Player Matchup

Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
J4YDizzl3
Ares
Level 159
God Stats
0W - 1L
1,215 SR
Queue Stats
10W - 7L
1,625 Elo+
Party 1
Neith
Neith
Shinobi45
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,515 Elo+
Party 1
Hun Batz
Hun Batz
bestevaer
Hun Batz
Level 198
God Stats
0W - 2L
1,629 SR
Queue Stats
19W - 17L
1,469 Elo+
Solo
Team Averages
Level 115
1,469 SR
1,522 Elo+

VS

Team Averages
Level 143
1,578 SR
1,445 Elo+
Nu Wa
Nu Wa
Ansellot
Nu Wa
Level 105
God Stats
4W - 4L
1,496 SR
Queue Stats
326W - 339L
1,458 Elo+
Solo
Surtr
Surtr
Greenleaf15
Surtr
Level 154
God Stats
165W - 144L
1,519 SR
Queue Stats
767W - 807L
1,439 Elo+
Solo
Cernunnos
Cernunnos
Lotus1Rose
Cernunnos
Level 127
God Stats
15W - 14L
1,587 SR
Queue Stats
345W - 399L
1,453 Elo+
Solo
Loki
Loki
mathza-naa
Loki
Level 169
God Stats
26W - 27L
1,463 SR
Queue Stats
198W - 223L
1,472 Elo+
Solo
Ra
Ra
xM4TTYxiCE
Ra
Level 158
God Stats
1W - 0L
1,828 SR
Queue Stats
27W - 35L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 1 / 0
6,036
1,207
5,682
4,242
1,963
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
 
Shiva
9
0 / 2 / 1
4,967
993
982
3,447
2,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
10
0 / 0 / 1
6,033
1,207
3,006
3,944
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Shinobi45
Neith
9
0 / 2 / 1
5,325
1,065
1,138
2,307
615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
bestevaer
Hun Batz
9
0 / 2 / 1
5,092
1,018
352
1,829
674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

342

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ansellot
Nu Wa
10
2 / 0 / 4
5,936
1,187
4,269
2,077
394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 4
6,787
1,357
2,310
5,001
2,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
Lotus1Rose
Cernunnos
10
2 / 0 / 4
6,067
1,213
1,454
1,823
431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 0 / 6
5,667
1,133
2,315
632
146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 0 / 6
5,831
1,166
3,335
2,838
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
1
Kills
7
7
Deaths
1
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
0
1
L
Shiva
 
Shiva
0
2
1
0.25
W
Nu Wa
Ansellot
Nu Wa
2
0
4
4
W
2
1
4
4
L
Ares
0
0
1
0.5
W
Cernunnos
Lotus1Rose
Cernunnos
2
0
4
4
L
Neith
Shinobi45
Neith
0
2
1
0.25
L
Hun Batz
bestevaer
Hun Batz
0
2
1
0.25
W
0
0
6
3
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,160
Damage
13,683
15,769
Taken
12,371
8,058
Mitigated
4,089
1,379
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,682
0
0
0
4,242
1,963
0
2,059
2,017
26,736
0
L
Shiva
 
Shiva
982
161
10
216
3,447
2,260
0
1,563
1,752
0
3,424
W
Nu Wa
Ansellot
Nu Wa
4,269
927
93
224
2,077
394
0
1,615
462
7,671
105
W
2,310
1,241
67
2,264
5,001
2,673
0
2,755
2,147
252
7,337
L
Ares
3,006
0
0
1,023
3,944
2,546
0
1,428
2,397
10,465
0
W
Cernunnos
Lotus1Rose
Cernunnos
1,454
411
0
98
1,823
431
0
1,458
365
0
8,749
L
Neith
Shinobi45
Neith
1,138
56
0
80
2,307
615
0
1,340
900
0
11,923
L
Hun Batz
bestevaer
Hun Batz
352
132
0
50
1,829
674
0
816
934
0
2,378
W
2,315
210
0
1
632
146
0
252
380
0
10,721
W
3,335
267
944
862
2,838
445
0
2,608
230
18,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,453
Gold Earned
30,288
96
Minions Killed
110
6
Camps Cleared
4
334,175
Distance Traveled
491,703
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,036
1,207
42
8
2
88,860
1
L
Shiva
4,967
993
4
1
0
41,973
0
W
Nu Wa
5,936
1,187
14
3
1
97,124
0
W
Surtr
6,787
1,357
10
2
1
95,745
0
L
Ares
6,033
1,207
8
2
3
99,963
0
W
Cernunnos
6,067
1,213
33
7
0
92,671
0
L
Neith
5,325
1,065
37
7
1
65,227
0
L
Hun Batz
5,092
1,018
5
1
0
38,152
0
W
Loki
5,667
1,133
32
6
0
103,267
0
W
Ra
5,831
1,166
21
4
2
102,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role