Player Matchup

Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
OhZalty
Nox
Level 159
God Stats
2W - 2L
1,619 SR
Queue Stats
97W - 70L
1,599 Elo+
Party 1
Da Ji
Da Ji
TheDefender98
Da Ji
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 53L
1,615 Elo+
Party 1
Mercury
Mercury
bjonky
Mercury
Level 138
God Stats
1W - 1L
1,272 SR
Queue Stats
58W - 54L
1,553 Elo+
Party 1
Team Averages
Level 139
1,478 SR
1,553 Elo+

VS

Team Averages
Level 122
1,636 SR
1,544 Elo+
Bellona
Bellona
HairyNutsack69
Bellona
Level 142
God Stats
267W - 243L
1,522 SR
Queue Stats
308W - 286L
1,502 Elo+
Solo
Cupid
Cupid
L0wKii
Cupid
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 88L
1,585 Elo+
Solo
Bastet
Bastet
Snufzz
Bastet
Level 116
God Stats
11W - 4L
1,832 SR
Queue Stats
346W - 312L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
ThorÒnCrack
Sylvanus
Level 87
God Stats
2W - 3L
1,732 SR
Queue Stats
339W - 313L
1,537 Elo+
Party 2
Baron Samedi
Baron Samedi
adam965
Baron Samedi
Level 121
God Stats
29W - 19L
1,594 SR
Queue Stats
192W - 155L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 3 / 1
5,621
511
2,616
9,170
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
 
Apollo
7
0 / 2 / 0
4,463
406
2,255
4,968
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
13
3 / 1 / 0
6,842
622
2,977
5,476
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 4 / 2
6,528
593
6,637
13,546
5,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mercury
bjonky
Mercury
11
1 / 2 / 2
5,813
528
2,183
7,101
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,376
671
9,390
10,646
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cupid
L0wKii
Cupid
13
2 / 0 / 2
6,692
608
5,363
5,935
1,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Snufzz
Bastet
12
3 / 1 / 1
7,126
648
5,493
6,683
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
ThorÒnCrack
Sylvanus
12
3 / 2 / 2
6,292
572
3,495
8,568
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
adam965
Baron Samedi
11
2 / 2 / 4
5,779
525
4,683
6,314
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
12
12
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
1
0.5
L
Apollo
 
Apollo
0
2
0
0
W
2
3
2
1
W
Cupid
L0wKii
Cupid
2
0
2
3
L
Nox
3
1
0
3
W
Bastet
Snufzz
Bastet
3
1
1
3.5
L
3
4
2
1
W
Sylvanus
ThorÒnCrack
Sylvanus
3
2
2
2
W
Baron Samedi
adam965
Baron Samedi
2
2
4
2
L
Mercury
bjonky
Mercury
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,668
Damage
28,424
40,261
Taken
38,146
18,185
Mitigated
23,680
8,995
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,616
118
0
1,275
9,170
6,703
0
2,157
6,657
16,088
0
L
Apollo
 
Apollo
2,255
563
0
750
4,968
1,743
0
1,482
3,174
0
18,840
W
9,390
2,978
0
3,486
10,646
10,711
0
775
9,871
0
55,768
W
Cupid
L0wKii
Cupid
5,363
3,038
803
3,873
5,935
1,794
1,495
770
5,165
0
42,910
L
Nox
2,977
260
0
1,005
5,476
1,953
0
1,317
4,076
46,566
928
W
Bastet
Snufzz
Bastet
5,493
1,452
0
2,404
6,683
2,394
0
899
5,784
0
50,875
L
6,637
1,502
0
3,209
13,546
5,774
0
1,013
11,619
0
34,110
W
Sylvanus
ThorÒnCrack
Sylvanus
3,495
871
192
4,160
8,568
4,308
0
1,563
7,005
32,944
17,227
W
Baron Samedi
adam965
Baron Samedi
4,683
196
435
1,443
6,314
4,473
153
1,462
4,852
23,890
1,020
L
Mercury
bjonky
Mercury
2,183
928
0
2,756
7,101
2,012
0
1,077
5,985
0
37,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,267
Gold Earned
33,265
310
Minions Killed
412
0
Camps Cleared
0
1,093,558
Distance Traveled
1,142,078
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,621
511
17
2
0
236,409
4
L
Apollo
4,463
406
37
3
0
144,247
0
W
Bellona
7,376
671
94
9
0
214,321
0
W
Cupid
6,692
608
97
9
0
213,835
0
L
Nox
6,842
622
118
11
0
230,043
0
W
Bastet
7,126
648
100
9
0
261,078
3
L
Da Ji
6,528
593
70
6
0
219,949
1
W
Sylvanus
6,292
572
77
7
0
234,011
0
W
Baron Samedi
5,779
525
44
4
0
218,833
1
L
Mercury
5,813
528
68
6
0
262,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role