Player Matchup

Discordia
Discordia
KimBO923944
Discordia
Level 120
God Stats
17W - 8L
1,680 SR
Queue Stats
464W - 452L
1,428 Elo+
Solo
Cthulhu
Cthulhu
gratig-Wucht
Cthulhu
Level 33
God Stats
79W - 54L
1,548 SR
Queue Stats
118W - 98L
1,418 Elo+
Party 2
Fenrir
Fenrir
stepan_zenit
Fenrir
Level 146
God Stats
29W - 36L
1,459 SR
Queue Stats
252W - 256L
1,409 Elo+
Solo
Chaac
Chaac
yCHRIM
Chaac
Level 68
God Stats
6W - 3L
1,528 SR
Queue Stats
156W - 140L
1,413 Elo+
Party 2
Hachiman
Hachiman
z7GHOST
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,397 Elo+
Party 2
Team Averages
Level 77
1,543 SR
1,413 Elo+

VS

Team Averages
Level 73
1,582 SR
1,332 Elo+
Ymir
Ymir
Blank___Game
Ymir
Level 63
God Stats
9W - 5L
1,582 SR
Queue Stats
35W - 42L
1,407 Elo+
Solo
Ix Chel
Ix Chel
Danielza
Ix Chel
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 34L
1,185 Elo+
Party 1
Ah Puch
Ah Puch
Flipododa
Ah Puch
Level 63
God Stats
15W - 11L
1,598 SR
Queue Stats
86W - 80L
1,415 Elo+
Solo
Artemis
Artemis
Jackus2253
Artemis
Level 56
God Stats
10W - 3L
1,728 SR
Queue Stats
150W - 183L
1,449 Elo+
Solo
Martichoras
Martichoras
Zebulah
Martichoras
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 36L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KimBO923944
Discordia
11
1 / 0 / 0
5,381
538
3,234
2,207
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
gratig-Wucht
Cthulhu
10
3 / 1 / 2
6,071
607
4,677
8,049
5,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
11
1 / 0 / 0
5,359
536
2,390
7,507
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chaac
yCHRIM
Chaac
11
0 / 0 / 0
6,277
628
2,043
5,497
4,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
z7GHOST
Hachiman
10
3 / 0 / 1
5,665
567
6,893
4,656
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,096
510
2,110
10,054
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Danielza
Ix Chel
10
0 / 1 / 0
5,037
504
1,388
5,095
1,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Flipododa
Ah Puch
7
0 / 2 / 0
4,631
463
3,375
4,309
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Jackus2253
Artemis
8
1 / 3 / 0
4,834
483
5,455
4,547
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Martichoras
Zebulah
Martichoras
11
0 / 0 / 0
5,656
566
2,277
5,008
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
8
Kills
1
1
Deaths
8
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Ix Chel
Danielza
Ix Chel
0
1
0
0
L
Ah Puch
Flipododa
Ah Puch
0
2
0
0
L
Artemis
Jackus2253
Artemis
1
3
0
0.33
W
Discordia
KimBO923944
Discordia
1
0
0
1
L
Martichoras
Zebulah
Martichoras
0
0
0
0
W
Cthulhu
gratig-Wucht
Cthulhu
3
1
2
4
W
Fenrir
1
0
0
1
W
Chaac
yCHRIM
Chaac
0
0
0
0
W
Hachiman
z7GHOST
Hachiman
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,237
Damage
14,605
27,916
Taken
29,013
14,266
Mitigated
11,290
10,427
Healing
9,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,110
220
0
3,088
10,054
5,672
0
2,012
8,042
13,690
0
L
Ix Chel
Danielza
Ix Chel
1,388
286
50
2,221
5,095
1,531
0
2,603
2,492
33,255
1,009
L
Ah Puch
Flipododa
Ah Puch
3,375
24
97
421
4,309
1,135
0
1,369
2,940
24,439
522
L
Artemis
Jackus2253
Artemis
5,455
3,352
0
1,015
4,547
1,341
0
1,739
2,808
0
30,697
W
Discordia
KimBO923944
Discordia
3,234
0
0
697
2,207
553
0
667
1,540
31,508
824
L
Martichoras
Zebulah
Martichoras
2,277
499
0
2,124
5,008
1,611
0
0
5,008
0
38,345
W
Cthulhu
gratig-Wucht
Cthulhu
4,677
338
161
2,267
8,049
5,375
0
2,675
5,374
28,205
1,687
W
Fenrir
2,390
296
80
3,283
7,507
2,890
0
1,647
5,860
0
39,483
W
Chaac
yCHRIM
Chaac
2,043
297
0
1,368
5,497
4,130
0
144
5,353
0
42,787
W
Hachiman
z7GHOST
Hachiman
6,893
3,134
0
2,571
4,656
1,318
0
1,659
2,997
0
28,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,753
Gold Earned
25,254
317
Minions Killed
269
0
Camps Cleared
0
999,956
Distance Traveled
929,674
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,096
510
23
2
0
186,952
0
L
Ix Chel
5,037
504
64
6
0
187,515
1
L
Ah Puch
4,631
463
49
5
0
188,185
0
L
Artemis
4,834
483
52
5
0
183,911
0
W
Discordia
5,381
538
54
5
0
194,345
0
L
Martichoras
5,656
566
81
8
0
183,111
1
W
Cthulhu
6,071
607
48
5
0
203,352
0
W
Fenrir
5,359
536
74
7
0
233,296
0
W
Chaac
6,277
628
92
9
0
189,105
0
W
Hachiman
5,665
567
49
5
0
179,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role