Player Matchup

Hel
Hel
 
Hel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Andon93
Horus
Level 146
God Stats
2W - 2L
1,293 SR
Queue Stats
13W - 12L
1,470 Elo+
Party 1
Izanami
Izanami
Mortalas242
Izanami
Level 57
God Stats
1W - 1L
1,306 SR
Queue Stats
115W - 153L
1,420 Elo+
Party 3
Nemesis
Nemesis
phaselotus
Nemesis
Level 108
God Stats
2W - 1L
1,755 SR
Queue Stats
25W - 22L
1,555 Elo+
Party 1
Discordia
Discordia
zgardner007
Discordia
Level 29
God Stats
7W - 10L
1,331 SR
Queue Stats
55W - 68L
1,417 Elo+
Party 3
Team Averages
Level 85
1,437 SR
1,472 Elo+

VS

Team Averages
Level 77
1,569 SR
1,522 Elo+
Lancelot
Lancelot
HousepetsFan
Lancelot
Level 108
God Stats
1W - 2L
1,738 SR
Queue Stats
9W - 9L
1,598 Elo+
Party 2
Hera
Hera
LiamTheCat16
Hera
Level 46
God Stats
0W - 2L
1,276 SR
Queue Stats
4W - 6L
1,590 Elo+
Party 2
Bacchus
Bacchus
SauceukeOGha
Bacchus
Level 88
God Stats
7W - 7L
1,607 SR
Queue Stats
777W - 828L
1,488 Elo+
Solo
Danzaburou
Danzaburou
SethTsukuyomi-
Danzaburou
Level 55
God Stats
9W - 7L
1,641 SR
Queue Stats
222W - 244L
1,452 Elo+
Solo
Hades
Hades
gokucheeze420
Hades
Level 87
God Stats
170W - 130L
1,584 SR
Queue Stats
453W - 458L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 0 / 8
6,863
1,144
2,820
3,945
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Andon93
Horus
12
2 / 1 / 8
7,649
1,275
5,500
7,208
6,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Mortalas242
Izanami
11
0 / 0 / 4
6,040
1,007
1,702
1,302
398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nemesis
phaselotus
Nemesis
12
6 / 1 / 5
7,548
1,258
10,799
7,324
3,276
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
zgardner007
Discordia
11
1 / 0 / 4
6,436
1,073
4,432
2,552
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

372

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HousepetsFan
Lancelot
11
2 / 0 / 0
7,319
1,220
6,309
6,768
4,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 0
6,139
1,023
2,855
4,384
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SauceukeOGha
Bacchus
11
0 / 2 / 1
6,468
1,078
2,987
7,215
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SethTsukuyomi-
Danzaburou
10
0 / 0 / 0
5,642
940
356
415
99
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
0 / 5 / 1
6,409
1,068
6,383
9,755
3,485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
11
Kills
2
2
Deaths
11
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
8
6
W
Horus
Andon93
Horus
2
1
8
6
L
Lancelot
HousepetsFan
Lancelot
2
0
0
2
L
0
4
0
0
W
Izanami
Mortalas242
Izanami
0
0
4
2
L
Bacchus
SauceukeOGha
Bacchus
0
2
1
0.25
L
Danzaburou
SethTsukuyomi-
Danzaburou
0
0
0
0
L
0
5
1
0.1
W
Nemesis
phaselotus
Nemesis
6
1
5
8.5
W
Discordia
zgardner007
Discordia
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,253
Damage
18,890
22,331
Taken
28,537
12,839
Mitigated
15,140
9,183
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,820
307
2,810
2,514
3,945
1,417
0
2,684
1,261
8,903
0
W
Horus
Andon93
Horus
5,500
2,077
472
2,085
7,208
6,927
0
3,734
3,474
0
10,550
L
Lancelot
HousepetsFan
Lancelot
6,309
855
0
425
6,768
4,269
0
2,404
4,364
0
11,704
L
2,855
795
0
216
4,384
902
0
282
4,102
11,939
0
W
Izanami
Mortalas242
Izanami
1,702
935
0
120
1,302
398
0
778
524
0
12,861
L
Bacchus
SauceukeOGha
Bacchus
2,987
264
0
860
7,215
6,385
0
1,853
5,362
6,636
0
L
Danzaburou
SethTsukuyomi-
Danzaburou
356
118
0
90
415
99
0
207
208
0
2,106
L
6,383
239
806
2,890
9,755
3,485
0
2,506
7,249
29,601
0
W
Nemesis
phaselotus
Nemesis
10,799
4,525
0
1,182
7,324
3,276
0
3,367
3,957
0
21,892
W
Discordia
zgardner007
Discordia
4,432
180
0
0
2,552
821
0
1,662
890
13,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,536
Gold Earned
31,977
98
Minions Killed
112
3
Camps Cleared
3
622,590
Distance Traveled
471,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,863
1,144
19
3
1
123,912
0
W
Horus
7,649
1,275
5
1
1
126,313
0
L
Lancelot
7,319
1,220
15
3
0
134,561
0
L
Hera
6,139
1,023
12
2
0
102,108
0
W
Izanami
6,040
1,007
25
4
0
118,212
0
L
Bacchus
6,468
1,078
4
1
1
107,106
0
L
Danzaburou
5,642
940
2
0
2
21,254
0
L
Hades
6,409
1,068
79
13
0
106,773
0
W
Nemesis
7,548
1,258
24
4
1
141,041
0
W
Discordia
6,436
1,073
25
4
0
113,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role