Player Matchup

Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum II
LanceIot
Athena
Platinum II
Level 164
God Stats
9W - 9L
1,621 SR
Queue Stats
153W - 153L
1,948 MMR
Solo
King Arthur
King Arthur
Platinum II
MMessias
King Arthur
Platinum II
Level 231
God Stats
2W - 1L
1,640 SR
Queue Stats
566W - 572L
1,917 MMR
Solo
Thanatos
Thanatos
Platinum III
Shinsöö
Thanatos
Platinum III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 104L
1,953 MMR
Solo
Vulcan
Vulcan
Diamond V
TokyoTulip
Vulcan
Diamond V
Level 197
God Stats
2W - 0L
1,723 SR
Queue Stats
132W - 119L
2,097 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 165
1,597 SR
1,883 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 164
1,654 SR
1,918 MMR
Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold II
 
Khepri
Gold II
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold I
SoladoNoCantinho
Serqet
Gold I
Level 127
God Stats
2W - 1L
1,758 SR
Queue Stats
28W - 30L
1,701 MMR
Solo
Artemis
Artemis
Masters
Speczera
Artemis
Masters
Level 153
God Stats
6W - 9L
1,576 SR
Queue Stats
513W - 445L
3,139 MMR
Solo
Osiris
Osiris
Platinum V
Sputn1Ki
Osiris
Platinum V
Level 85
God Stats
5W - 3L
1,937 SR
Queue Stats
180W - 168L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 0 / 0
3,429
686
1,792
1,357
336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Athena
LanceIot
Athena
6
0 / 0 / 0
3,584
717
627
2,627
1,326
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
MMessias
King Arthur
7
1 / 2 / 1
3,842
768
2,526
5,098
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thanatos
Shinsöö
Thanatos
5
0 / 1 / 1
3,099
620
1,136
3,239
1,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vulcan
TokyoTulip
Vulcan
7
1 / 0 / 0
3,989
798
574
1,238
313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ChronosSusanoAnhur

VS

Bans
KaliGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 0 / 0
3,335
667
263
1,181
227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
 
Khepri
6
0 / 0 / 0
3,265
653
1,566
3,050
1,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
2 / 1 / 1
3,849
770
1,117
3,507
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Speczera
Artemis
1
0 / 0 / 0
2,433
487
0
0
0
Osiris
Sputn1Ki
Osiris
6
1 / 1 / 2
3,583
717
2,336
4,383
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
0
0
L
Scylla
 
Scylla
0
0
0
0
L
Khepri
 
Khepri
0
0
0
0
W
Athena
LanceIot
Athena
0
0
0
0
W
King Arthur
MMessias
King Arthur
1
2
1
0.75
W
Thanatos
Shinsöö
Thanatos
0
1
1
0.5
L
2
1
1
2.5
L
Artemis
Speczera
Artemis
0
0
0
0
L
Osiris
Sputn1Ki
Osiris
1
1
2
2
W
Vulcan
TokyoTulip
Vulcan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,655
Damage
5,282
13,559
Taken
12,121
4,723
Mitigated
5,614
5,915
Healing
4,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,792
930
0
423
1,357
336
1
651
706
0
22,380
L
Scylla
 
Scylla
263
89
0
95
1,181
227
0
203
934
14,347
257
L
Khepri
 
Khepri
1,566
84
0
1,294
3,050
1,867
0
627
2,423
9,354
0
W
Athena
LanceIot
Athena
627
371
0
1,386
2,627
1,326
0
915
1,712
9,044
0
W
King Arthur
MMessias
King Arthur
2,526
420
0
1,445
5,098
1,706
0
0
5,098
0
20,033
W
Thanatos
Shinsöö
Thanatos
1,136
339
0
2,051
3,239
1,042
0
47
3,192
0
15,511
L
1,117
467
0
1,630
3,507
831
0
0
3,507
0
13,806
L
Artemis
Speczera
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
Sputn1Ki
Osiris
2,336
925
0
1,599
4,383
2,689
0
287
4,056
0
14,482
W
Vulcan
TokyoTulip
Vulcan
574
0
0
610
1,238
313
0
160
1,038
19,928
980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,943
Gold Earned
16,465
169
Minions Killed
92
0
Camps Cleared
0
497,617
Distance Traveled
448,153
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,429
686
37
7
0
88,695
0
L
Scylla
3,335
667
33
7
0
103,884
0
L
Khepri
3,265
653
8
2
0
113,974
1
W
Athena
3,584
717
11
2
0
84,538
0
W
King Arthur
3,842
768
38
8
0
111,420
0
W
Thanatos
3,099
620
34
7
0
102,449
0
L
Serqet
3,849
770
30
6
0
136,731
0
L
Artemis
2,433
487
0
0
0
0
0
L
Osiris
3,583
717
21
4
0
93,564
0
W
Vulcan
3,989
798
49
10
0
110,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role