423
6,216
2,722
1,610
1,354
4,792
66,485
0
W
Cupid
Ximacolot
Cupid
5,262
2,545
0
1,300
3,035
860
342
335
2,623
0
48,730
L
Bakasura
damian8478
Bakasura
3,710
2,405
0
2,192
7,288
2,336
0
2,310
4,978
0
19,879
L
Baba Yaga
ichru-
Baba Yaga
1,343
175
0
926
5,640
1,515
0
2,776
2,820
17,600
1,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,989
Gold Earned
35,264
196
Minions Killed
372
0
Camps Cleared
0
1,111,846
Distance Traveled
1,113,738
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,207
564
67
6
0
245,034
0
L
King Arthur
5,366
488
49
4
0
197,840
0
L
Sobek
5,253
478
18
2
0
220,637
0
L
Izanami
4,780
435
59
5
0
210,017
0
W
Kuzenbo
7,195
654
79
7
0
216,367
4
W
Fafnir
7,011
637
15
1
0
228,641
4
W
Anubis
8,326
757
120
11
0
204,263
0
W
Cupid
6,525
593
91
8
0
219,433
0
L
Bakasura
5,626
511
51
5
0
289,894
0
L
Baba Yaga
4,964
451
19
2
0
193,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role