Player Matchup

Ymir
Ymir
Becki1202
Ymir
Level 94
God Stats
28W - 32L
1,431 SR
Queue Stats
78W - 97L
1,439 Elo+
Party 2
Izanami
Izanami
ObiWannaDooby
Izanami
Level 61
God Stats
4W - 5L
1,401 SR
Queue Stats
99W - 106L
1,466 Elo+
Party 2
Zhong Kui
Zhong Kui
Percy-Gandalf
Zhong Kui
Level 77
God Stats
1W - 1L
1,265 SR
Queue Stats
94W - 116L
1,452 Elo+
Party 2
Bake Kujira
Bake Kujira
QsA_Musi
Bake Kujira
Level 95
God Stats
1W - 1L
1,330 SR
Queue Stats
79W - 105L
1,414 Elo+
Party 2
Scylla
Scylla
RazerJuice
Scylla
Level 74
God Stats
46W - 25L
1,637 SR
Queue Stats
55W - 34L
1,531 Elo+
Solo
Team Averages
Level 80
1,413 SR
1,461 Elo+

VS

Team Averages
Level 94
1,615 SR
1,514 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Escome
Athena
Level 57
God Stats
23W - 12L
1,616 SR
Queue Stats
116W - 130L
1,497 Elo+
Party 1
Nemesis
Nemesis
HiroKairu
Nemesis
Level 89
God Stats
0W - 2L
1,755 SR
Queue Stats
191W - 166L
1,533 Elo+
Party 1
Sol
Sol
QuellyMelly
Sol
Level 107
God Stats
16W - 8L
1,702 SR
Queue Stats
72W - 68L
1,555 Elo+
Solo
Scylla
Scylla
Sakyz
Scylla
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 1 / 6
5,882
490
4,209
8,255
5,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
12
2 / 0 / 2
6,761
563
4,763
5,047
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Percy-Gandalf
Zhong Kui
13
3 / 3 / 1
7,543
629
5,542
10,103
6,247
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bake Kujira
QsA_Musi
Bake Kujira
11
2 / 1 / 3
6,338
528
1,903
8,207
3,753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
RazerJuice
Scylla
13
2 / 0 / 1
7,160
597
3,095
5,381
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 2 / 1
5,396
450
3,564
6,456
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Escome
Athena
9
1 / 3 / 0
5,511
459
3,039
10,182
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
HiroKairu
Nemesis
12
1 / 2 / 0
6,466
539
6,982
8,215
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 3 / 0
7,924
660
8,041
8,112
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Sakyz
Scylla
1
0 / 0 / 0
2,262
189
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
5
5
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
1
0.25
W
Ymir
1
1
6
4
L
Athena
Escome
Athena
1
3
0
0.33
L
Nemesis
HiroKairu
Nemesis
1
2
0
0.5
W
Izanami
2
0
2
3
W
Zhong Kui
Percy-Gandalf
Zhong Kui
3
3
1
1.17
W
Bake Kujira
QsA_Musi
Bake Kujira
2
1
3
3.5
L
3
3
0
1
W
Scylla
RazerJuice
Scylla
2
0
1
2.5
L
Scylla
Sakyz
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,512
Damage
21,626
36,993
Taken
32,965
17,950
Mitigated
15,032
15,992
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,564
2,800
0
1,067
6,456
1,573
0
782
5,674
0
32,931
W
Ymir
4,209
431
318
2,002
8,255
5,452
96
2,907
5,348
20,125
0
L
Athena
Escome
Athena
3,039
846
0
2,438
10,182
7,692
0
3,620
6,562
20,909
0
L
Nemesis
HiroKairu
Nemesis
6,982
1,859
0
1,006
8,215
3,130
0
5,125
3,090
0
52,174
W
Izanami
4,763
3,114
0
2,262
5,047
1,281
1,135
476
4,571
0
55,267
W
Zhong Kui
Percy-Gandalf
Zhong Kui
5,542
948
0
7,014
10,103
6,247
0
5,898
4,205
45,716
0
W
Bake Kujira
QsA_Musi
Bake Kujira
1,903
796
0
2,523
8,207
3,753
0
282
7,925
38,665
0
L
8,041
3,443
0
3,896
8,112
2,637
0
5,530
2,582
47,182
12,906
W
Scylla
RazerJuice
Scylla
3,095
741
0
1,873
5,381
1,217
663
949
4,432
46,772
0
L
Scylla
Sakyz
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,684
Gold Earned
27,559
378
Minions Killed
283
0
Camps Cleared
0
1,125,483
Distance Traveled
867,784
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,396
450
60
5
0
202,296
2
W
Ymir
5,882
490
24
2
0
231,140
4
L
Athena
5,511
459
27
2
0
242,707
2
L
Nemesis
6,466
539
86
7
0
253,435
0
W
Izanami
6,761
563
103
9
0
208,652
0
W
Zhong Kui
7,543
629
95
8
0
205,494
4
W
Bake Kujira
6,338
528
66
6
0
244,308
0
L
Sol
7,924
660
110
9
0
169,346
3
W
Scylla
7,160
597
90
8
0
235,889
1
L
Scylla
2,262
189
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role