Player Matchup

Ix Chel
Ix Chel
BigC0991
Ix Chel
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 62L
1,503 Elo+
Solo
Izanami
Izanami
SLIMEY_223_LNF
Izanami
Level 109
God Stats
9W - 5L
1,534 SR
Queue Stats
572W - 596L
1,460 Elo+
Party 1
Athena
Athena
Squidinatank
Athena
Level 147
God Stats
9W - 4L
1,568 SR
Queue Stats
152W - 168L
1,431 Elo+
Party 1
Surtr
Surtr
doctorevil123456
Surtr
Level 50
God Stats
1W - 1L
1,297 SR
Queue Stats
105W - 107L
1,445 Elo+
Party 1
Thanatos
Thanatos
perez_natbell
Thanatos
Level 86
God Stats
3W - 1L
1,664 SR
Queue Stats
72W - 54L
1,523 Elo+
Party 1
Team Averages
Level 104
1,513 SR
1,472 Elo+

VS

Team Averages
Level 95
1,459 SR
1,369 Elo+
Heimdallr
Heimdallr
FisshNozuru
Heimdallr
Level 98
God Stats
0W - 3L
1,275 SR
Queue Stats
7W - 15L
1,183 Elo+
Solo
Geb
Geb
Kemaal
Geb
Level 85
God Stats
4W - 2L
1,515 SR
Queue Stats
45W - 42L
1,298 Elo+
Solo
Ra
Ra
WitchBoyJay
Ra
Level 108
God Stats
0W - 1L
1,448 SR
Queue Stats
66W - 73L
1,468 Elo+
Solo
Mulan
Mulan
iAmDirtyDan34
Mulan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,455 Elo+
Solo
Mercury
Mercury
jos99rob
Mercury
Level 61
God Stats
7W - 8L
1,556 SR
Queue Stats
87W - 108L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BigC0991
Ix Chel
15
1 / 2 / 3
7,666
548
4,546
6,608
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 3
8,607
615
5,813
7,867
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
14
2 / 1 / 11
8,477
606
6,826
11,945
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 3
8,665
619
7,494
10,640
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
perez_natbell
Thanatos
15
7 / 2 / 2
8,100
579
6,027
12,398
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FisshNozuru
Heimdallr
10
0 / 4 / 3
6,057
433
3,792
6,442
2,489
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Geb
Kemaal
Geb
10
0 / 5 / 2
6,385
456
4,852
12,246
8,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 3 / 2
8,454
604
5,726
6,968
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
1 / 4 / 0
7,153
511
6,320
12,149
6,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mercury
jos99rob
Mercury
15
5 / 2 / 0
8,203
586
5,286
8,983
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
18
Kills
9
9
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BigC0991
Ix Chel
1
2
3
1.25
L
Heimdallr
FisshNozuru
Heimdallr
0
4
3
0.38
L
Geb
Kemaal
Geb
0
5
2
0.2
W
6
2
3
3.75
W
Athena
2
1
11
7.5
L
3
3
2
1.33
W
2
2
3
1.75
L
1
4
0
0.25
L
Mercury
jos99rob
Mercury
5
2
0
2.5
W
Thanatos
perez_natbell
Thanatos
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,706
Damage
25,976
49,458
Taken
46,788
29,701
Mitigated
23,877
19,925
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BigC0991
Ix Chel
4,546
221
454
1,727
6,608
1,927
0
3,376
3,232
53,193
823
L
Heimdallr
FisshNozuru
Heimdallr
3,792
2,147
0
355
6,442
2,489
0
1,552
4,890
0
37,054
L
Geb
Kemaal
Geb
4,852
272
0
2,809
12,246
8,938
0
3,981
8,265
21,788
0
W
5,813
3,798
0
2,507
7,867
3,196
647
2,766
5,101
0
66,355
W
Athena
6,826
1,521
0
2,798
11,945
11,183
297
2,279
9,666
34,511
1,627
L
5,726
454
288
2,010
6,968
2,454
0
3,512
3,456
59,476
0
W
7,494
2,851
0
3,995
10,640
8,052
77
459
10,181
1,521
53,560
L
6,320
1,016
0
2,896
12,149
6,807
0
1,929
9,488
0
50,871
L
Mercury
jos99rob
Mercury
5,286
2,729
0
547
8,983
3,189
0
653
8,285
0
70,405
W
Thanatos
perez_natbell
Thanatos
6,027
1,740
0
8,444
12,398
5,343
0
1,698
10,700
0
58,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,515
Gold Earned
36,252
468
Minions Killed
428
0
Camps Cleared
0
1,428,858
Distance Traveled
1,340,305
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,666
548
98
7
0
269,652
1
L
Heimdallr
6,057
433
73
5
0
220,008
5
L
Geb
6,385
456
15
1
0
265,089
0
W
Izanami
8,607
615
133
10
0
237,406
0
W
Athena
8,477
606
54
4
0
330,280
8
L
Ra
8,454
604
119
9
0
293,275
0
W
Surtr
8,665
619
100
7
0
271,611
3
L
Mulan
7,153
511
109
8
0
222,394
0
L
Mercury
8,203
586
112
8
0
339,539
0
W
Thanatos
8,100
579
83
6
0
319,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role