Player Matchup

Arachne
Arachne
IKiida
Arachne
Level 91
God Stats
0W - 2L
1,296 SR
Queue Stats
5W - 9L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
Probable_Nym
Baron Samedi
Level 149
God Stats
7W - 8L
1,622 SR
Queue Stats
306W - 303L
1,511 Elo+
Solo
King Arthur
King Arthur
TipTopJourneyMan
King Arthur
Level 125
God Stats
24W - 18L
1,576 SR
Queue Stats
494W - 543L
1,488 Elo+
Solo
Cthulhu
Cthulhu
UrMomm
Cthulhu
Level 77
God Stats
6W - 4L
1,678 SR
Queue Stats
36W - 40L
1,545 Elo+
Solo
Hou Yi
Hou Yi
devdawg9898
Hou Yi
Level 104
God Stats
7W - 3L
1,805 SR
Queue Stats
106W - 110L
1,492 Elo+
Solo
Team Averages
Level 109
1,595 SR
1,518 Elo+

VS

Team Averages
Level 109
1,623 SR
1,502 Elo+
Charybdis
Charybdis
 
Charybdis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
FlowzRunz
Khepri
Level 125
God Stats
12W - 4L
1,577 SR
Queue Stats
290W - 260L
1,520 Elo+
Solo
Cliodhna
Cliodhna
Neto50051
Cliodhna
Level 128
God Stats
11W - 7L
1,736 SR
Queue Stats
50W - 50L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Olenhylkio
Cthulhu
Level 126
God Stats
76W - 57L
1,574 SR
Queue Stats
330W - 350L
1,512 Elo+
Solo
Hades
Hades
guikahn013
Hades
Level 63
God Stats
15W - 10L
1,729 SR
Queue Stats
182W - 192L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IKiida
Arachne
12
0 / 3 / 4
6,804
454
2,844
12,106
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Probable_Nym
Baron Samedi
14
4 / 0 / 4
8,430
562
9,857
9,745
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TipTopJourneyMan
King Arthur
15
6 / 3 / 1
8,917
594
12,220
17,863
15,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cthulhu
UrMomm
Cthulhu
12
0 / 2 / 3
6,937
462
7,637
16,918
9,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
12
1 / 3 / 2
6,867
458
7,975
12,191
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 1 / 3
8,646
576
12,802
12,237
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
FlowzRunz
Khepri
12
0 / 1 / 6
7,717
514
5,033
7,899
5,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cliodhna
Neto50051
Cliodhna
14
5 / 3 / 1
8,037
536
8,516
12,614
4,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Olenhylkio
Cthulhu
13
2 / 3 / 3
8,123
542
11,617
15,398
9,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
13
0 / 3 / 1
7,716
514
8,366
13,429
6,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
11
Kills
11
11
Deaths
11
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
3
5.5
W
Khepri
FlowzRunz
Khepri
0
1
6
3
L
Arachne
IKiida
Arachne
0
3
4
0.67
W
Cliodhna
Neto50051
Cliodhna
5
3
1
1.83
W
Cthulhu
Olenhylkio
Cthulhu
2
3
3
1.17
L
Baron Samedi
Probable_Nym
Baron Samedi
4
0
4
6
L
King Arthur
TipTopJourneyMan
King Arthur
6
3
1
2.17
L
Cthulhu
UrMomm
Cthulhu
0
2
3
0.75
L
Hou Yi
1
3
2
0.67
W
Hades
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,533
Damage
46,334
68,823
Taken
61,577
36,234
Mitigated
29,066
26,192
Healing
24,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,802
5,371
0
5,042
12,237
4,248
754
3,571
8,666
0
85,715
W
Khepri
FlowzRunz
Khepri
5,033
383
2,758
2,615
7,899
5,083
0
3,621
4,278
18,576
2,276
L
Arachne
IKiida
Arachne
2,844
1,688
0
5,603
12,106
3,848
0
2,210
9,744
0
46,995
W
Cliodhna
Neto50051
Cliodhna
8,516
1,158
0
2,810
12,614
4,331
422
2,097
10,517
0
55,157
W
Cthulhu
Olenhylkio
Cthulhu
11,617
345
177
4,266
15,398
9,318
38
735
14,663
47,666
633
L
Baron Samedi
Probable_Nym
Baron Samedi
9,857
653
740
2,498
9,745
3,439
0
4,736
4,503
60,770
1,075
L
King Arthur
TipTopJourneyMan
King Arthur
12,220
1,297
0
3,592
17,863
15,435
0
7,880
8,998
0
71,325
L
Cthulhu
UrMomm
Cthulhu
7,637
485
2,342
6,188
16,918
9,730
0
5,923
10,683
36,862
0
L
Hou Yi
7,975
3,164
0
5,229
12,191
3,782
0
2,003
10,090
0
45,546
W
Hades
8,366
293
318
6,481
13,429
6,086
0
7,447
5,982
54,967
942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,955
Gold Earned
40,239
419
Minions Killed
462
0
Camps Cleared
0
1,483,480
Distance Traveled
1,537,833
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,646
576
145
10
0
281,137
4
W
Khepri
7,717
514
26
2
0
317,534
0
L
Arachne
6,804
454
81
5
0
341,988
0
W
Cliodhna
8,037
536
79
5
0
325,307
0
W
Cthulhu
8,123
542
100
7
0
316,390
0
L
Baron Samedi
8,430
562
114
8
0
292,407
5
L
King Arthur
8,917
594
101
7
0
280,260
3
L
Cthulhu
6,937
462
47
3
0
302,168
0
L
Hou Yi
6,867
458
76
5
0
266,657
0
W
Hades
7,716
514
112
7
0
297,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role