Player Matchup

Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
CarnavalJujeño
Ne Zha
Gold V
Level 168
God Stats
20W - 14L
1,569 SR
Queue Stats
271W - 288L
1,426 MMR
Solo
Raijin
Raijin
Bronze III
DeviLLuk
Raijin
Bronze III
Level 127
God Stats
0W - 1L
1,472 SR
Queue Stats
2W - 6L
1,408 MMR
Solo
Shiva
Shiva
Diamond I
Glanulado
Shiva
Diamond I
Level 86
God Stats
78W - 66L
1,575 SR
Queue Stats
182W - 167L
2,130 MMR
Solo
Atlas
Atlas
Gold V
iibrenga
Atlas
Gold V
Level 129
God Stats
4W - 5L
1,392 SR
Queue Stats
118W - 119L
1,374 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,501 SR
1,568 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 161
1,576 SR
1,550 MMR
Eset
Eset
Gold II
Hykuo
Eset
Gold II
Level 265
God Stats
22W - 19L
1,593 SR
Queue Stats
267W - 257L
1,548 MMR
Solo
Susano
Susano
Platinum III
MMaconi
Susano
Platinum III
Level 149
God Stats
30W - 31L
1,500 SR
Queue Stats
393W - 401L
1,865 MMR
Solo
Danzaburou
Danzaburou
Bronze III
h9artless
Danzaburou
Bronze III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Party 1
Bellona
Bellona
Gold IV
hiaraça
Bellona
Gold IV
Level 129
God Stats
2W - 0L
1,788 SR
Queue Stats
89W - 82L
1,335 MMR
Solo
Fafnir
Fafnir
Bronze III
nicobelmonte
Fafnir
Bronze III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 1 / 3
6,656
555
4,188
6,530
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 5
7,263
605
5,117
11,654
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
DeviLLuk
Raijin
10
1 / 5 / 1
6,052
504
3,252
6,139
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Glanulado
Shiva
14
8 / 0 / 2
8,928
744
12,630
12,655
7,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Atlas
iibrenga
Atlas
11
1 / 5 / 0
6,194
516
4,738
11,286
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bans
AthenaAresCernunnosMulanFreya

VS

Bans
KumbhakarnaLancelotFenrirCthulhuThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Hykuo
Eset
12
3 / 4 / 4
6,799
567
6,549
6,827
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
MMaconi
Susano
14
9 / 1 / 5
7,786
649
9,890
11,417
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
h9artless
Danzaburou
12
2 / 1 / 4
7,137
595
6,180
4,887
1,902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
hiaraça
Bellona
11
0 / 6 / 1
6,381
532
6,972
13,095
11,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
11
1 / 1 / 6
7,251
604
2,746
10,165
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
13
Kills
15
15
Deaths
13
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
3
2.5
L
2
4
5
1.13
L
Raijin
DeviLLuk
Raijin
1
5
1
0.3
L
Shiva
Glanulado
Shiva
8
0
2
9
W
Eset
Hykuo
Eset
3
4
4
1.25
W
Susano
MMaconi
Susano
9
1
5
11.5
W
Danzaburou
h9artless
Danzaburou
2
1
4
4
W
Bellona
hiaraça
Bellona
0
6
1
0.08
L
Atlas
iibrenga
Atlas
1
5
0
0.2
W
Fafnir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,925
Damage
32,337
48,264
Taken
46,391
22,481
Mitigated
28,711
13,782
Healing
16,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,188
2,064
0
2,748
6,530
1,882
0
804
5,726
0
44,863
L
5,117
1,306
0
6,119
11,654
3,829
0
1,753
9,823
0
44,623
L
Raijin
DeviLLuk
Raijin
3,252
173
0
181
6,139
1,783
0
3,286
2,853
26,647
1,534
L
Shiva
Glanulado
Shiva
12,630
2,515
46
2,459
12,655
7,088
494
1,932
10,022
0
65,300
W
Eset
Hykuo
Eset
6,549
322
315
941
6,827
2,231
0
2,049
4,561
45,409
0
W
Susano
MMaconi
Susano
9,890
2,939
0
5,155
11,417
3,786
0
1,491
9,866
0
54,199
W
Danzaburou
h9artless
Danzaburou
6,180
2,869
0
2,224
4,887
1,902
1,579
1,193
3,654
0
50,300
W
Bellona
hiaraça
Bellona
6,972
977
0
3,579
13,095
11,051
0
0
13,095
6,830
36,803
L
Atlas
iibrenga
Atlas
4,738
1,549
0
2,229
11,286
7,899
0
2,935
8,351
22,413
0
W
Fafnir
2,746
593
0
3,992
10,165
9,741
15
2,708
7,357
22,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
35,354
375
Minions Killed
358
0
Camps Cleared
0
1,286,180
Distance Traveled
1,248,969
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,656
555
99
8
0
249,824
2
L
Ne Zha
7,263
605
78
7
0
300,661
0
L
Raijin
6,052
504
61
5
0
192,081
4
L
Shiva
8,928
744
119
10
0
300,304
4
W
Eset
6,799
567
82
7
0
242,959
0
W
Susano
7,786
649
79
7
0
293,951
2
W
Danzaburou
7,137
595
91
8
0
229,784
1
W
Bellona
6,381
532
80
7
0
246,627
2
L
Atlas
6,194
516
18
2
0
243,310
6
W
Fafnir
7,251
604
26
2
0
235,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role