Player Matchup

Freya
Freya
 
Freya
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GuardinOfHeLL
Lancelot
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,599 Elo+
Solo
Thor
Thor
SixQuidRay
Thor
Level 145
God Stats
4W - 4L
1,523 SR
Queue Stats
616W - 588L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
Thuzir
Sun Wukong
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,246 Elo+
Solo
Merlin
Merlin
zachiman
Merlin
Level 125
God Stats
4W - 8L
1,335 SR
Queue Stats
578W - 570L
1,437 Elo+
Solo
Team Averages
Level 134
1,472 SR
1,451 Elo+

VS

Team Averages
Level 128
1,583 SR
1,487 Elo+
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DinSpace
Kuzenbo
Level 148
God Stats
16W - 15L
1,690 SR
Queue Stats
379W - 402L
1,466 Elo+
Solo
Chernobog
Chernobog
Filinio
Chernobog
Level 89
God Stats
3W - 2L
1,573 SR
Queue Stats
36W - 36L
1,516 Elo+
Solo
Kukulkan
Kukulkan
Hezomeee
Kukulkan
Level 128
God Stats
7W - 2L
1,749 SR
Queue Stats
148W - 158L
1,480 Elo+
Solo
Skadi
Skadi
WhiteWolfff
Skadi
Level 127
God Stats
6W - 8L
1,403 SR
Queue Stats
295W - 301L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
2 / 1 / 1
5,345
1,069
2,579
3,597
1,156
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
GuardinOfHeLL
Lancelot
7
0 / 2 / 3
4,661
932
1,518
2,895
940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 3 / 1
4,623
925
2,093
4,581
4,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Thuzir
Sun Wukong
11
0 / 1 / 3
5,255
1,051
2,165
5,178
4,274
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
zachiman
Merlin
9
1 / 3 / 0
5,233
1,047
3,117
3,945
1,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 1 / 7
5,454
1,091
2,351
4,293
3,426
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kuzenbo
DinSpace
Kuzenbo
10
2 / 1 / 7
5,566
1,113
2,151
2,750
2,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Filinio
Chernobog
10
2 / 0 / 3
5,478
1,096
3,048
2,335
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
Hezomeee
Kukulkan
11
2 / 1 / 6
5,963
1,193
6,527
3,006
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 6
5,747
1,149
4,033
3,522
1,175
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
3
Kills
10
10
Deaths
4
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
1
1
2.5
W
King Arthur
 
King Arthur
1
1
7
4.5
W
Kuzenbo
DinSpace
Kuzenbo
2
1
7
5.5
W
Chernobog
Filinio
Chernobog
2
0
3
3.5
L
Lancelot
GuardinOfHeLL
Lancelot
0
2
3
0.75
W
Kukulkan
Hezomeee
Kukulkan
2
1
6
5
L
0
3
1
0.17
L
Sun Wukong
Thuzir
Sun Wukong
0
1
3
1.5
W
3
1
6
6
L
Merlin
zachiman
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,472
Damage
18,110
20,196
Taken
15,906
11,724
Mitigated
9,070
5,029
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,579
768
0
980
3,597
1,156
0
1,563
1,925
10,527
377
W
King Arthur
 
King Arthur
2,351
235
307
219
4,293
3,426
0
2,015
2,245
0
3,201
W
Kuzenbo
DinSpace
Kuzenbo
2,151
865
0
248
2,750
2,636
12
477
2,245
3,069
0
W
Chernobog
Filinio
Chernobog
3,048
1,721
155
1,083
2,335
732
0
862
1,375
0
9,543
L
Lancelot
GuardinOfHeLL
Lancelot
1,518
440
201
643
2,895
940
0
1,020
1,875
0
1,769
W
Kukulkan
Hezomeee
Kukulkan
6,527
515
436
463
3,006
1,101
0
983
2,023
17,957
148
L
2,093
190
715
516
4,581
4,078
0
1,414
3,093
0
2,971
L
Sun Wukong
Thuzir
Sun Wukong
2,165
173
157
850
5,178
4,274
0
1,676
3,392
0
8,126
W
4,033
1,371
102
431
3,522
1,175
0
1,095
2,321
0
8,660
L
Merlin
zachiman
Merlin
3,117
86
318
649
3,945
1,276
0
2,499
1,334
7,536
308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,117
Gold Earned
28,208
43
Minions Killed
59
0
Camps Cleared
0
425,169
Distance Traveled
498,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,345
1,069
16
3
0
76,184
0
W
King Arthur
5,454
1,091
1
0
0
87,337
0
W
Kuzenbo
5,566
1,113
8
2
0
96,696
0
W
Chernobog
5,478
1,096
7
1
0
106,582
0
L
Lancelot
4,661
932
1
0
0
64,247
0
W
Kukulkan
5,963
1,193
27
5
0
112,372
0
L
Thor
4,623
925
3
1
0
73,581
0
L
Sun Wukong
5,255
1,051
7
1
0
101,059
0
W
Skadi
5,747
1,149
16
3
0
95,734
0
L
Merlin
5,233
1,047
16
3
0
110,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role