Player Matchup

Cthulhu
Cthulhu
MDC0197
Cthulhu
Level 34
God Stats
8W - 9L
1,554 SR
Queue Stats
42W - 50L
1,391 Elo+
Party 1
Pele
Pele
alphambc
Pele
Level 107
God Stats
0W - 5L
1,535 SR
Queue Stats
113W - 108L
1,400 Elo+
Party 1
Nox
Nox
shougua_07
Nox
Level 66
God Stats
1W - 1L
1,683 SR
Queue Stats
111W - 128L
1,375 Elo+
Solo
Team Averages
Level 69
1,591 SR
1,389 Elo+

VS

Team Averages
Level 72
1,549 SR
1,509 Elo+
Medusa
Medusa
 
Medusa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AriellaDemor
Hel
Level 82
God Stats
3W - 3L
1,512 SR
Queue Stats
21W - 13L
1,426 Elo+
Solo
Bellona
Bellona
Stayvirgin
Bellona
Level 88
God Stats
11W - 6L
1,636 SR
Queue Stats
138W - 58L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MDC0197
Cthulhu
11
1 / 4 / 1
6,939
771
6,684
13,415
8,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
11
1 / 5 / 3
7,304
812
7,624
9,212
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 1
6,807
756
4,031
6,689
2,581
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 2 / 6
9,280
1,031
10,504
8,139
2,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
3 / 1 / 8
8,359
929
5,156
6,101
3,302
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Stayvirgin
Bellona
14
5 / 1 / 5
8,688
965
11,081
11,143
11,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
13
13
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
6
4
W
3
1
8
7
L
Cthulhu
MDC0197
Cthulhu
1
4
1
0.38
W
Bellona
Stayvirgin
Bellona
5
1
5
7.5
L
Pele
1
5
3
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,339
Damage
26,741
29,316
Taken
25,383
13,672
Mitigated
17,914
4,894
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,504
4,887
0
1,092
8,139
2,898
1,638
3,184
4,955
0
47,256
W
5,156
437
3,953
3,821
6,101
3,302
1,117
2,675
3,426
16,447
0
L
Cthulhu
MDC0197
Cthulhu
6,684
1,014
199
2,453
13,415
8,334
78
3,254
9,830
16,384
199
W
Bellona
Stayvirgin
Bellona
11,081
3,482
0
1,860
11,143
11,714
550
4,821
6,322
0
30,199
L
Pele
7,624
1,370
0
1,672
9,212
2,757
0
1,369
7,537
0
16,624
L
4,031
89
0
570
6,689
2,581
0
536
5,864
11,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,050
Gold Earned
26,327
64
Minions Killed
130
0
Camps Cleared
0
450,972
Distance Traveled
506,568
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,280
1,031
68
8
0
163,205
0
W
Hel
8,359
929
21
2
0
170,776
0
L
Cthulhu
6,939
771
20
2
0
160,268
0
W
Bellona
8,688
965
41
5
0
172,587
0
L
Pele
7,304
812
26
3
0
155,036
1
L
Nox
6,807
756
18
2
0
135,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role