Player Matchup

Sun Wukong
Sun Wukong
DSP_axelpika
Sun Wukong
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 80L
1,420 Elo+
Party 1
Thanatos
Thanatos
ExodE-IA
Thanatos
Level 117
God Stats
1W - 0L
1,486 SR
Queue Stats
45W - 41L
1,500 Elo+
Party 1
Chaac
Chaac
Kyuumin
Chaac
Level 128
God Stats
4W - 2L
1,847 SR
Queue Stats
60W - 33L
1,577 Elo+
Solo
Xing Tian
Xing Tian
denis-j59
Xing Tian
Level 98
God Stats
5W - 0L
1,596 SR
Queue Stats
147W - 143L
1,494 Elo+
Party 1
Neith
Neith
xXjackpoteXx
Neith
Level 124
God Stats
10W - 1L
1,870 SR
Queue Stats
199W - 189L
1,508 Elo+
Party 1
Team Averages
Level 102
1,660 SR
1,500 Elo+

VS

Team Averages
Level 114
1,499 SR
1,448 Elo+
Discordia
Discordia
 
Discordia
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dangerous S1oth
Jormungandr
Level 108
God Stats
0W - 2L
1,336 SR
Queue Stats
138W - 130L
1,462 Elo+
Solo
Osiris
Osiris
GerFreak1986
Osiris
Level 29
God Stats
2W - 2L
1,647 SR
Queue Stats
237W - 259L
1,372 Elo+
Solo
Hera
Hera
KorKi73
Hera
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 176L
1,480 Elo+
Solo
Medusa
Medusa
Soprano352
Medusa
Level 121
God Stats
11W - 7L
1,514 SR
Queue Stats
307W - 326L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DSP_axelpika
Sun Wukong
14
1 / 2 / 11
8,286
829
4,206
8,939
7,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
ExodE-IA
Thanatos
14
5 / 1 / 12
8,333
833
4,483
7,350
3,412
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Kyuumin
Chaac
18
13 / 1 / 11
10,612
1,061
21,003
17,952
15,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
denis-j59
Xing Tian
13
1 / 0 / 14
8,618
862
6,339
10,117
8,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
5 / 2 / 12
8,672
867
11,994
8,865
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 4 / 4
7,990
799
7,764
7,307
2,925
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Dangerous S1oth
Jormungandr
12
0 / 4 / 3
7,572
757
9,197
14,106
16,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
14
3 / 6 / 3
8,605
861
7,029
16,321
17,251
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
KorKi73
Hera
13
1 / 7 / 2
7,595
760
10,741
7,740
2,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Soprano352
Medusa
12
1 / 4 / 2
7,373
737
9,635
7,701
3,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
25
Kills
6
6
Deaths
25
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
4
0.75
W
Sun Wukong
DSP_axelpika
Sun Wukong
1
2
11
3.25
L
Jormungandr
Dangerous S1oth
Jormungandr
0
4
3
0.38
W
Thanatos
ExodE-IA
Thanatos
5
1
12
11
L
Osiris
3
6
3
0.75
L
Hera
KorKi73
Hera
1
7
2
0.29
W
Chaac
Kyuumin
Chaac
13
1
11
18.5
L
Medusa
Soprano352
Medusa
1
4
2
0.5
W
Xing Tian
denis-j59
Xing Tian
1
0
14
8
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,025
Damage
44,366
53,223
Taken
53,175
38,629
Mitigated
42,068
24,456
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,764
365
63
706
7,307
2,925
0
255
7,052
20,668
0
W
Sun Wukong
DSP_axelpika
Sun Wukong
4,206
453
1,769
1,702
8,939
7,409
0
4,909
3,996
0
14,279
L
Jormungandr
Dangerous S1oth
Jormungandr
9,197
2,445
628
1,519
14,106
16,096
0
1,548
12,558
14,440
1,586
W
Thanatos
ExodE-IA
Thanatos
4,483
562
1,180
4,029
7,350
3,412
0
3,052
4,298
0
8,955
L
Osiris
7,029
1,041
732
5,011
16,321
17,251
0
2,120
14,201
0
11,968
L
Hera
KorKi73
Hera
10,741
1,974
552
651
7,740
2,397
0
1,116
6,624
22,547
513
W
Chaac
Kyuumin
Chaac
21,003
2,313
1,302
6,148
17,952
15,685
232
8,366
9,452
0
45,692
L
Medusa
Soprano352
Medusa
9,635
1,999
0
264
7,701
3,399
0
867
6,834
0
20,106
W
Xing Tian
denis-j59
Xing Tian
6,339
493
3,102
2,923
10,117
8,400
276
5,408
4,550
7,701
553
W
11,994
3,112
0
2,301
8,865
3,723
855
3,974
4,663
0
22,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,521
Gold Earned
39,135
109
Minions Killed
109
0
Camps Cleared
0
1,039,139
Distance Traveled
914,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,990
799
26
3
0
167,750
0
W
Sun Wukong
8,286
829
19
2
0
199,912
0
L
Jormungandr
7,572
757
13
1
0
168,227
0
W
Thanatos
8,333
833
9
1
0
223,522
0
L
Osiris
8,605
861
8
1
0
196,923
0
L
Hera
7,595
760
41
4
0
179,636
0
W
Chaac
10,612
1,061
57
6
0
234,228
0
L
Medusa
7,373
737
21
2
0
202,077
0
W
Xing Tian
8,618
862
5
1
0
216,057
0
W
Neith
8,672
867
19
2
0
165,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role